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author | Remy Oukaour <remy.oukaour@gmail.com> | 2017-12-26 17:47:05 -0500 |
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committer | Remy Oukaour <remy.oukaour@gmail.com> | 2017-12-26 17:47:05 -0500 |
commit | b5417fafec7dd37cb4be391f3bd3d4541a2a381e (patch) | |
tree | a4e7d08afb2e862186a138e82c8ef4785d82786d /battle/effects/endure.asm | |
parent | 2f98c2032fd47ada3484bfc37d590992f286d3d4 (diff) |
Split battle/ into data/ and engine/ components
Diffstat (limited to 'battle/effects/endure.asm')
-rw-r--r-- | battle/effects/endure.asm | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/battle/effects/endure.asm b/battle/effects/endure.asm deleted file mode 100644 index ed4329ff5..000000000 --- a/battle/effects/endure.asm +++ /dev/null @@ -1,17 +0,0 @@ -BattleCommand_Endure: ; 3766f -; endure - -; Endure shares code with Protect. See protect.asm. - - call ProtectChance - ret c - - ld a, BATTLE_VARS_SUBSTATUS1 - call GetBattleVarAddr - set SUBSTATUS_ENDURE, [hl] - - call AnimateCurrentMove - - ld hl, BracedItselfText - jp StdBattleTextBox -; 37683 |