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authorsurskitty <surskitty@gmail.com>2017-12-11 17:37:34 -0500
committersurskitty <surskitty@gmail.com>2017-12-11 17:37:34 -0500
commit98128cd4d8457948e7136a16e08bacff0bc3529d (patch)
tree171c67509afba62571266bd6bebbfdb829d2a876 /constants/animation_constants.asm
parent069ae7e2f3bc4f3939a4b97d6200a3fcdacc904b (diff)
parent94c7def4883fbdbcd3987a067443a2069b8bb610 (diff)
Merge branch 'master' of github.com:pret/pokecrystal
Diffstat (limited to 'constants/animation_constants.asm')
-rw-r--r--constants/animation_constants.asm38
1 files changed, 29 insertions, 9 deletions
diff --git a/constants/animation_constants.asm b/constants/animation_constants.asm
index ea052aabb..8802cd579 100644
--- a/constants/animation_constants.asm
+++ b/constants/animation_constants.asm
@@ -1,3 +1,4 @@
+; battle_anim_struct members (see macros/wram.asm)
const_def
const BATTLEANIMSTRUCT_INDEX
const BATTLEANIMSTRUCT_01
@@ -25,6 +26,7 @@
const BATTLEANIMSTRUCT_17
BATTLEANIMSTRUCT_LENGTH EQU const_value
+; BattleAnimObjects indexes (see battle/objects/data.asm)
const_def
const ANIM_OBJ_00
const ANIM_OBJ_01
@@ -215,6 +217,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
const ANIM_OBJ_BA
const ANIM_OBJ_BB
+; DoBattleAnimFrame arguments (see battle/objects/functions.asm)
const_def
const BATTLEANIMFUNC_00
const BATTLEANIMFUNC_01
@@ -297,6 +300,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
const BATTLEANIMFUNC_4E
const BATTLEANIMFUNC_4F
+; BattleAnimFrameData indexes (see battle/objects/framesets.asm)
const_def
const BATTLEANIMFRAMESET_00
const BATTLEANIMFRAMESET_01
@@ -484,6 +488,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
const BATTLEANIMFRAMESET_B7
const BATTLEANIMFRAMESET_B8
+; BattleAnimOAMData indexes (see battle/objects/oam.asm)
const_def
const BATTLEANIMOAMSET_00
const BATTLEANIMOAMSET_01
@@ -702,6 +707,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
const BATTLEANIMOAMSET_D6
const BATTLEANIMOAMSET_D7
+; BattleBGEffects indexes (see battle/bg_effects.asm)
const_value SET 1
const ANIM_BG_FLASH_INVERTED
const ANIM_BG_FLASH_WHITE
@@ -757,17 +763,19 @@ const_value SET 1
const ANIM_BG_WOBBLE_MON
const ANIM_BG_35
+; PokeAnims indexes (see gfx/pics/animation.asm)
const_def
- const ANIM_MON_SLOW ; 0
- const ANIM_MON_NORMAL ; 1
- const ANIM_MON_MENU ; 2
- const ANIM_MON_TRADE ; 3
- const ANIM_MON_EVOLVE ; 4
- const ANIM_MON_HATCH ; 5
- const ANIM_MON_UNUSED ; 6
- const ANIM_MON_EGG1 ; 7
- const ANIM_MON_EGG2 ; 8
+ const ANIM_MON_SLOW
+ const ANIM_MON_NORMAL
+ const ANIM_MON_MENU
+ const ANIM_MON_TRADE
+ const ANIM_MON_EVOLVE
+ const ANIM_MON_HATCH
+ const ANIM_MON_UNUSED
+ const ANIM_MON_EGG1
+ const ANIM_MON_EGG2
+; AnimObjGFX indexes (see battle/objects/gfx_headers.asm)
const_value SET 1
const ANIM_GFX_HIT
const ANIM_GFX_CUT
@@ -809,8 +817,20 @@ const_value SET 1
const ANIM_GFX_WAVE
const ANIM_GFX_AEROBLAST
+; battle_bg_effect struct members (see macros/wram.asm)
const_def
const BG_EFFECT_STRUCT_FUNCTION
const BG_EFFECT_STRUCT_JT_INDEX
const BG_EFFECT_STRUCT_BATTLE_TURN
const BG_EFFECT_STRUCT_03
+
+; animation object palettes
+ const_def
+ const PAL_BATTLE_ENEMY ; 0
+ const PAL_BATTLE_PLAYER ; 1
+ const PAL_BATTLE_GRAY ; 2
+ const PAL_BATTLE_YELLOW ; 3
+ const PAL_BATTLE_RED ; 4
+ const PAL_BATTLE_GREEN ; 5
+ const PAL_BATTLE_BLUE ; 6
+ const PAL_BATTLE_BROWN ; 7