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authormid-kid <esteve.varela@gmail.com>2017-11-18 17:28:12 +0100
committermid-kid <esteve.varela@gmail.com>2017-11-18 17:28:12 +0100
commit1bf12455e4ad9cb9a0fde0d1ac5fa29a48c63590 (patch)
tree7e7552e3354c1f1b6232063b7eebeb74b88cb2f2 /battle/effect_commands.asm
parent23445ba4beed3e02f21f0cb348036c236743454d (diff)
SelfDestruct -> Selfdestruct
Just keeping things consistent. Nobody's going to write SELF_DESTRUCT. Kind of subjective, and we could do it the other way around, if anybody really cares.
Diffstat (limited to 'battle/effect_commands.asm')
-rw-r--r--battle/effect_commands.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/battle/effect_commands.asm b/battle/effect_commands.asm
index 9eefdbc50..23ff3deaf 100644
--- a/battle/effect_commands.asm
+++ b/battle/effect_commands.asm
@@ -8605,8 +8605,8 @@ CheckSubstituteOpp: ; 37378
; 37380
-BattleCommand_SelfDestruct: ; 37380
- callba TrainerRankings_SelfDestruct
+BattleCommand_Selfdestruct: ; 37380
+ callba TrainerRankings_Selfdestruct
ld a, BATTLEANIM_PLAYER_DAMAGE
ld [wNumHits], a
ld c, 3