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authoryenatch <yenatch@gmail.com>2013-12-24 20:49:20 -0500
committeryenatch <yenatch@gmail.com>2013-12-24 21:09:41 -0500
commit79917a75571f7bcf92fd46c6dd7fa6ba99d3f18c (patch)
tree52e9065f3404c71b4ddbc70d944e5376f0b0251c
parentfa1e93a870bf385c104959318ceefea750be3559 (diff)
moon ball uses red's moon stone id
-rw-r--r--items/item_effects.asm3
1 files changed, 3 insertions, 0 deletions
diff --git a/items/item_effects.asm b/items/item_effects.asm
index 2d176911f..b3f852d02 100644
--- a/items/item_effects.asm
+++ b/items/item_effects.asm
@@ -720,6 +720,9 @@ Function_0xecdd: ; ecdd
inc hl
inc hl
+; It appears that Moon Stone's constant from Pokémon Red is used.
+; No Pokémon evolve with Burn Heal, so
+; Moon Balls always have a catch rate of 1x.
push bc
ld a, BANK(EvosAttacks)
call GetFarByte