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author | Remy Oukaour <remy.oukaour@gmail.com> | 2017-12-22 17:52:34 -0500 |
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committer | Remy Oukaour <remy.oukaour@gmail.com> | 2017-12-22 17:52:34 -0500 |
commit | 763bd48141340ca55d7d4ad94c46c8ee212bf86d (patch) | |
tree | d7c42b6d2c3f69b69cee40349e8d5f96f16797ac | |
parent | ff4d25eee37c0947736258a5f9dea89072b3d7e3 (diff) |
Document a graphical error
-rw-r--r-- | docs/bugs_and_glitches.md | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/docs/bugs_and_glitches.md b/docs/bugs_and_glitches.md index a72e4afc3..de7305588 100644 --- a/docs/bugs_and_glitches.md +++ b/docs/bugs_and_glitches.md @@ -33,6 +33,7 @@ - [Team Rocket battle music is not used for Executives or Scientists](#team-rocket-battle-music-is-not-used-for-executives-or-scientists) - [No bump noise if standing on tile `$3E`](#no-bump-noise-if-standing-on-tile-3e) - [Playing Entei's Pokédex cry can distort Raikou's and Suicune's](#playing-enteis-pokédex-cry-can-distort-raikous-and-suicunes) +- [In-battle “`…`” ellipsis is too high](#in-battle--ellipsis-is-too-high) - [`LoadMetatiles` wraps around past 128 blocks](#loadmetatiles-wraps-around-past-128-blocks) - [Surfing directly across a map connection does not load the new map](#surfing-directly-across-a-map-connection-does-not-load-the-new-map) - [`Function6ec1` does not correctly limit object movement](#function6ec1-does-not-correctly-limit-object-movement) @@ -943,6 +944,17 @@ The exact cause is unknown, but a workaround exists for `DexEntryScreen_MenuActi ``` +## In-battle “`…`” ellipsis is too high + +This is a mistake with the “`…`” tile in [gfx/battle/hp_exp_bar_border.png](/gfx/battle/hp_exp_bar_border.png): + + + +**Fix:** Lower the ellipsis by two pixels: + + + + ## `LoadMetatiles` wraps around past 128 blocks This bug prevents you from using blocksets with more than 128 blocks. |