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authoryenatch <yenatch@gmail.com>2015-04-13 22:34:41 -0700
committeryenatch <yenatch@gmail.com>2015-04-13 22:34:41 -0700
commit82317a7a23e6bb51664f2a6d6db5e6ea43399de8 (patch)
tree5a8dfbd210ab248b57ff347cbda892dccb026fbd /Makefile
parentd4863f3fa583a5c6a293f89180b24cc43adfd44f (diff)
Preemptively get rid of graphics queues while they're still not used.
Nip this in the bud, so it doesn't turn out like pokered. When the time comes, use make -j16 for faster builds.
Diffstat (limited to 'Makefile')
-rw-r--r--Makefile9
1 files changed, 3 insertions, 6 deletions
diff --git a/Makefile b/Makefile
index be38d9e08..2fdd14760 100644
--- a/Makefile
+++ b/Makefile
@@ -62,9 +62,6 @@ compare: pokecrystal.gbc pokecrystal11.gbc
%.asm: ;
$(all_obj): $$*.asm $$($$*_dep)
- @$(gfx) 2bpp $(2bppq); $(eval 2bppq :=)
- @$(gfx) 1bpp $(1bppq); $(eval 1bppq :=)
- @$(gfx) lz $(lzq); $(eval lzq :=)
rgbasm -o $@ $<
pokecrystal11.gbc: $(crystal11_obj)
@@ -82,9 +79,9 @@ pngs:
find . -iname "*.lz" -exec touch {} +
find . -iname "*.[12]bpp" -exec touch {} +
-%.2bpp: %.png ; $(eval 2bppq += $<) @rm -f $@
-%.1bpp: %.png ; $(eval 1bppq += $<) @rm -f $@
-%.lz: % ; $(eval lzq += $<) @rm -f $@
+%.2bpp: %.png ; @$(gfx) 2bpp $<
+%.1bpp: %.png ; @$(gfx) 1bpp $<
+%.lz: % ; @$(gfx) lz $<
%.pal: ;