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authorRemy Oukaour <remy.oukaour@gmail.com>2017-12-26 17:47:05 -0500
committerRemy Oukaour <remy.oukaour@gmail.com>2017-12-26 17:47:05 -0500
commitb5417fafec7dd37cb4be391f3bd3d4541a2a381e (patch)
treea4e7d08afb2e862186a138e82c8ef4785d82786d /battle/effects/endure.asm
parent2f98c2032fd47ada3484bfc37d590992f286d3d4 (diff)
Split battle/ into data/ and engine/ components
Diffstat (limited to 'battle/effects/endure.asm')
-rw-r--r--battle/effects/endure.asm17
1 files changed, 0 insertions, 17 deletions
diff --git a/battle/effects/endure.asm b/battle/effects/endure.asm
deleted file mode 100644
index ed4329ff5..000000000
--- a/battle/effects/endure.asm
+++ /dev/null
@@ -1,17 +0,0 @@
-BattleCommand_Endure: ; 3766f
-; endure
-
-; Endure shares code with Protect. See protect.asm.
-
- call ProtectChance
- ret c
-
- ld a, BATTLE_VARS_SUBSTATUS1
- call GetBattleVarAddr
- set SUBSTATUS_ENDURE, [hl]
-
- call AnimateCurrentMove
-
- ld hl, BracedItselfText
- jp StdBattleTextBox
-; 37683