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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2021-09-05 12:52:01 -0400 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2021-09-05 12:52:01 -0400 |
commit | 960642ce7341b7dbd0b58d020c77bde0b8a09025 (patch) | |
tree | 7aebe809935fd5f48010bbb47e4cf5be4c7d99a6 | |
parent | 588cf88257ba4f40ebfb7589d2f14fa866ffff30 (diff) |
Fix #804: update "Clair can give TM24 Dragonbreath twice"
-rw-r--r-- | docs/bugs_and_glitches.md | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/docs/bugs_and_glitches.md b/docs/bugs_and_glitches.md index 55bf69d1e..5192f1f1b 100644 --- a/docs/bugs_and_glitches.md +++ b/docs/bugs_and_glitches.md @@ -1527,7 +1527,7 @@ The dungeons' map group mostly has indoor maps that don't need roof colors, but **Fix:** Edit [gfx/tilesets/roofs.pal](https://github.com/pret/pokecrystal/blob/master/gfx/tilesets/roofs.pal) to use the same red colors as Cinnabar (which are not actually seen in-game): ```diff -; group 3 (dungeons) + ; group 3 (dungeons) - RGB 21,21,21, 11,11,11 ; morn/day - RGB 21,21,21, 17,08,07 ; nite + RGB 31,10,00, 18,06,00 ; morn/day @@ -1938,13 +1938,12 @@ This supports up to six entries. **Fix:** Edit `DragonsDen1F_MapScripts` in [maps/DragonsDen1F.asm](https://github.com/pret/pokecrystal/blob/master/maps/DragonsDen1F.asm): ```diff -- db 0 ; callbacks -+ db 1 ; callbacks + def_callbacks + callback MAPCALLBACK_NEWMAP, .UnsetClairScene + +.UnsetClairScene: + setmapscene DRAGONS_DEN_B1F, SCENE_DRAGONSDENB1F_NOTHING -+ return ++ endcallback ``` |