diff options
author | yenatch <yenatch@gmail.com> | 2014-06-16 22:52:59 -0700 |
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committer | yenatch <yenatch@gmail.com> | 2014-06-16 22:53:56 -0700 |
commit | 541a9c73472db20472db5531cba196a0dcd148ea (patch) | |
tree | 0a28f28213a2e941267b9f1097b1b23a9bd8d1d7 /battle/effect_commands.asm | |
parent | 8639fcd29b0e929ec6cc236a209d0e07a495db14 (diff) |
Name the UpdateEnemyHUD predef.
Also start using hp palette constants.
Diffstat (limited to 'battle/effect_commands.asm')
-rw-r--r-- | battle/effect_commands.asm | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/battle/effect_commands.asm b/battle/effect_commands.asm index d9cbc1fb5..616c22a42 100644 --- a/battle/effect_commands.asm +++ b/battle/effect_commands.asm @@ -180,7 +180,7 @@ CheckPlayerTurn: call StdBattleTextBox call CantMove call UpdateBattleMonInParty - ld hl, Function3df48 + ld hl, UpdatePlayerHUD call CallBattleCore ld a, $1 ld [$ffd4], a @@ -428,7 +428,7 @@ CheckEnemyTurn: ; 3421f call StdBattleTextBox call CantMove call UpdateEnemyMonInParty - ld hl, Function3e036 + ld hl, UpdateEnemyHUD call CallBattleCore ld a, $1 ld [$ffd4], a @@ -663,7 +663,7 @@ HitConfusion: ; 343a5 and 1 << SUBSTATUS_FLYING | 1 << SUBSTATUS_UNDERGROUND call z, PlayFXAnimID - ld hl, Function3df48 + ld hl, UpdatePlayerHUD call CallBattleCore ld a, $1 ld [$ffd4], a @@ -9131,7 +9131,7 @@ BattleCommand1a: ; 37380 call Function37ed5 ret nc callba DrawPlayerHUD - callba Function3e043 + callba DrawEnemyHUD call WaitBGMap jp RefreshBattleHuds ; 373c9 |