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authorRangi <remy.oukaour+rangi42@gmail.com>2018-12-09 17:56:13 -0500
committerRangi <remy.oukaour+rangi42@gmail.com>2018-12-09 17:56:13 -0500
commit4b4c53c7ae7f61499304c69b60e39406c5d47126 (patch)
tree2308d65695a56bd99c08d535e9ccf37b71408c4b /audio/engine.asm
parente025ab9db0b85cadb42e9b72ac408a58f8133672 (diff)
Format music macros like movement macros
Diffstat (limited to 'audio/engine.asm')
-rw-r--r--audio/engine.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/audio/engine.asm b/audio/engine.asm
index 551f1e0aa..a23b00fb2 100644
--- a/audio/engine.asm
+++ b/audio/engine.asm
@@ -1138,7 +1138,7 @@ ParseMusic:
call GetMusicByte ; store next byte in a
cp endchannel_cmd
jr z, .endchannel
- cp first_music_cmd
+ cp FIRST_MUSIC_CMD
jr c, .readnote
; then it's a command
.readcommand
@@ -1350,7 +1350,7 @@ ParseMusicCommand:
; reload command
ld a, [wCurMusicByte]
; get command #
- sub first_music_cmd
+ sub FIRST_MUSIC_CMD
ld e, a
ld d, 0
; seek command pointer