diff options
author | xCrystal <rgr.crystal@gmail.com> | 2014-10-22 23:19:30 +0200 |
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committer | xCrystal <rgr.crystal@gmail.com> | 2014-10-22 23:19:30 +0200 |
commit | d430cccdfb7cd7146b6a67a3928ae34e793ca7e8 (patch) | |
tree | d3fc8b2acb3a4efecada8a38e9c13e16bfae7d7c | |
parent | 8641358590ee6230518f33a5abcdff300056a4a6 (diff) |
Add commentary and labels to AI stuff
Name some labels and add lots of commentary to AI stuff, including most
AIScoring_Smart sublayers.
-rw-r--r-- | main.asm | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -47180,7 +47180,7 @@ AIChooseMove: ; 440ce jr .CheckLayer ; Decrement the scores of all moves one by one until one reaches 0. -; If the Pokemon has no moves, the game will loop indefinitely. +; If the Pokemon has no moves, the game goes into an endless loop. .DecrementScores ld hl, Buffer1 ld de, EnemyMonMoves |