diff options
author | Bryan Bishop <kanzure@gmail.com> | 2013-08-03 13:57:10 -0500 |
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committer | Bryan Bishop <kanzure@gmail.com> | 2013-08-03 13:57:10 -0500 |
commit | 6bf0fab5dfc2bccc981ab1ca2c85b4dc3c507598 (patch) | |
tree | 41128636f3fb0d73ea3ed15e7d181916a2598895 | |
parent | 21a5ee0dd4192738c5c8f77576e27d1ce3540f70 (diff) |
INSTALL: move general stuff out of windows section
-rw-r--r-- | INSTALL.md | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/INSTALL.md b/INSTALL.md index 6604488d0..579a44ad3 100644 --- a/INSTALL.md +++ b/INSTALL.md @@ -114,15 +114,6 @@ If you see `cmp baserom.gbc pokecrystal.gbc` as the last line, the build was suc Your first compile processes every source file at once. After that, **only modified source files have to be reprocessed**, so compiling again should be a few seconds faster. -Other **make targets** that may come in handy: - -`make clean` deletes any preprocessed source files (.tx), rgbds object files and pokecrystal.gbc, in case something goes wrong. - -`make pngs` decompresses any **lz** files in gfx/ and then exports any graphics files to **png**. - -`make lzs` does the reverse. This is already part of the build process, so **modified pngs will automatically be converted to 2bpp and lz-compressed** without any additional work. - - # Linux ```bash @@ -176,3 +167,10 @@ That will take between 3 and 15 seconds, depending on your computer. If you see * We'll be happy to answer any **questions** on **[nucleus.kafuka.org #skeetendo](https://kiwiirc.com/client/irc.nolimitzone.com/?#skeetendo)**. +Other **make targets** that may come in handy: + +`make clean` deletes any preprocessed source files (.tx), rgbds object files and pokecrystal.gbc, in case something goes wrong. + +`make pngs` decompresses any **lz** files in gfx/ and then exports any graphics files to **png**. + +`make lzs` does the reverse. This is already part of the build process, so **modified pngs will automatically be converted to 2bpp and lz-compressed** without any additional work. |