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author | yenatch <yenatch@gmail.com> | 2017-12-28 01:30:36 -0500 |
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committer | GitHub <noreply@github.com> | 2017-12-28 01:30:36 -0500 |
commit | da28d1a84b0499bead314e17ae2ff0d13eb03196 (patch) | |
tree | c212adfc53d1996c06f2e4be1d6e480e687a2ad8 /battle/effects/nightmare.asm | |
parent | bad9e33530af8cdc29ce5629df682fc7915bfff0 (diff) | |
parent | 2c4777f3363cd64d05fb00084fd83dff8ac31674 (diff) |
Merge pull request #437 from roukaour/master
Reorganize battle/; rename most "header" misnomers; gfx/pics → gfx/pokemon
Diffstat (limited to 'battle/effects/nightmare.asm')
-rw-r--r-- | battle/effects/nightmare.asm | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/battle/effects/nightmare.asm b/battle/effects/nightmare.asm deleted file mode 100644 index 788e3de41..000000000 --- a/battle/effects/nightmare.asm +++ /dev/null @@ -1,38 +0,0 @@ -BattleCommand_Nightmare: ; 37536 -; nightmare - -; Can't hit an absent opponent. - - call CheckHiddenOpponent - jr nz, .failed - -; Can't hit a substitute. - - call CheckSubstituteOpp - jr nz, .failed - -; Only works on a sleeping opponent. - - ld a, BATTLE_VARS_STATUS_OPP - call GetBattleVarAddr - and SLP - jr z, .failed - -; Bail if the opponent is already having a nightmare. - - ld a, BATTLE_VARS_SUBSTATUS1_OPP - call GetBattleVarAddr - bit SUBSTATUS_NIGHTMARE, [hl] - jr nz, .failed - -; Otherwise give the opponent a nightmare. - - set SUBSTATUS_NIGHTMARE, [hl] - call AnimateCurrentMove - ld hl, StartedNightmareText - jp StdBattleTextBox - -.failed - call AnimateFailedMove - jp PrintButItFailed -; 37563 |