summaryrefslogtreecommitdiff
path: root/battle/effects/nightmare.asm
diff options
context:
space:
mode:
authorBryan Bishop <kanzure@gmail.com>2014-06-27 21:33:08 -0500
committerBryan Bishop <kanzure@gmail.com>2014-06-27 21:33:08 -0500
commit1ecfe6bd23bb9b4e1886342c082bd5c3a108abbb (patch)
tree8190d5b11ebec4505c5494baf74b339ae9c82078 /battle/effects/nightmare.asm
parent1fbe471b74908be6e89777857bf7407ef427225b (diff)
parentd6fbdfb8decf6231d6b43fbfcba63f9ce60308dc (diff)
Merge pull request #256 from yenatch/master
Fix predefs and battle code.
Diffstat (limited to 'battle/effects/nightmare.asm')
-rw-r--r--battle/effects/nightmare.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/battle/effects/nightmare.asm b/battle/effects/nightmare.asm
index cd3210cab..01f17ff71 100644
--- a/battle/effects/nightmare.asm
+++ b/battle/effects/nightmare.asm
@@ -14,14 +14,14 @@ BattleCommand52: ; 37536
; Only works on a sleeping opponent.
ld a, BATTLE_VARS_STATUS_OPP
- call _GetBattleVar
+ call GetBattleVarAddr
and SLP
jr z, .failed
; Bail if the opponent is already having a nightmare.
ld a, BATTLE_VARS_SUBSTATUS1_OPP
- call _GetBattleVar
+ call GetBattleVarAddr
bit SUBSTATUS_NIGHTMARE, [hl]
jr nz, .failed