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author | Colton G. Rushton <colton51919@gmail.com> | 2020-01-27 08:27:48 -0400 |
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committer | mid-kid <esteve.varela@gmail.com> | 2020-01-27 19:26:11 +0100 |
commit | dd6812c06a3a5123fa277c9c07089cb35647b4d2 (patch) | |
tree | f0622e8d4bcd7e73ee9470927724daf288019790 | |
parent | f369003a6ede2e9934766830d56c7ac22026ed25 (diff) |
Optimize the Perish Song+Spikes glitch fix
-rw-r--r-- | docs/bugs_and_glitches.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/bugs_and_glitches.md b/docs/bugs_and_glitches.md index 8ee9316b2..8fdcf1ffb 100644 --- a/docs/bugs_and_glitches.md +++ b/docs/bugs_and_glitches.md @@ -94,7 +94,7 @@ Some fixes are mentioned as breaking compatibility with link battles. This can b +HasAnyoneFainted: + call HasPlayerFainted -+ call nz, HasEnemyFainted ++ jp nz, HasEnemyFainted + ret + CheckFaint_PlayerThenEnemy: |