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authorIIMarckus <iimarckus@gmail.com>2012-07-04 21:42:39 -0600
committerIIMarckus <iimarckus@gmail.com>2012-07-04 21:42:39 -0600
commita136ae576c1f5ea4adb7b5f5720f734d52aafe0c (patch)
tree145b4ba3a2b09cd8100d53a5a75de252fa88b053
parent08291a69a65ac6e5397ac1d317ed5d8329ba22be (diff)
Add special 0x96, the Beasts check.
-rw-r--r--main.asm283
-rw-r--r--wram.asm6
2 files changed, 286 insertions, 3 deletions
diff --git a/main.asm b/main.asm
index f9ac29f19..bb3c3d12d 100644
--- a/main.asm
+++ b/main.asm
@@ -162,7 +162,32 @@ UnknownScript_0x26ef: ; 0x26ef
jumptextfaceplayer $26f2
; 0x26f2
-INCBIN "baserom.gbc",$26f2,$3026-$26f2
+INCBIN "baserom.gbc",$26f2,$2fcb-$26f2
+
+Function2fcb: ; 0x2fcb
+ cp $4
+ jr c, Function2fd1
+ jr Function2fe1
+
+Function2fd1: ; 0x2fd1
+ push af
+ ld a, $1
+ ld [$6000], a ; latch clock data
+ ld a, $a
+ ld [$0000], a ; enable ram/clock write protect
+ pop af
+ ld [$4000], a ; select external ram bank
+ ret
+
+Function2fe1: ; 0x2fe1
+ push af
+ ld a, $0
+ ld [$6000], a ; prepare to latch clock data
+ ld [$0000], a ; disable ram/clock write protect
+ pop af
+ ret
+
+INCBIN "baserom.gbc",$2fec,$3026-$2fec
CopyBytes: ; 0x3026
; copy bc bytes from hl to de
@@ -683,7 +708,7 @@ SpecialsPointers: ; 0xc029
dbw $22,$6fd4
dbw BANK(SpecialDratini),SpecialDratini
dbw $04,$5485
- dbw $12,$66e8
+ dbw BANK(SpecialBeastsCheck),SpecialBeastsCheck
dbw $12,$6711
dbw $03,$4225
dbw $5c,$4bd2
@@ -13811,7 +13836,259 @@ INCBIN "baserom.gbc",$4456e,$3a92
SECTION "bank12",DATA,BANK[$12]
-INCBIN "baserom.gbc",$48000,$4C000 - $48000
+INCBIN "baserom.gbc",$48000,$4a6e8 - $48000
+
+SpecialBeastsCheck: ; 0x4a6e8
+; Check if the player owns all three legendary beasts.
+; They must exist in either party or PC, and have the player's OT and ID.
+
+; outputs:
+; $c2dd is 1 if the Pokémon exist, otherwise 0.
+
+ ld a, RAIKOU
+ ld [$c2dd], a
+ call CheckOwnMonAnywhere
+ jr nc, .notexist
+
+ ld a, ENTEI
+ ld [$c2dd], a
+ call CheckOwnMonAnywhere
+ jr nc, .notexist
+
+ ld a, SUICUNE
+ ld [$c2dd], a
+ call CheckOwnMonAnywhere
+ jr nc, .notexist
+
+ ; they exist
+ ld a, $1
+ ld [$c2dd], a
+ ret
+
+.notexist
+ xor a
+ ld [$c2dd], a
+ ret
+
+Function_4a711: ; 0x4a711
+ call CheckOwnMonAnywhere
+ jr c, .asm_4a71b ; 0x4a714 $5
+ xor a
+ ld [$c2dd], a
+ ret
+.asm_4a71b
+ ld a, $1
+ ld [$c2dd], a
+ ret
+
+CheckOwnMonAnywhere: ; 0x4a721
+ ld a, [PartyCount]
+ and a
+ ret z ; no pokémon in party
+
+ ld d, a
+ ld e, $0
+ ld hl, PartyMon1Species
+ ld bc, PartyMon1OT
+
+; run CheckOwnMon on each Pokémon in the party
+.loop
+ call CheckOwnMon
+ ret c ; found!
+
+ push bc
+ ld bc, PartyMon2 - PartyMon1
+ add hl, bc
+ pop bc
+ call UpdateOTPointer
+ dec d
+ jr nz, .loop ; 0x4a73d $f0
+
+; XXX the below could use some cleanup
+; run CheckOwnMon on each Pokémon in the PC
+ ld a, $1
+ call Function2fcb
+ ld a, [$ad10]
+ and a
+ jr z, .asm_4a766 ; 0x4a748 $1c
+ ld d, a
+ ld hl, $ad26
+ ld bc, $afa6
+.asm_4a751
+ call CheckOwnMon
+ jr nc, .asm_4a75a ; 0x4a754 $4
+ call Function2fe1
+ ret
+.asm_4a75a
+ push bc
+ ld bc, $0020
+ add hl, bc
+ pop bc
+ call UpdateOTPointer
+ dec d
+ jr nz, .asm_4a751 ; 0x4a764 $eb
+.asm_4a766
+ call Function2fe1
+ ld c, $0
+.asm_4a76b
+ ld a, [$db72]
+ and $f
+ cp c
+ jr z, .asm_4a7af ; 0x4a771 $3c
+ ld hl, $6810
+ ld b, $0
+ add hl, bc
+ add hl, bc
+ add hl, bc
+ ld a, [hli]
+ call Function2fcb
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld a, [hl]
+ and a
+ jr z, .asm_4a7af ; 0x4a784 $29
+ push bc
+ push hl
+ ld de, $0016
+ add hl, de
+ ld d, h
+ ld e, l
+ pop hl
+ push de
+ ld de, $0296
+ add hl, de
+ ld b, h
+ ld c, l
+ pop hl
+ ld d, a
+.asm_4a798
+ call CheckOwnMon
+ jr nc, .asm_4a7a2 ; 0x4a79b $5
+ pop bc
+ call Function2fe1
+ ret
+.asm_4a7a2
+ push bc
+ ld bc, $0020
+ add hl, bc
+ pop bc
+ call UpdateOTPointer
+ dec d
+ jr nz, .asm_4a798 ; 0x4a7ac $ea
+ pop bc
+.asm_4a7af
+ inc c
+ ld a, c
+ cp $e
+ jr c, .asm_4a76b ; 0x4a7b3 $b6
+ call Function2fe1
+ and a ; clear carry
+ ret
+
+CheckOwnMon: ; 0x4a7ba
+; Check if a Pokémon belongs to the player and is of a specific species.
+
+; inputs:
+; hl, pointer to PartyMonNSpecies
+; bc, pointer to PartyMonNOT
+; $c2dd should contain the species we're looking for
+
+; outputs:
+; sets carry if monster matches species, ID, and OT name.
+
+ push bc
+ push hl
+ push de
+ ld d, b
+ ld e, c
+
+; check species
+ ld a, [$c2dd] ; species we're looking for
+ ld b, [hl] ; species we have
+ cp b
+ jr nz, .notfound ; species doesn't match
+
+; check ID number
+ ld bc, PartyMon1ID - PartyMon1Species
+ add hl, bc ; now hl points to ID number
+ ld a, [PlayerID]
+ cp [hl]
+ jr nz, .notfound ; ID doesn't match
+ inc hl
+ ld a, [PlayerID + 1]
+ cp [hl]
+ jr nz, .notfound ; ID doesn't match
+
+; check OT
+; This only checks five characters, which is fine for the Japanese version,
+; but in the English version the player name is 7 characters, so this is wrong.
+
+ ld hl, PlayerName
+
+ ld a, [de]
+ cp [hl]
+ jr nz, .notfound
+ cp "@"
+ jr z, .found ; reached end of string
+ inc hl
+ inc de
+
+ ld a, [de]
+ cp [hl]
+ jr nz, .notfound
+ cp $50
+ jr z, .found
+ inc hl
+ inc de
+
+ ld a, [de]
+ cp [hl]
+ jr nz, .notfound
+ cp $50
+ jr z, .found
+ inc hl
+ inc de
+
+ ld a, [de]
+ cp [hl]
+ jr nz, .notfound
+ cp $50
+ jr z, .found
+ inc hl
+ inc de
+
+ ld a, [de]
+ cp [hl]
+ jr z, .found
+
+.notfound
+ pop de
+ pop hl
+ pop bc
+ and a ; clear carry
+ ret
+.found
+ pop de
+ pop hl
+ pop bc
+ scf
+ ret
+
+; 0x4a810
+INCBIN "baserom.gbc", $4a810, $4a83a - $4a810
+
+UpdateOTPointer: ; 0x4a83a
+ push hl
+ ld hl, PartyMon2OT - PartyMon1OT
+ add hl, bc
+ ld b, h
+ ld c, l
+ pop hl
+ ret
+; 0x4a843
+
+INCBIN "baserom.gbc",$4a843,$4C000 - $4a843
SECTION "bank13",DATA,BANK[$13]
diff --git a/wram.asm b/wram.asm
index 6b9b6cd8c..bb8fc399f 100644
--- a/wram.asm
+++ b/wram.asm
@@ -586,6 +586,12 @@ OTPartyMon5Nickname: ; d416
OTPartyMon6Nickname: ; d421
ds 11
+SECTION "Player",BSS[$d47b]
+PlayerID: ; 0xd47b
+ ds 2
+PlayerName: ; 0xd47d
+ ds 11
+
SECTION "Events",BSS[$dad4]
;RoomDecorations: ; dac6