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author | Colton G. Rushton <colton51919@gmail.com> | 2021-09-05 13:09:39 -0300 |
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committer | GitHub <noreply@github.com> | 2021-09-05 12:09:39 -0400 |
commit | b9684565fbfb51ba7d6da21446658ec56c498d50 (patch) | |
tree | 68c9cfcfe0d5e74ef91473740c5904067562f11c | |
parent | b49f5ac73b7d9b3758259b748502eae0ff62750f (diff) |
Minor formatting fix to the Sunny Day moves fix (#851)
Builds on top of #849
-rw-r--r-- | docs/bugs_and_glitches.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/bugs_and_glitches.md b/docs/bugs_and_glitches.md index 3906dbb92..bd85affd8 100644 --- a/docs/bugs_and_glitches.md +++ b/docs/bugs_and_glitches.md @@ -1344,7 +1344,7 @@ The `[hInMenu]` value determines this button behavior. However, the battle moves ### Solar Beam, Flame Wheel, and Moonlight are not in the "Smart" AI's list of moves that encourage Sunny Day -**Fix:** Edit [data/battle/ai/sunny_day_moves.asm])(https://github.com/pret/pokecrystal/blob/master/data/battle/ai/sunny_day_moves.asm): +**Fix:** Edit [data/battle/ai/sunny_day_moves.asm](https://github.com/pret/pokecrystal/blob/master/data/battle/ai/sunny_day_moves.asm): ```diff SunnyDayMoves: |