diff options
author | mid-kid <esteve.varela@gmail.com> | 2017-11-18 17:28:12 +0100 |
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committer | mid-kid <esteve.varela@gmail.com> | 2017-11-18 17:28:12 +0100 |
commit | 1bf12455e4ad9cb9a0fde0d1ac5fa29a48c63590 (patch) | |
tree | 7e7552e3354c1f1b6232063b7eebeb74b88cb2f2 /battle/effect_commands.asm | |
parent | 23445ba4beed3e02f21f0cb348036c236743454d (diff) |
SelfDestruct -> Selfdestruct
Just keeping things consistent. Nobody's going to write SELF_DESTRUCT.
Kind of subjective, and we could do it the other way around, if anybody
really cares.
Diffstat (limited to 'battle/effect_commands.asm')
-rw-r--r-- | battle/effect_commands.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/battle/effect_commands.asm b/battle/effect_commands.asm index 9eefdbc50..23ff3deaf 100644 --- a/battle/effect_commands.asm +++ b/battle/effect_commands.asm @@ -8605,8 +8605,8 @@ CheckSubstituteOpp: ; 37378 ; 37380 -BattleCommand_SelfDestruct: ; 37380 - callba TrainerRankings_SelfDestruct +BattleCommand_Selfdestruct: ; 37380 + callba TrainerRankings_Selfdestruct ld a, BATTLEANIM_PLAYER_DAMAGE ld [wNumHits], a ld c, 3 |