diff options
author | PikalaxALT <PikalaxALT@gmail.com> | 2015-11-03 09:16:56 -0500 |
---|---|---|
committer | PikalaxALT <PikalaxALT@gmail.com> | 2015-11-03 09:16:56 -0500 |
commit | 4a16bbe45a3d547c44aadd127253f6f5eaf78f54 (patch) | |
tree | 1e929e3d56155f83e90e5689c0f8ea0b319304a8 | |
parent | 1c1fe276ca59726bb0008c60006c6b48cd093573 (diff) |
sprite_header and emote_header
-rw-r--r-- | constants/map_constants.asm | 1 | ||||
-rw-r--r-- | constants/wram_constants.asm | 1 | ||||
-rw-r--r-- | gfx/misc/fishing.2bpp | bin | 96 -> 0 bytes | |||
-rw-r--r-- | gfx/misc/fishing1.2bpp | 1 | ||||
-rw-r--r-- | gfx/misc/fishing2.2bpp | bin | 0 -> 32 bytes | |||
-rw-r--r-- | gfx/misc/fishing3.2bpp | bin | 0 -> 32 bytes | |||
-rw-r--r-- | gfx/misc/fishing4.2bpp | 1 | ||||
-rw-r--r-- | gfx/overworld/sprite_headers.asm | 414 | ||||
-rw-r--r-- | main.asm | 111 | ||||
-rw-r--r-- | wram.asm | 2 |
10 files changed, 154 insertions, 377 deletions
diff --git a/constants/map_constants.asm b/constants/map_constants.asm index 0880a4f1e..35a26b9e2 100644 --- a/constants/map_constants.asm +++ b/constants/map_constants.asm @@ -566,6 +566,7 @@ const_value SET 1 const MAPOBJECT_FLAG_HI ; d const MAPOBJECT_E ; unused const MAPOBJECT_F ; unused +OBJECT_LENGTH EQU const_value MAPOBJECT_SCREEN_HEIGHT EQU 11 MAPOBJECT_SCREEN_WIDTH EQU 12 diff --git a/constants/wram_constants.asm b/constants/wram_constants.asm index 9bb72b2a2..dd2c6f40b 100644 --- a/constants/wram_constants.asm +++ b/constants/wram_constants.asm @@ -54,7 +54,6 @@ SATURDAY EQU 6 PLAYER_OBJECT EQU 0 NUM_OBJECTS EQU $10 -OBJECT_LENGTH EQU $10 ; InputType: ; c2c7 AUTO_INPUT EQU $ff diff --git a/gfx/misc/fishing.2bpp b/gfx/misc/fishing.2bpp Binary files differdeleted file mode 100644 index 0f7fd175d..000000000 --- a/gfx/misc/fishing.2bpp +++ /dev/null diff --git a/gfx/misc/fishing1.2bpp b/gfx/misc/fishing1.2bpp new file mode 100644 index 000000000..b62b99ffc --- /dev/null +++ b/gfx/misc/fishing1.2bpp @@ -0,0 +1 @@ +????
\ No newline at end of file diff --git a/gfx/misc/fishing2.2bpp b/gfx/misc/fishing2.2bpp Binary files differnew file mode 100644 index 000000000..bb3ed2bbf --- /dev/null +++ b/gfx/misc/fishing2.2bpp diff --git a/gfx/misc/fishing3.2bpp b/gfx/misc/fishing3.2bpp Binary files differnew file mode 100644 index 000000000..f8b9f0180 --- /dev/null +++ b/gfx/misc/fishing3.2bpp diff --git a/gfx/misc/fishing4.2bpp b/gfx/misc/fishing4.2bpp new file mode 100644 index 000000000..987a4ad34 --- /dev/null +++ b/gfx/misc/fishing4.2bpp @@ -0,0 +1 @@ +@ 2Ìd 6
\ No newline at end of file diff --git a/gfx/overworld/sprite_headers.asm b/gfx/overworld/sprite_headers.asm index 42822224a..8e99a24f3 100644 --- a/gfx/overworld/sprite_headers.asm +++ b/gfx/overworld/sprite_headers.asm @@ -3,614 +3,416 @@ ; Length, Bank ; Type, Palette +sprite_header: MACRO + dw \1 + db \2 * $40, BANK(\1) + db \3, \4 +ENDM + ChrisSprite: ; 14736 - dw ChrisSpriteGFX - db $3 * $40, BANK(ChrisSpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header ChrisSpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 1473c ChrisBikeSprite: ; 1473c - dw ChrisBikeSpriteGFX - db $3 * $40, BANK(ChrisBikeSpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header ChrisBikeSpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 14742 GameboyKidSprite: ; 14742 - dw GameboyKidSpriteGFX - db $3 * $40, BANK(GameboyKidSpriteGFX) - db STANDING_SPRITE, PAL_OW_GREEN + sprite_header GameboyKidSpriteGFX, 3, STANDING_SPRITE, PAL_OW_GREEN ; 14748 SilverSprite: ; 14748 - dw SilverSpriteGFX - db $3 * $40, BANK(SilverSpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header SilverSpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 1474e OakSprite: ; 1474e - dw OakSpriteGFX - db $3 * $40, BANK(OakSpriteGFX) - db WALKING_SPRITE, PAL_OW_BROWN + sprite_header OakSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BROWN ; 14754 RedSprite: ; 14754 - dw RedSpriteGFX - db $3 * $40, BANK(RedSpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header RedSpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 1475a BlueSprite: ; 1475a - dw BlueSpriteGFX - db $3 * $40, BANK(BlueSpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header BlueSpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 14760 BillSprite: ; 14760 - dw BillSpriteGFX - db $3 * $40, BANK(BillSpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header BillSpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 14766 ElderSprite: ; 14766 - dw ElderSpriteGFX - db $3 * $40, BANK(ElderSpriteGFX) - db WALKING_SPRITE, PAL_OW_BROWN + sprite_header ElderSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BROWN ; 1476c JanineSprite: ; 1476c - dw JanineSpriteGFX - db $3 * $40, BANK(JanineSpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header JanineSpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 14772 KurtSprite: ; 14772 - dw KurtSpriteGFX - db $3 * $40, BANK(KurtSpriteGFX) - db WALKING_SPRITE, PAL_OW_BROWN + sprite_header KurtSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BROWN ; 14778 MomSprite: ; 14778 - dw MomSpriteGFX - db $3 * $40, BANK(MomSpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header MomSpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 1477e BlaineSprite: ; 1477e - dw BlaineSpriteGFX - db $3 * $40, BANK(BlaineSpriteGFX) - db WALKING_SPRITE, PAL_OW_BROWN + sprite_header BlaineSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BROWN ; 14784 RedsMomSprite: ; 14784 - dw RedsMomSpriteGFX - db $3 * $40, BANK(RedsMomSpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header RedsMomSpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 1478a DaisySprite: ; 1478a - dw DaisySpriteGFX - db $3 * $40, BANK(DaisySpriteGFX) - db WALKING_SPRITE, PAL_OW_BLUE + sprite_header DaisySpriteGFX, 3, WALKING_SPRITE, PAL_OW_BLUE ; 14790 ElmSprite: ; 14790 - dw ElmSpriteGFX - db $3 * $40, BANK(ElmSpriteGFX) - db WALKING_SPRITE, PAL_OW_BROWN + sprite_header ElmSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BROWN ; 14796 WillSprite: ; 14796 - dw WillSpriteGFX - db $3 * $40, BANK(WillSpriteGFX) - db STANDING_SPRITE, PAL_OW_RED + sprite_header WillSpriteGFX, 3, STANDING_SPRITE, PAL_OW_RED ; 1479c FalknerSprite: ; 1479c - dw FalknerSpriteGFX - db $3 * $40, BANK(FalknerSpriteGFX) - db WALKING_SPRITE, PAL_OW_BLUE + sprite_header FalknerSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BLUE ; 147a2 WhitneySprite: ; 147a2 - dw WhitneySpriteGFX - db $3 * $40, BANK(WhitneySpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header WhitneySpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 147a8 BugsySprite: ; 147a8 - dw BugsySpriteGFX - db $3 * $40, BANK(BugsySpriteGFX) - db WALKING_SPRITE, PAL_OW_GREEN + sprite_header BugsySpriteGFX, 3, WALKING_SPRITE, PAL_OW_GREEN ; 147ae MortySprite: ; 147ae - dw MortySpriteGFX - db $3 * $40, BANK(MortySpriteGFX) - db WALKING_SPRITE, PAL_OW_BROWN + sprite_header MortySpriteGFX, 3, WALKING_SPRITE, PAL_OW_BROWN ; 147b4 ChuckSprite: ; 147b4 - dw ChuckSpriteGFX - db $3 * $40, BANK(ChuckSpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header ChuckSpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 147ba JasmineSprite: ; 147ba - dw JasmineSpriteGFX - db $3 * $40, BANK(JasmineSpriteGFX) - db WALKING_SPRITE, PAL_OW_GREEN + sprite_header JasmineSpriteGFX, 3, WALKING_SPRITE, PAL_OW_GREEN ; 147c0 PryceSprite: ; 147c0 - dw PryceSpriteGFX - db $3 * $40, BANK(PryceSpriteGFX) - db WALKING_SPRITE, PAL_OW_BROWN + sprite_header PryceSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BROWN ; 147c6 ClairSprite: ; 147c6 - dw ClairSpriteGFX - db $3 * $40, BANK(ClairSpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header ClairSpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 147cc BrockSprite: ; 147cc - dw BrockSpriteGFX - db $3 * $40, BANK(BrockSpriteGFX) - db WALKING_SPRITE, PAL_OW_BROWN + sprite_header BrockSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BROWN ; 147d2 KarenSprite: ; 147d2 - dw KarenSpriteGFX - db $3 * $40, BANK(KarenSpriteGFX) - db STANDING_SPRITE, PAL_OW_BLUE + sprite_header KarenSpriteGFX, 3, STANDING_SPRITE, PAL_OW_BLUE ; 147d8 BrunoSprite: ; 147d8 - dw BrunoSpriteGFX - db $3 * $40, BANK(BrunoSpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header BrunoSpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 147de MistySprite: ; 147de - dw MistySpriteGFX - db $3 * $40, BANK(MistySpriteGFX) - db WALKING_SPRITE, PAL_OW_BLUE + sprite_header MistySpriteGFX, 3, WALKING_SPRITE, PAL_OW_BLUE ; 147e4 LanceSprite: ; 147e4 - dw LanceSpriteGFX - db $3 * $40, BANK(LanceSpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header LanceSpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 147ea SurgeSprite: ; 147ea - dw SurgeSpriteGFX - db $3 * $40, BANK(SurgeSpriteGFX) - db WALKING_SPRITE, PAL_OW_GREEN + sprite_header SurgeSpriteGFX, 3, WALKING_SPRITE, PAL_OW_GREEN ; 147f0 ErikaSprite: ; 147f0 - dw ErikaSpriteGFX - db $3 * $40, BANK(ErikaSpriteGFX) - db WALKING_SPRITE, PAL_OW_GREEN + sprite_header ErikaSpriteGFX, 3, WALKING_SPRITE, PAL_OW_GREEN ; 147f6 KogaSprite: ; 147f6 - dw KogaSpriteGFX - db $3 * $40, BANK(KogaSpriteGFX) - db WALKING_SPRITE, PAL_OW_BROWN + sprite_header KogaSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BROWN ; 147fc SabrinaSprite: ; 147fc - dw SabrinaSpriteGFX - db $3 * $40, BANK(SabrinaSpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header SabrinaSpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 14802 CooltrainerMSprite: ; 14802 - dw CooltrainerMSpriteGFX - db $3 * $40, BANK(CooltrainerMSpriteGFX) - db WALKING_SPRITE, PAL_OW_BLUE + sprite_header CooltrainerMSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BLUE ; 14808 CooltrainerFSprite: ; 14808 - dw CooltrainerFSpriteGFX - db $3 * $40, BANK(CooltrainerFSpriteGFX) - db WALKING_SPRITE, PAL_OW_BLUE + sprite_header CooltrainerFSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BLUE ; 1480e BugCatcherSprite: ; 1480e - dw BugCatcherSpriteGFX - db $3 * $40, BANK(BugCatcherSpriteGFX) - db WALKING_SPRITE, PAL_OW_BLUE + sprite_header BugCatcherSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BLUE ; 14814 TwinSprite: ; 14814 - dw TwinSpriteGFX - db $3 * $40, BANK(TwinSpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header TwinSpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 1481a YoungsterSprite: ; 1481a - dw YoungsterSpriteGFX - db $3 * $40, BANK(YoungsterSpriteGFX) - db WALKING_SPRITE, PAL_OW_BLUE + sprite_header YoungsterSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BLUE ; 14820 LassSprite: ; 14820 - dw LassSpriteGFX - db $3 * $40, BANK(LassSpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header LassSpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 14826 TeacherSprite: ; 14826 - dw TeacherSpriteGFX - db $3 * $40, BANK(TeacherSpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header TeacherSpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 1482c BuenaSprite: ; 1482c - dw BuenaSpriteGFX - db $3 * $40, BANK(BuenaSpriteGFX) - db WALKING_SPRITE, PAL_OW_BLUE + sprite_header BuenaSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BLUE ; 14832 SuperNerdSprite: ; 14832 - dw SuperNerdSpriteGFX - db $3 * $40, BANK(SuperNerdSpriteGFX) - db WALKING_SPRITE, PAL_OW_BLUE + sprite_header SuperNerdSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BLUE ; 14838 RockerSprite: ; 14838 - dw RockerSpriteGFX - db $3 * $40, BANK(RockerSpriteGFX) - db WALKING_SPRITE, PAL_OW_GREEN + sprite_header RockerSpriteGFX, 3, WALKING_SPRITE, PAL_OW_GREEN ; 1483e PokefanMSprite: ; 1483e - dw PokefanMSpriteGFX - db $3 * $40, BANK(PokefanMSpriteGFX) - db WALKING_SPRITE, PAL_OW_BROWN + sprite_header PokefanMSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BROWN ; 14844 PokefanFSprite: ; 14844 - dw PokefanFSpriteGFX - db $3 * $40, BANK(PokefanFSpriteGFX) - db WALKING_SPRITE, PAL_OW_BROWN + sprite_header PokefanFSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BROWN ; 1484a GrampsSprite: ; 1484a - dw GrampsSpriteGFX - db $3 * $40, BANK(GrampsSpriteGFX) - db WALKING_SPRITE, PAL_OW_BROWN + sprite_header GrampsSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BROWN ; 14850 GrannySprite: ; 14850 - dw GrannySpriteGFX - db $3 * $40, BANK(GrannySpriteGFX) - db WALKING_SPRITE, PAL_OW_BROWN + sprite_header GrannySpriteGFX, 3, WALKING_SPRITE, PAL_OW_BROWN ; 14856 SwimmerGuySprite: ; 14856 - dw SwimmerGuySpriteGFX - db $3 * $40, BANK(SwimmerGuySpriteGFX) - db WALKING_SPRITE, PAL_OW_BLUE + sprite_header SwimmerGuySpriteGFX, 3, WALKING_SPRITE, PAL_OW_BLUE ; 1485c SwimmerGirlSprite: ; 1485c - dw SwimmerGirlSpriteGFX - db $3 * $40, BANK(SwimmerGirlSpriteGFX) - db WALKING_SPRITE, PAL_OW_BLUE + sprite_header SwimmerGirlSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BLUE ; 14862 BigSnorlaxSprite: ; 14862 - dw BigSnorlaxSpriteGFX - db $3 * $40, BANK(BigSnorlaxSpriteGFX) - db STANDING_SPRITE, PAL_OW_BLUE + sprite_header BigSnorlaxSpriteGFX, 3, STANDING_SPRITE, PAL_OW_BLUE ; 14868 SurfingPikachuSprite: ; 14868 - dw SurfingPikachuSpriteGFX - db $3 * $40, BANK(SurfingPikachuSpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header SurfingPikachuSpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 1486e RocketSprite: ; 1486e - dw RocketSpriteGFX - db $3 * $40, BANK(RocketSpriteGFX) - db WALKING_SPRITE, PAL_OW_BROWN + sprite_header RocketSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BROWN ; 14874 RocketGirlSprite: ; 14874 - dw RocketGirlSpriteGFX - db $3 * $40, BANK(RocketGirlSpriteGFX) - db WALKING_SPRITE, PAL_OW_BROWN + sprite_header RocketGirlSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BROWN ; 1487a NurseSprite: ; 1487a - dw NurseSpriteGFX - db $3 * $40, BANK(NurseSpriteGFX) - db STANDING_SPRITE, PAL_OW_RED + sprite_header NurseSpriteGFX, 3, STANDING_SPRITE, PAL_OW_RED ; 14880 LinkReceptionistSprite: ; 14880 - dw LinkReceptionistSpriteGFX - db $3 * $40, BANK(LinkReceptionistSpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header LinkReceptionistSpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 14886 ClerkSprite: ; 14886 - dw ClerkSpriteGFX - db $3 * $40, BANK(ClerkSpriteGFX) - db WALKING_SPRITE, PAL_OW_GREEN + sprite_header ClerkSpriteGFX, 3, WALKING_SPRITE, PAL_OW_GREEN ; 1488c FisherSprite: ; 1488c - dw FisherSpriteGFX - db $3 * $40, BANK(FisherSpriteGFX) - db WALKING_SPRITE, PAL_OW_BLUE + sprite_header FisherSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BLUE ; 14892 FishingGuruSprite: ; 14892 - dw FishingGuruSpriteGFX - db $3 * $40, BANK(FishingGuruSpriteGFX) - db WALKING_SPRITE, PAL_OW_BLUE + sprite_header FishingGuruSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BLUE ; 14898 ScientistSprite: ; 14898 - dw ScientistSpriteGFX - db $3 * $40, BANK(ScientistSpriteGFX) - db WALKING_SPRITE, PAL_OW_BLUE + sprite_header ScientistSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BLUE ; 1489e KimonoGirlSprite: ; 1489e - dw KimonoGirlSpriteGFX - db $3 * $40, BANK(KimonoGirlSpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header KimonoGirlSpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 148a4 SageSprite: ; 148a4 - dw SageSpriteGFX - db $3 * $40, BANK(SageSpriteGFX) - db WALKING_SPRITE, PAL_OW_BROWN + sprite_header SageSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BROWN ; 148aa UnusedGuySprite: ; 148aa - dw UnusedGuySpriteGFX - db $3 * $40, BANK(UnusedGuySpriteGFX) - db STANDING_SPRITE, PAL_OW_RED + sprite_header UnusedGuySpriteGFX, 3, STANDING_SPRITE, PAL_OW_RED ; 148b0 GentlemanSprite: ; 148b0 - dw GentlemanSpriteGFX - db $3 * $40, BANK(GentlemanSpriteGFX) - db WALKING_SPRITE, PAL_OW_BLUE + sprite_header GentlemanSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BLUE ; 148b6 BlackBeltSprite: ; 148b6 - dw BlackBeltSpriteGFX - db $3 * $40, BANK(BlackBeltSpriteGFX) - db WALKING_SPRITE, PAL_OW_BROWN + sprite_header BlackBeltSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BROWN ; 148bc ReceptionistSprite: ; 148bc - dw ReceptionistSpriteGFX - db $3 * $40, BANK(ReceptionistSpriteGFX) - db WALKING_SPRITE, PAL_OW_BLUE + sprite_header ReceptionistSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BLUE ; 148c2 OfficerSprite: ; 148c2 - dw OfficerSpriteGFX - db $3 * $40, BANK(OfficerSpriteGFX) - db WALKING_SPRITE, PAL_OW_BLUE + sprite_header OfficerSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BLUE ; 148c8 CalSprite: ; 148c8 - dw CalSpriteGFX - db $3 * $40, BANK(CalSpriteGFX) - db WALKING_SPRITE, PAL_OW_BROWN + sprite_header CalSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BROWN ; 148ce SlowpokeSprite: ; 148ce - dw SlowpokeSpriteGFX - db $1 * $40, BANK(SlowpokeSpriteGFX) - db STILL_SPRITE, PAL_OW_RED + sprite_header SlowpokeSpriteGFX, 1, STILL_SPRITE, PAL_OW_RED ; 148d4 CaptainSprite: ; 148d4 - dw CaptainSpriteGFX - db $3 * $40, BANK(CaptainSpriteGFX) - db WALKING_SPRITE, PAL_OW_BROWN + sprite_header CaptainSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BROWN ; 148da BigLaprasSprite: ; 148da - dw BigLaprasSpriteGFX - db $3 * $40, BANK(BigLaprasSpriteGFX) - db STANDING_SPRITE, PAL_OW_BLUE + sprite_header BigLaprasSpriteGFX, 3, STANDING_SPRITE, PAL_OW_BLUE ; 148e0 GymGuySprite: ; 148e0 - dw GymGuySpriteGFX - db $3 * $40, BANK(GymGuySpriteGFX) - db WALKING_SPRITE, PAL_OW_BLUE + sprite_header GymGuySpriteGFX, 3, WALKING_SPRITE, PAL_OW_BLUE ; 148e6 SailorSprite: ; 148e6 - dw SailorSpriteGFX - db $3 * $40, BANK(SailorSpriteGFX) - db WALKING_SPRITE, PAL_OW_BLUE + sprite_header SailorSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BLUE ; 148ec BikerSprite: ; 148ec - dw BikerSpriteGFX - db $3 * $40, BANK(BikerSpriteGFX) - db WALKING_SPRITE, PAL_OW_BROWN + sprite_header BikerSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BROWN ; 148f2 PharmacistSprite: ; 148f2 - dw PharmacistSpriteGFX - db $3 * $40, BANK(PharmacistSpriteGFX) - db WALKING_SPRITE, PAL_OW_BLUE + sprite_header PharmacistSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BLUE ; 148f8 MonsterSprite: ; 148f8 - dw MonsterSpriteGFX - db $3 * $40, BANK(MonsterSpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header MonsterSpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 148fe FairySprite: ; 148fe - dw FairySpriteGFX - db $3 * $40, BANK(FairySpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header FairySpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 14904 BirdSprite: ; 14904 - dw BirdSpriteGFX - db $3 * $40, BANK(BirdSpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header BirdSpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 1490a DragonSprite: ; 1490a - dw DragonSpriteGFX - db $3 * $40, BANK(DragonSpriteGFX) - db WALKING_SPRITE, PAL_OW_RED + sprite_header DragonSpriteGFX, 3, WALKING_SPRITE, PAL_OW_RED ; 14910 BigOnixSprite: ; 14910 - dw BigOnixSpriteGFX - db $3 * $40, BANK(BigOnixSpriteGFX) - db STANDING_SPRITE, PAL_OW_BROWN + sprite_header BigOnixSpriteGFX, 3, STANDING_SPRITE, PAL_OW_BROWN ; 14916 N64Sprite: ; 14916 - dw N64SpriteGFX - db $1 * $40, BANK(N64SpriteGFX) - db STILL_SPRITE, PAL_OW_BROWN + sprite_header N64SpriteGFX, 1, STILL_SPRITE, PAL_OW_BROWN ; 1491c SudowoodoSprite: ; 1491c - dw SudowoodoSpriteGFX - db $3 * $40, BANK(SudowoodoSpriteGFX) - db STANDING_SPRITE, PAL_OW_GREEN + sprite_header SudowoodoSpriteGFX, 3, STANDING_SPRITE, PAL_OW_GREEN ; 14922 SurfSprite: ; 14922 - dw SurfSpriteGFX - db $3 * $40, BANK(SurfSpriteGFX) - db WALKING_SPRITE, PAL_OW_BLUE + sprite_header SurfSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BLUE ; 14928 PokeBallSprite: ; 14928 - dw PokeBallSpriteGFX - db $1 * $40, BANK(PokeBallSpriteGFX) - db STILL_SPRITE, PAL_OW_RED + sprite_header PokeBallSpriteGFX, 1, STILL_SPRITE, PAL_OW_RED ; 1492e PokedexSprite: ; 1492e - dw PokedexSpriteGFX - db $1 * $40, BANK(PokedexSpriteGFX) - db STILL_SPRITE, PAL_OW_BROWN + sprite_header PokedexSpriteGFX, 1, STILL_SPRITE, PAL_OW_BROWN ; 14934 PaperSprite: ; 14934 - dw PaperSpriteGFX - db $1 * $40, BANK(PaperSpriteGFX) - db STILL_SPRITE, PAL_OW_BLUE + sprite_header PaperSpriteGFX, 1, STILL_SPRITE, PAL_OW_BLUE ; 1493a VirtualBoySprite: ; 1493a - dw VirtualBoySpriteGFX - db $1 * $40, BANK(VirtualBoySpriteGFX) - db STILL_SPRITE, PAL_OW_RED + sprite_header VirtualBoySpriteGFX, 1, STILL_SPRITE, PAL_OW_RED ; 14940 OldLinkReceptionistSprite: ; 14940 - dw OldLinkReceptionistSpriteGFX - db $3 * $40, BANK(OldLinkReceptionistSpriteGFX) - db STANDING_SPRITE, PAL_OW_RED + sprite_header OldLinkReceptionistSpriteGFX, 3, STANDING_SPRITE, PAL_OW_RED ; 14946 RockSprite: ; 14946 - dw RockSpriteGFX - db $1 * $40, BANK(RockSpriteGFX) - db STILL_SPRITE, PAL_OW_ROCK + sprite_header RockSpriteGFX, 1, STILL_SPRITE, PAL_OW_ROCK ; 1494c BoulderSprite: ; 1494c - dw BoulderSpriteGFX - db $1 * $40, BANK(BoulderSpriteGFX) - db STILL_SPRITE, PAL_OW_ROCK + sprite_header BoulderSpriteGFX, 1, STILL_SPRITE, PAL_OW_ROCK ; 14952 SnesSprite: ; 14952 - dw SnesSpriteGFX - db $1 * $40, BANK(SnesSpriteGFX) - db STILL_SPRITE, PAL_OW_BLUE + sprite_header SnesSpriteGFX, 1, STILL_SPRITE, PAL_OW_BLUE ; 14958 FamicomSprite: ; 14958 - dw FamicomSpriteGFX - db $1 * $40, BANK(FamicomSpriteGFX) - db STILL_SPRITE, PAL_OW_RED + sprite_header FamicomSpriteGFX, 1, STILL_SPRITE, PAL_OW_RED ; 1495e FruitTreeSprite: ; 1495e - dw FruitTreeSpriteGFX - db $1 * $40, BANK(FruitTreeSpriteGFX) - db STILL_SPRITE, PAL_OW_TREE + sprite_header FruitTreeSpriteGFX, 1, STILL_SPRITE, PAL_OW_TREE ; 14964 GoldTrophySprite: ; 14964 - dw GoldTrophySpriteGFX - db $1 * $40, BANK(GoldTrophySpriteGFX) - db STILL_SPRITE, PAL_OW_BROWN + sprite_header GoldTrophySpriteGFX, 1, STILL_SPRITE, PAL_OW_BROWN ; 1496a SilverTrophySprite: ; 1496a - dw SilverTrophySpriteGFX - db $1 * $40, BANK(SilverTrophySpriteGFX) - db STILL_SPRITE, PAL_OW_SILVER + sprite_header SilverTrophySpriteGFX, 1, STILL_SPRITE, PAL_OW_SILVER ; 14970 KrisSprite: ; 14970 - dw KrisSpriteGFX - db $3 * $40, BANK(KrisSpriteGFX) - db WALKING_SPRITE, PAL_OW_BLUE + sprite_header KrisSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BLUE ; 14976 KrisBikeSprite: ; 14976 - dw KrisBikeSpriteGFX - db $3 * $40, BANK(KrisBikeSpriteGFX) - db WALKING_SPRITE, PAL_OW_BLUE + sprite_header KrisBikeSpriteGFX, 3, WALKING_SPRITE, PAL_OW_BLUE ; 1497c KurtOutsideSprite: ; 1497c - dw KurtOutsideSpriteGFX - db $3 * $40, BANK(KurtOutsideSpriteGFX) - db STANDING_SPRITE, PAL_OW_BROWN + sprite_header KurtOutsideSpriteGFX, 3, STANDING_SPRITE, PAL_OW_BROWN ; 14982 SuicuneSprite: ; 14982 - dw SuicuneSpriteGFX - db $1 * $40, BANK(SuicuneSpriteGFX) - db STILL_SPRITE, PAL_OW_BLUE + sprite_header SuicuneSpriteGFX, 1, STILL_SPRITE, PAL_OW_BLUE ; 14988 EnteiSprite: ; 14988 - dw EnteiSpriteGFX - db $1 * $40, BANK(EnteiSpriteGFX) - db STILL_SPRITE, PAL_OW_RED + sprite_header EnteiSpriteGFX, 1, STILL_SPRITE, PAL_OW_RED ; 1498e RaikouSprite: ; 1498e - dw RaikouSpriteGFX - db $1 * $40, BANK(RaikouSpriteGFX) - db STILL_SPRITE, PAL_OW_RED + sprite_header RaikouSpriteGFX, 1, STILL_SPRITE, PAL_OW_RED ; 14994 StandingYoungsterSprite: ; 14994 - dw StandingYoungsterSpriteGFX - db $3 * $40, BANK(StandingYoungsterSpriteGFX) - db STANDING_SPRITE, PAL_OW_BLUE + sprite_header StandingYoungsterSpriteGFX, 3, STANDING_SPRITE, PAL_OW_BLUE ; 1499a @@ -16193,26 +16193,26 @@ Function14135:: ; 14135 ; 14146 Function14146: ; 14146 - ld hl, wd13e + ld hl, wSpriteFlags ld a, [hl] push af res 7, [hl] set 6, [hl] call RunCallback_04 pop af - ld [wd13e], a + ld [wSpriteFlags], a ret ; 14157 Function14157: ; 14157 - ld hl, wd13e + ld hl, wSpriteFlags ld a, [hl] push af set 7, [hl] res 6, [hl] call RunCallback_04 pop af - ld [wd13e], a + ld [wSpriteFlags], a ret ; 14168 @@ -16225,7 +16225,7 @@ Function14168:: ; 14168 Function1416f: ; 1416f xor a - ld bc, $0040 + ld bc, UsedSpritesEnd - UsedSprites ld hl, UsedSprites call ByteFill call GetPlayerSprite @@ -16254,7 +16254,7 @@ GetPlayerSprite: ; 14183 .loop ld a, [hli] cp c - jr z, .asm_141ac + jr z, .good inc hl cp $ff jr nz, .loop @@ -16263,15 +16263,15 @@ GetPlayerSprite: ; 14183 xor a ; ld a, PLAYER_NORMAL ld [PlayerState], a ld a, SPRITE_CHRIS - jr .asm_141ad + jr .finish -.asm_141ac +.good ld a, [hl] -.asm_141ad +.finish ld [UsedSprites + 0], a - ld [PlayerStruct + 0], a - ld [MapObjects + OBJECT_LENGTH * 0 + 1], a + ld [PlayerSprite], a + ld [MapObjects + OBJECT_LENGTH * PLAYER_OBJECT + MAPOBJECT_SPRITE], a ret .Chris @@ -16303,7 +16303,7 @@ AddMapSprites: ; 141c9 AddIndoorSprites: ; 141d9 - ld hl, MapObjects + 1 * OBJECT_LENGTH + 1 ; sprite + ld hl, MapObjects + 1 * OBJECT_LENGTH + MAPOBJECT_SPRITE ; sprite ld a, 1 .loop push af @@ -16352,7 +16352,7 @@ RunCallback_04: ; 14209 ; 14215 Function14215: ; 14215 - ld a, [wd13e] + ld a, [wSpriteFlags] bit 6, a ret nz ld c, $8 @@ -16755,9 +16755,9 @@ Function1439b: ; 1439b ld hl, UsedSprites ld c, SPRITE_GFX_LIST_CAPACITY .loop - ld a, [wd13e] + ld a, [wSpriteFlags] res 5, a - ld [wd13e], a + ld [wSpriteFlags], a ld a, [hli] and a jr z, .done @@ -16766,9 +16766,9 @@ Function1439b: ; 1439b ld [hUsedSpriteTile], a bit 7, a jr z, .dont_set - ld a, [wd13e] + ld a, [wSpriteFlags] set 5, a - ld [wd13e], a + ld [wSpriteFlags], a .dont_set push bc @@ -16791,7 +16791,7 @@ Function143c8: ; 143c8 push hl push de push bc - ld a, [wd13e] + ld a, [wSpriteFlags] bit 7, a jr nz, .asm_143df call Function14418 @@ -16808,7 +16808,7 @@ endr ld d, h ld e, l pop hl - ld a, [wd13e] + ld a, [wSpriteFlags] bit 5, a jr nz, .asm_14405 bit 6, a @@ -16845,7 +16845,7 @@ endr Function14418: ; 14418 ld a, [rVBK] push af - ld a, [wd13e] + ld a, [wSpriteFlags] bit 5, a ld a, $1 jr z, .asm_14426 @@ -16889,59 +16889,29 @@ LoadEmote:: ; 1442f ret ; 1444d +emote_header: MACRO + dw \1 + db \2 * $10, BANK(\1) + dw \3 +ENDM + EmotesPointers: ; 144d ; dw source address ; db length, bank ; dw dest address - dw ShockEmote - db 4 * $10, BANK(ShockEmote) - dw VTiles1 tile $78 - - dw QuestionEmote - db 4 * $10, BANK(QuestionEmote) - dw VTiles1 tile $78 - - dw HappyEmote - db 4 * $10, BANK(HappyEmote) - dw VTiles1 tile $78 - - dw SadEmote - db 4 * $10, BANK(SadEmote) - dw VTiles1 tile $78 - - dw HeartEmote - db 4 * $10, BANK(HeartEmote) - dw VTiles1 tile $78 - - dw BoltEmote - db 4 * $10, BANK(BoltEmote) - dw VTiles1 tile $78 - - dw SleepEmote - db 4 * $10, BANK(SleepEmote) - dw VTiles1 tile $78 - - dw FishEmote - db 4 * $10, BANK(FishEmote) - dw VTiles1 tile $78 - - dw FishingRodGFX + $00 - db 1 * $10, BANK(FishingRodGFX) - dw VTiles1 tile $7c - - dw FishingRodGFX + $10 - db 2 * $10, BANK(FishingRodGFX) - dw VTiles1 tile $7c - - dw FishingRodGFX + $30 - db 2 * $10, BANK(FishingRodGFX) - dw VTiles1 tile $7e - - dw FishingRodGFX + $50 - db 1 * $10, BANK(FishingRodGFX) - dw VTiles1 tile $7e - + emote_header ShockEmote, 4, VTiles1 tile $78 + emote_header QuestionEmote, 4, VTiles1 tile $78 + emote_header HappyEmote, 4, VTiles1 tile $78 + emote_header SadEmote, 4, VTiles1 tile $78 + emote_header HeartEmote, 4, VTiles1 tile $78 + emote_header BoltEmote, 4, VTiles1 tile $78 + emote_header SleepEmote, 4, VTiles1 tile $78 + emote_header FishEmote, 4, VTiles1 tile $78 + emote_header FishingRodGFX1, 1, VTiles1 tile $7c + emote_header FishingRodGFX2, 2, VTiles1 tile $7c + emote_header FishingRodGFX3, 2, VTiles1 tile $7e + emote_header FishingRodGFX4, 1, VTiles1 tile $7e ; 14495 @@ -78058,7 +78028,10 @@ HeartEmote: INCBIN "gfx/emotes/heart.2bpp" BoltEmote: INCBIN "gfx/emotes/bolt.2bpp" SleepEmote: INCBIN "gfx/emotes/sleep.2bpp" FishEmote: INCBIN "gfx/emotes/fish.2bpp" -FishingRodGFX: INCBIN "gfx/misc/fishing.2bpp" +FishingRodGFX1: INCBIN "gfx/misc/fishing1.2bpp" +FishingRodGFX2: INCBIN "gfx/misc/fishing2.2bpp" +FishingRodGFX3: INCBIN "gfx/misc/fishing3.2bpp" +FishingRodGFX4: INCBIN "gfx/misc/fishing4.2bpp" RunCallback_05_03: ; 1045b0 @@ -1568,7 +1568,7 @@ wd10e:: TempMon:: party_struct TempMon -wd13e:: ds 1 +wSpriteFlags:: ds 1 wd13f:: ds 2 |