diff options
author | PikalaxALT <PikalaxALT@gmail.com> | 2015-12-24 14:07:33 -0500 |
---|---|---|
committer | PikalaxALT <PikalaxALT@gmail.com> | 2015-12-24 14:07:33 -0500 |
commit | 2a2222476ae509aaebd7851abd49172cf6e854d4 (patch) | |
tree | fde4dca386e6d2a94a344e45b7a44842e2090606 /battle/bg_effects.asm | |
parent | 41618f9e98b9aa04cedaf4b357531fd7fbf15deb (diff) |
Split up anim objects into several files
Diffstat (limited to 'battle/bg_effects.asm')
-rw-r--r-- | battle/bg_effects.asm | 388 |
1 files changed, 166 insertions, 222 deletions
diff --git a/battle/bg_effects.asm b/battle/bg_effects.asm index 3da11815d..b84c26ab1 100644 --- a/battle/bg_effects.asm +++ b/battle/bg_effects.asm @@ -174,8 +174,6 @@ BattleBGEffect_FlashInverted: ; c80eb (32:40eb) ld de, .inverted jp BattleBGEffect_FlashContinue -; c80f1 (32:40f1) - .inverted db %11100100 ; 3210 db %00011011 ; 0123 @@ -185,8 +183,6 @@ BattleBGEffect_FlashWhite: ; c80f3 (32:40f3) ld de, .white jp BattleBGEffect_FlashContinue -; c80f9 (32:40f9) - .white db %11100100 ; 3210 db %00000000 ; 0000 @@ -295,12 +291,8 @@ BattleBGEffect_06: ; c8171 (32:4171) ld [wOBP0], a ret -; c8185 (32:4185) - .PalsCGB db $e4, $90, $fe -; c8188 - .PalsSGB db $f0, $c0, $fe ; c818b @@ -318,12 +310,8 @@ BattleBGEffect_07: ; c818b (32:418b) ld [wOBP0], a ret -; c819f (32:419f) - .PalsCGB db $e4, $d8, $fe -; c81a2 - .PalsSGB db $f0, $cc, $fe ; c81a5 @@ -334,8 +322,6 @@ BattleBGEffect_08: ; c81a5 (32:41a5) ld [wBGP], a ret -; c81af (32:41af) - .Pals db $1b, $63, $87, $fe ; c81b3 @@ -399,13 +385,9 @@ BattleBGEffect_ShowMon: ; c81ea (32:41ea) call BattleBGEffect_RunPicResizeScript ret -; c820c (32:420c) - .PlayerData db 0, $31, 0 db -1 -; c8210 - .EnemyData db 3, $00, 3 db -1 @@ -668,15 +650,11 @@ BattleBGEffect_EnterMon: ; c837b (32:437b) call BattleBGEffect_RunPicResizeScript ret -; c8394 (32:4394) - .PlayerData db 2, $31, 2 db 1, $31, 1 db 0, $31, 0 db -1 -; c839e - .EnemyData db 5, $00, 5 db 4, $00, 4 @@ -700,8 +678,6 @@ BattleBGEffect_ReturnMon: ; c83a8 (32:43a8) call BattleBGEffect_RunPicResizeScript ret -; c83c1 (32:43c1) - .PlayerData db 0, $31, 0 db -2, $66, 0 @@ -711,8 +687,6 @@ BattleBGEffect_ReturnMon: ; c83a8 (32:43a8) db -2, $22, 2 db -3, $00, 0 db -1 -; c83d7 - .EnemyData db 3, $00, 3 db -2, $77, 3 @@ -1650,12 +1624,12 @@ BattleBGEffect_2f: ; c8919 (32:4919) BattleBGEffect_26: ; c892a (32:492a) call BattleBGEffects_AnonJumptable .anon_jumptable - dw Functionc8933 - dw Functionc894a - dw Functionc8960 + dw .zero + dw .one + dw .two -Functionc8933: ; c8933 (32:4933) +.zero call BattleBGEffects_IncrementJumptable call BattleBGEffects_ClearLYOverrides ld a, $43 @@ -1668,7 +1642,7 @@ Functionc8933: ; c8933 (32:4933) ld [hl], $0 ret -Functionc894a: ; c894a (32:494a) +.one ld hl, BG_EFFECT_STRUCT_03 add hl, bc ld a, [hl] @@ -1682,19 +1656,19 @@ Functionc894a: ; c894a (32:494a) ld [hl], a ret -Functionc8960: ; c8960 (32:4960) +.two call BattleAnim_ResetLCDStatCustom ret BattleBGEffect_2c: ; c8964 (32:4964) call BattleBGEffects_AnonJumptable .anon_jumptable - dw Functionc896d - dw Functionc8985 - dw Functionc89b1 + dw .zero + dw .one + dw .two -Functionc896d: ; c896d (32:496d) +.zero call BattleBGEffects_IncrementJumptable call BattleBGEffects_ClearLYOverrides ld a, $43 @@ -1709,7 +1683,7 @@ Functionc896d: ; c896d (32:496d) ld [hl], a ret -Functionc8985: ; c8985 (32:4985) +.one ld hl, BG_EFFECT_STRUCT_03 add hl, bc ld a, [hl] @@ -1737,26 +1711,26 @@ Functionc8985: ; c8985 (32:4985) ld [hl], a ret -Functionc89b1: ; c89b1 (32:49b1) +.two call BattleAnim_ResetLCDStatCustom ret BattleBGEffect_28: ; c89b5 (32:49b5) call BattleBGEffects_AnonJumptable .anon_jumptable - dw Functionc89be - dw Functionc89ca - dw Functionc89da + dw .zero + dw .one + dw .two -Functionc89be: ; c89be (32:49be) +.zero call BattleBGEffects_IncrementJumptable call BattleBGEffects_ClearLYOverrides ld a, $43 call Functionc8ede ret -Functionc89ca: ; c89ca (32:49ca) +.one ld hl, BG_EFFECT_STRUCT_03 add hl, bc ld a, [hl] @@ -1768,19 +1742,19 @@ Functionc89ca: ; c89ca (32:49ca) call Functionc8f2e ret -Functionc89da: ; c89da (32:49da) +.two ld hl, BG_EFFECT_STRUCT_03 add hl, bc ld a, [hl] and a - jr z, .asm_c89ea + jr z, .reset dec [hl] ld d, a ld e, 4 call Functionc8f2e ret -.asm_c89ea +.reset call BattleAnim_ResetLCDStatCustom ret @@ -1949,11 +1923,11 @@ endr BattleBGEffect_2b: ; c8acc (32:4acc) call BattleBGEffects_AnonJumptable .anon_jumptable - dw Functionc8ad3 - dw Functionc8ae5 + dw .zero + dw .one -Functionc8ad3: ; c8ad3 (32:4ad3) +.zero call BattleBGEffects_IncrementJumptable call BattleBGEffects_ClearLYOverrides ld a, $43 @@ -1963,7 +1937,7 @@ Functionc8ad3: ; c8ad3 (32:4ad3) ld [hl], $40 ret -Functionc8ae5: ; c8ae5 (32:4ae5) +.one ld hl, BG_EFFECT_STRUCT_BATTLE_TURN add hl, bc ld a, [hl] @@ -1986,15 +1960,15 @@ Functionc8ae5: ; c8ae5 (32:4ae5) BattleBGEffect_1c: ; c8b00 (32:4b00) ld a, [hCGB] and a - jr nz, asm_c8b7a + jr nz, .cgb call BattleBGEffects_AnonJumptable .anon_jumptable - dw Functionc8b0e - dw Functionc8b22 - dw Functionc8b60 + dw .zero + dw .one + dw .two -Functionc8b0e: ; c8b0e (32:4b0e) +.zero call BattleBGEffects_IncrementJumptable ld a, $e4 call BattleBGEffects_SetLYOverrides @@ -2006,7 +1980,7 @@ Functionc8b0e: ; c8b0e (32:4b0e) ld [hLCDStatCustom + 2], a ret -Functionc8b22: ; c8b22 (32:4b22) +.one ld hl, BG_EFFECT_STRUCT_03 add hl, bc ld a, [hl] @@ -2023,74 +1997,68 @@ Functionc8b22: ; c8b22 (32:4b22) ld d, $0 push bc call BGEffect_CheckBattleTurn - jr nz, .asm_c8b4d - ld hl, Unknown_c8bd8 + jr nz, .player + ld hl, .CGB_DMGEnemyData add hl, de ld a, [hli] ld [wOBP1], a ld d, a ld e, [hl] - ld bc, $2f30 - jr .asm_c8b5b + lb bc, $2f, $30 + jr .okay -.asm_c8b4d - ld hl, Unknown_c8be0 +.player + ld hl, .DMG_PlayerData add hl, de ld d, [hl] inc hl ld a, [hl] ld [wOBP1], a ld e, a - ld bc, $3728 -.asm_c8b5b - call Functionc8b6c + lb bc, $37, $28 +.okay + call .DMG_LYOverrideLoads pop bc ret -Functionc8b60: ; c8b60 (32:4b60) +.two call Functionc8f19 ld a, $e4 ld [wBGP], a ld [wOBP1], a ret -Functionc8b6c: ; c8b6c (32:4b6c) +.DMG_LYOverrideLoads ld hl, LYOverridesBackup -.asm_c8b6f +.loop1 ld [hl], d inc hl dec b - jr nz, .asm_c8b6f -.asm_c8b74 + jr nz, .loop1 +.loop2 ld [hl], e inc hl dec c - jr nz, .asm_c8b74 + jr nz, .loop2 ret -asm_c8b7a: ; c8b7a (32:4b7a) - ld de, Jumptable_c8b81 +.cgb + ld de, .Jumptable call BatttleBGEffects_GetNamedJumptablePointer jp [hl] -; c8b81 (32:4b81) - -Jumptable_c8b81: ; c8b81 - dw Functionc8b87 - dw Functionc8b91 - dw Functionc8bca -; c8b87 - -Functionc8b87: ; c8b87 +.Jumptable + dw .cgb_zero + dw .cgb_one + dw .cgb_two +.cgb_zero call BattleBGEffects_IncrementJumptable ld hl, BG_EFFECT_STRUCT_03 add hl, bc ld [hl], $0 ret -; c8b91 - -Functionc8b91: ; c8b91 +.cgb_one ld hl, BG_EFFECT_STRUCT_03 add hl, bc ld a, [hl] @@ -2106,48 +2074,42 @@ Functionc8b91: ; c8b91 ld e, a ld d, 0 call BGEffect_CheckBattleTurn - jr nz, .asm_c8bbb - ld hl, Unknown_c8bd8 + jr nz, .player_2 + ld hl, .CGB_DMGEnemyData add hl, de ld a, [hli] push hl - call Functionc8e7f + call BGEffects_LoadBGPal1_OBPal0 pop hl ld a, [hl] - call Functionc8e52 + call BGEffects_LoadBGPal0_OBPal1 ret -.asm_c8bbb - ld hl, Unknown_c8bd8 +.player_2 + ld hl, .CGB_DMGEnemyData add hl, de ld a, [hli] push hl - call Functionc8e52 + call BGEffects_LoadBGPal0_OBPal1 pop hl ld a, [hl] - call Functionc8e7f + call BGEffects_LoadBGPal1_OBPal0 ret -; c8bca - -Functionc8bca: ; c8bca +.cgb_two ld a, $e4 - call Functionc8e52 + call BGEffects_LoadBGPal0_OBPal1 ld a, $e4 - call Functionc8e7f + call BGEffects_LoadBGPal1_OBPal0 call EndBattleBGEffect ret -; c8bd8 - -Unknown_c8bd8: ; c8bd8 +.CGB_DMGEnemyData db $e4, $e4 db $f8, $90 db $fc, $40 db $f8, $90 -; c8be0 - -Unknown_c8be0: ; c8be0 +.DMG_PlayerData db $e4, $e4 db $90, $f8 db $40, $fc @@ -2155,112 +2117,94 @@ Unknown_c8be0: ; c8be0 ; c8be8 BattleBGEffect_RapidFlash: ; c8be8 (32:4be8) - ld de, Unknown_c8bef - call Functionc8d77 + ld de, .FlashPals + call BGEffect_RapidCyclePals ret -; c8bef (32:4bef) - -Unknown_c8bef: ; c8bef +.FlashPals db $e4, $6c, $fe ; c8bf2 BattleBGEffect_16: ; c8bf2 (32:4bf2) - ld de, Unknown_c8bf9 - call Functionc8d77 + ld de, .Pals + call BGEffect_RapidCyclePals ret -; c8bf9 (32:4bf9) - -Unknown_c8bf9: ; c8bf9 +.Pals db $e4, $90, $40, $ff ; c8bfd BattleBGEffect_17: ; c8bfd (32:4bfd) - ld de, Unknown_c8c04 - call Functionc8d77 + ld de, .Pals + call BGEffect_RapidCyclePals ret -; c8c04 (32:4c04) - -Unknown_c8c04: ; c8c04 +.Pals db $e4, $f8, $fc, $ff ; c8c08 BattleBGEffect_18: ; c8c08 (32:4c08) - ld de, Unknown_c8c0f - call Functionc8d77 + ld de, .Pals + call BGEffect_RapidCyclePals ret -; c8c0f (32:4c0f) - -Unknown_c8c0f: ; c8c0f +.Pals db $e4, $90, $40, $90, $fe ; c8c14 BattleBGEffect_19: ; c8c14 (32:4c14) - ld de, Unknown_c8c1b - call Functionc8d77 + ld de, .Pals + call BGEffect_RapidCyclePals ret -; c8c1b (32:4c1b) - -Unknown_c8c1b: ; c8c1b +.Pals db $e4, $f8, $fc, $f8, $fe ; c8c20 BattleBGEffect_1a: ; c8c20 (32:4c20) - ld de, Unknown_c8c27 - call Functionc8d77 + ld de, .Pals + call BGEffect_RapidCyclePals ret -; c8c27 (32:4c27) - -Unknown_c8c27: ; c8c27 +.Pals db $e4, $f8, $fc, $f8, $e4, $90, $40, $90, $fe ; c8c30 BattleBGEffect_1b: ; c8c30 (32:4c30) - ld de, Unknown_c8c37 - call Functionc8d77 + ld de, .Pals + call BGEffect_RapidCyclePals ret -; c8c37 (32:4c37) - -Unknown_c8c37: +.Pals db $e4, $fc, $e4, $00, $fe ; c8c3c BattleBGEffect_1d: ; c8c3c (32:4c3c) - ld de, Unknown_c8c43 - call Functionc8d77 + ld de, .Pals + call BGEffect_RapidCyclePals ret -; c8c43 (32:4c43) - -Unknown_c8c43: +.Pals db $e4, $90, $40, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $40, $90, $e4, $ff ; c8c55 BattleBGEffect_1e: ; c8c55 (32:4c55) - ld de, Unknown_c8c5c - call Functionc8d77 + ld de, .Pals + call BGEffect_RapidCyclePals ret -; c8c5c (32:4c5c) - -Unknown_c8c5c: +.Pals db $00, $40, $90, $e4, $ff ; c8c61 BattleBGEffect_VibrateMon: ; c8c61 (32:4c61) call BattleBGEffects_AnonJumptable .anon_jumptable - dw Functionc8c68 - dw Functionc8c85 + dw .zero + dw .one -Functionc8c68: ; c8c68 (32:4c68) +.zero: ; c8c68 (32:4c68) call BattleBGEffects_IncrementJumptable call BattleBGEffects_ClearLYOverrides ld a, $43 @@ -2276,12 +2220,12 @@ Functionc8c68: ; c8c68 (32:4c68) ld [hl], $20 ret -Functionc8c85: ; c8c85 (32:4c85) +.one: ; c8c85 (32:4c85) ld hl, BG_EFFECT_STRUCT_03 add hl, bc ld a, [hl] and a - jr z, .asm_c8c9e + jr z, .finish dec [hl] and $1 ret nz @@ -2294,19 +2238,19 @@ Functionc8c85: ; c8c85 (32:4c85) call Functionc900b ret -.asm_c8c9e +.finish call BattleAnim_ResetLCDStatCustom ret BattleBGEffect_WobbleMon: ; c8ca2 (32:4ca2) call BattleBGEffects_AnonJumptable .anon_jumptable - dw Functionc8cab - dw Functionc8cc3 - dw Functionc8cdd + dw .zero + dw .one + dw .two -Functionc8cab: ; c8cab (32:4cab) +.zero: ; c8cab (32:4cab) call BattleBGEffects_IncrementJumptable call BattleBGEffects_ClearLYOverrides ld a, $43 @@ -2320,12 +2264,12 @@ Functionc8cab: ; c8cab (32:4cab) ld [hl], $0 ret -Functionc8cc3: ; c8cc3 (32:4cc3) +.one: ; c8cc3 (32:4cc3) ld hl, BG_EFFECT_STRUCT_03 add hl, bc ld a, [hl] cp $40 - jr nc, Functionc8cdd + jr nc, .two ld d, $6 call BattleBGEffects_Sine call Functionc900b @@ -2336,40 +2280,40 @@ Functionc8cc3: ; c8cc3 (32:4cc3) ld [hl], a ret -Functionc8cdd: ; c8cdd (32:4cdd) +.two: ; c8cdd (32:4cdd) call BattleAnim_ResetLCDStatCustom ret BattleBGEffect_2e: ; c8ce1 (32:4ce1) call Functionc8d0b - jr c, .asm_c8cea + jr c, .xor_a bit 7, a - jr z, .asm_c8ceb -.asm_c8cea + jr z, .okay +.xor_a xor a -.asm_c8ceb +.okay push af call DelayFrame pop af ld [hSCY], a xor $ff inc a - ld [OTPartyMon3SpclAtk], a + ld [AnimObject01_YOffset], a ret BattleBGEffect_1f: ; c8cf9 (32:4cf9) call Functionc8d0b - jr nc, .asm_c8cff + jr nc, .skip xor a -.asm_c8cff +.skip ld [hSCX], a ret BattleBGEffect_20: ; c8d02 (32:4d02) call Functionc8d0b - jr nc, .asm_c8d08 + jr nc, .skip xor a -.asm_c8d08 +.skip ld [hSCY], a ret @@ -2378,18 +2322,18 @@ Functionc8d0b: ; c8d0b (32:4d0b) add hl, bc ld a, [hl] and a - jr nz, .asm_c8d18 + jr nz, .okay call EndBattleBGEffect scf ret -.asm_c8d18 +.okay dec [hl] ld hl, BG_EFFECT_STRUCT_03 add hl, bc ld a, [hl] and $f - jr z, .asm_c8d2a + jr z, .every_16_frames dec [hl] ld hl, BG_EFFECT_STRUCT_BATTLE_TURN add hl, bc @@ -2397,7 +2341,7 @@ Functionc8d0b: ; c8d0b (32:4d0b) and a ret -.asm_c8d2a +.every_16_frames ld a, [hl] swap a or [hl] @@ -2416,7 +2360,7 @@ BattleBGEffect_35: ; c8d3a (32:4d3a) add hl, bc ld a, [hl] cp $40 - jr nc, .asm_c8d53 + jr nc, .finish ld d, $6 call BattleBGEffects_Sine ld [hSCX], a @@ -2427,7 +2371,7 @@ BattleBGEffect_35: ; c8d3a (32:4d3a) ld [hl], a ret -.asm_c8d53 +.finish xor a ld [hSCX], a ret @@ -2437,7 +2381,7 @@ Functionc8d57: ; c8d57 (32:4d57) add hl, bc ld a, [hl] and a - jr z, .asm_c8d69 + jr z, .zero dec [hl] ld hl, BG_EFFECT_STRUCT_03 @@ -2446,7 +2390,7 @@ Functionc8d57: ; c8d57 (32:4d57) call Functionc8eb2 ret -.asm_c8d69 +.zero ld hl, BG_EFFECT_STRUCT_BATTLE_TURN add hl, bc ld a, [hl] @@ -2456,23 +2400,23 @@ Functionc8d57: ; c8d57 (32:4d57) call Functionc8eac ret -Functionc8d77: ; c8d77 (32:4d77) +BGEffect_RapidCyclePals: ; c8d77 (32:4d77) ld a, [hCGB] and a - jr nz, asm_c8dd4 + jr nz, .cgb push de - ld de, Jumptable_c8d85 + ld de, .Jumptable_DMG call BatttleBGEffects_GetNamedJumptablePointer pop de jp [hl] -Jumptable_c8d85: ; c8d85 (32:4d85) - dw Functionc8d8b - dw Functionc8daa - dw Functionc8dc9 +.Jumptable_DMG + dw .zero_dmg + dw .one_dmg + dw .two_dmg -Functionc8d8b: ; c8d8b (32:4d8b) +.zero_dmg: ; c8d8b (32:4d8b) call BattleBGEffects_IncrementJumptable ld a, $e4 call BattleBGEffects_SetLYOverrides @@ -2490,59 +2434,59 @@ Functionc8d8b: ; c8d8b (32:4d8b) ld [hl], a ret -Functionc8daa: ; c8daa (32:4daa) +.one_dmg: ; c8daa (32:4daa) ld hl, BG_EFFECT_STRUCT_BATTLE_TURN add hl, bc ld a, [hl] and $f - jr z, .asm_c8db5 + jr z, .okay_1_dmg dec [hl] ret -.asm_c8db5 +.okay_1_dmg ld a, [hl] swap a or [hl] ld [hl], a call Functionc8eac - jr c, .asm_c8dc3 + jr c, .okay_2_dmg call Functionc900b ret -.asm_c8dc3 +.okay_2_dmg ld hl, BG_EFFECT_STRUCT_03 add hl, bc dec [hl] ret -Functionc8dc9: ; c8dc9 (32:4dc9) +.two_dmg: ; c8dc9 (32:4dc9) call Functionc8f19 ld a, $e4 ld [rBGP], a call EndBattleBGEffect ret -asm_c8dd4: ; c8dd4 (32:4dd4) +.cgb push de - ld de, Jumptable_c8ddd + ld de, .Jumptable_CGB call BatttleBGEffects_GetNamedJumptablePointer pop de jp [hl] -Jumptable_c8ddd: ; c8ddd (32:4ddd) - dw Functionc8de7 - dw Functionc8e02 - dw Functionc8e21 - dw Functionc8e2a - dw Functionc8e49 +.Jumptable_CGB: ; c8ddd (32:4ddd) + dw .zero_cgb + dw .one_cgb + dw .two_cgb + dw .three_cgb + dw .four_cgb -Functionc8de7: ; c8de7 (32:4de7) +.zero_cgb: ; c8de7 (32:4de7) call BGEffect_CheckBattleTurn - jr nz, .asm_c8df2 + jr nz, .player_turn_cgb call BattleBGEffects_IncrementJumptable call BattleBGEffects_IncrementJumptable -.asm_c8df2 +.player_turn_cgb call BattleBGEffects_IncrementJumptable ld hl, BG_EFFECT_STRUCT_03 add hl, bc @@ -2553,69 +2497,69 @@ Functionc8de7: ; c8de7 (32:4de7) ld [hl], a ret -Functionc8e02: ; c8e02 (32:4e02) +.one_cgb: ; c8e02 (32:4e02) ld hl, BG_EFFECT_STRUCT_BATTLE_TURN add hl, bc ld a, [hl] and $f - jr z, .asm_c8e0d + jr z, .okay_1_cgb dec [hl] ret -.asm_c8e0d +.okay_1_cgb ld a, [hl] swap a or [hl] ld [hl], a call Functionc8eac - jr c, .asm_c8e1b - call Functionc8e52 + jr c, .okay_2_cgb + call BGEffects_LoadBGPal0_OBPal1 ret -.asm_c8e1b +.okay_2_cgb ld hl, BG_EFFECT_STRUCT_03 add hl, bc dec [hl] ret -Functionc8e21: ; c8e21 (32:4e21) +.two_cgb: ; c8e21 (32:4e21) ld a, $e4 - call Functionc8e52 + call BGEffects_LoadBGPal0_OBPal1 call EndBattleBGEffect ret -Functionc8e2a: ; c8e2a (32:4e2a) +.three_cgb: ; c8e2a (32:4e2a) ld hl, BG_EFFECT_STRUCT_BATTLE_TURN add hl, bc ld a, [hl] and $f - jr z, .asm_c8e35 + jr z, .okay_3_cgb dec [hl] ret -.asm_c8e35 +.okay_3_cgb ld a, [hl] swap a or [hl] ld [hl], a call Functionc8eac - jr c, .asm_c8e43 - call Functionc8e7f + jr c, .okay_4_cgb + call BGEffects_LoadBGPal1_OBPal0 ret -.asm_c8e43 +.okay_4_cgb ld hl, BG_EFFECT_STRUCT_03 add hl, bc dec [hl] ret -Functionc8e49: ; c8e49 (32:4e49) +.four_cgb: ; c8e49 (32:4e49) ld a, $e4 - call Functionc8e7f + call BGEffects_LoadBGPal1_OBPal0 call EndBattleBGEffect ret -Functionc8e52: ; c8e52 (32:4e52) +BGEffects_LoadBGPal0_OBPal1: ; c8e52 (32:4e52) ld h, a ld a, [rSVBK] push af @@ -2642,7 +2586,7 @@ Functionc8e52: ; c8e52 (32:4e52) ld [hCGBPalUpdate], a ret -Functionc8e7f: ; c8e7f (32:4e7f) +BGEffects_LoadBGPal1_OBPal0: ; c8e7f (32:4e7f) ld h, a ld a, [rSVBK] push af |