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author | Eldred Habert <eldredhabert0@gmail.com> | 2019-03-03 18:10:03 +0100 |
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committer | GitHub <noreply@github.com> | 2019-03-03 18:10:03 +0100 |
commit | c170810ad4952e3add1b1453db7436c5a8c16cce (patch) | |
tree | 421782c84f9d560f92e651dec6715fc3c2838853 | |
parent | add58fb00d73495655243c4cf13b730bbc1b3242 (diff) |
Correct indentation
Add spaces before unchanged lines
-rw-r--r-- | docs/bugs_and_glitches.md | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/docs/bugs_and_glitches.md b/docs/bugs_and_glitches.md index 020090329..72a333757 100644 --- a/docs/bugs_and_glitches.md +++ b/docs/bugs_and_glitches.md @@ -182,8 +182,8 @@ This bug existed for all battles in Gold and Silver, and was only fixed for sing + ; Thus chance will be subtracted from 0, guaranteeing a carry + call c, BattleRandom cp [hl] - pop hl - ret c + pop hl + ret c .failed ld a, 1 @@ -199,12 +199,12 @@ If you wish to keep compatibility with standard Pokémon Crystal, you can disabl + cp LINK_COLOSSEUM + scf ; Force RNG to be called + jr z, .nofix ; Don't apply fix in link battles, for compatibility - ld a, [hl] - sub 100 percent - ; If chance was 100%, RNG won't be called (carry not set) - ; Thus chance will be subtracted from 0, guaranteeing a carry -+ .nofix - call c, BattleRandom + ld a, [hl] + sub 100 percent + ; If chance was 100%, RNG won't be called (carry not set) + ; Thus chance will be subtracted from 0, guaranteeing a carry ++.nofix + call c, BattleRandom ``` ## Belly Drum sharply boosts Attack even with under 50% HP |