summaryrefslogtreecommitdiff
path: root/battle/moves/move_effects_pointers.asm
diff options
context:
space:
mode:
authorRemy Oukaour <remy.oukaour@gmail.com>2017-12-26 17:47:05 -0500
committerRemy Oukaour <remy.oukaour@gmail.com>2017-12-26 17:47:05 -0500
commitb5417fafec7dd37cb4be391f3bd3d4541a2a381e (patch)
treea4e7d08afb2e862186a138e82c8ef4785d82786d /battle/moves/move_effects_pointers.asm
parent2f98c2032fd47ada3484bfc37d590992f286d3d4 (diff)
Split battle/ into data/ and engine/ components
Diffstat (limited to 'battle/moves/move_effects_pointers.asm')
-rw-r--r--battle/moves/move_effects_pointers.asm159
1 files changed, 0 insertions, 159 deletions
diff --git a/battle/moves/move_effects_pointers.asm b/battle/moves/move_effects_pointers.asm
deleted file mode 100644
index a12092881..000000000
--- a/battle/moves/move_effects_pointers.asm
+++ /dev/null
@@ -1,159 +0,0 @@
-MoveEffectsPointers: ; 271f4
-; entries correspond to EFFECT_* constants
- dw NormalHit
- dw DoSleep
- dw PoisonHit
- dw LeechHit
- dw BurnHit
- dw FreezeHit
- dw ParalyzeHit
- dw Selfdestruct
- dw DreamEater
- dw MirrorMove
- dw AttackUp
- dw DefenseUp
- dw SpeedUp
- dw SpecialAttackUp
- dw SpecialDefenseUp
- dw AccuracyUp
- dw EvasionUp
- dw NormalHit
- dw AttackDown
- dw DefenseDown
- dw SpeedDown
- dw SpecialAttackDown
- dw SpecialDefenseDown
- dw AccuracyDown
- dw EvasionDown
- dw ResetStats
- dw Bide
- dw Rampage
- dw ForceSwitch
- dw MultiHit
- dw Conversion
- dw FlinchHit
- dw Heal
- dw Toxic
- dw PayDay
- dw LightScreen
- dw TriAttack
- dw NormalHit
- dw OHKOHit
- dw RazorWind
- dw SuperFang
- dw StaticDamage
- dw TrapTarget
- dw NormalHit
- dw MultiHit
- dw NormalHit
- dw Mist
- dw FocusEnergy
- dw RecoilHit
- dw DoConfuse
- dw AttackUp2
- dw DefenseUp2
- dw SpeedUp2
- dw SpecialAttackUp2
- dw SpecialDefenseUp2
- dw AccuracyUp2
- dw EvasionUp2
- dw Transform
- dw AttackDown2
- dw DefenseDown2
- dw SpeedDown2
- dw SpecialAttackDown2
- dw SpecialDefenseDown2
- dw AccuracyDown2
- dw EvasionDown2
- dw Reflect
- dw DoPoison
- dw DoParalyze
- dw AttackDownHit
- dw DefenseDownHit
- dw SpeedDownHit
- dw SpecialAttackDownHit
- dw SpecialDefenseDownHit
- dw AccuracyDownHit
- dw EvasionDownHit
- dw SkyAttack
- dw ConfuseHit
- dw PoisonMultiHit
- dw NormalHit
- dw Substitute
- dw HyperBeam
- dw Rage
- dw Mimic
- dw Metronome
- dw LeechSeed
- dw Splash
- dw Disable
- dw StaticDamage
- dw Psywave
- dw Counter
- dw Encore
- dw PainSplit
- dw Snore
- dw Conversion2
- dw LockOn
- dw Sketch
- dw DefrostOpponent
- dw SleepTalk
- dw DestinyBond
- dw Reversal
- dw Spite
- dw FalseSwipe
- dw HealBell
- dw NormalHit
- dw TripleKick
- dw Thief
- dw MeanLook
- dw Nightmare
- dw FlameWheel
- dw Curse
- dw NormalHit
- dw Protect
- dw Spikes
- dw Foresight
- dw PerishSong
- dw Sandstorm
- dw Endure
- dw Rollout
- dw Swagger
- dw FuryCutter
- dw Attract
- dw Return
- dw Present
- dw Frustration
- dw Safeguard
- dw SacredFire
- dw Magnitude
- dw BatonPass
- dw Pursuit
- dw RapidSpin
- dw NormalHit
- dw NormalHit
- dw MorningSun
- dw Synthesis
- dw Moonlight
- dw HiddenPower
- dw RainDance
- dw SunnyDay
- dw DefenseUpHit
- dw AttackUpHit
- dw AllUpHit
- dw FakeOut
- dw BellyDrum
- dw PsychUp
- dw MirrorCoat
- dw SkullBash
- dw Twister
- dw Earthquake
- dw FutureSight
- dw Gust
- dw Stomp
- dw Solarbeam
- dw Thunder
- dw Teleport
- dw BeatUp
- dw Fly
- dw DefenseCurl