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authorRangi <remy.oukaour+rangi42@gmail.com>2018-06-23 21:12:37 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2018-06-23 21:12:37 -0400
commit5c7d04ac84743d16bff16f0297744eb31d5e9e65 (patch)
treef9bb5acd08d4d4b485ac3f21e7d5c297d0e597c8
parent131875d3e37044ec995287af7c93decd86a0d659 (diff)
Use direct tile IDs, not charmap entries, since they don't correspond correctly (e.g. "┌" is not the top-right corner)
-rw-r--r--engine/link/link_2.asm10
1 files changed, 5 insertions, 5 deletions
diff --git a/engine/link/link_2.asm b/engine/link/link_2.asm
index e2fe47dc5..3922df404 100644
--- a/engine/link/link_2.asm
+++ b/engine/link/link_2.asm
@@ -67,22 +67,22 @@ LinkTextbox2: ; 4d35b
add hl, de
.loop
push hl
- ld a, "┌"
+ ld a, $79
ld [hli], a
ld a, " "
call .PlaceRow
- ld [hl], "─"
+ ld [hl], $7a
pop hl
ld de, SCREEN_WIDTH
add hl, de
dec b
jr nz, .loop
- ld a, "┐"
+ ld a, $7b
ld [hli], a
- ld a, "│"
+ ld a, $7c
call .PlaceRow
- ld [hl], "└"
+ ld [hl], $7d
ret
; 4d3ab