diff options
author | surskitty <surskitty@gmail.com> | 2017-12-11 17:37:34 -0500 |
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committer | surskitty <surskitty@gmail.com> | 2017-12-11 17:37:34 -0500 |
commit | 98128cd4d8457948e7136a16e08bacff0bc3529d (patch) | |
tree | 171c67509afba62571266bd6bebbfdb829d2a876 /constants/animation_constants.asm | |
parent | 069ae7e2f3bc4f3939a4b97d6200a3fcdacc904b (diff) | |
parent | 94c7def4883fbdbcd3987a067443a2069b8bb610 (diff) |
Merge branch 'master' of github.com:pret/pokecrystal
Diffstat (limited to 'constants/animation_constants.asm')
-rw-r--r-- | constants/animation_constants.asm | 38 |
1 files changed, 29 insertions, 9 deletions
diff --git a/constants/animation_constants.asm b/constants/animation_constants.asm index ea052aabb..8802cd579 100644 --- a/constants/animation_constants.asm +++ b/constants/animation_constants.asm @@ -1,3 +1,4 @@ +; battle_anim_struct members (see macros/wram.asm) const_def const BATTLEANIMSTRUCT_INDEX const BATTLEANIMSTRUCT_01 @@ -25,6 +26,7 @@ const BATTLEANIMSTRUCT_17 BATTLEANIMSTRUCT_LENGTH EQU const_value +; BattleAnimObjects indexes (see battle/objects/data.asm) const_def const ANIM_OBJ_00 const ANIM_OBJ_01 @@ -215,6 +217,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value const ANIM_OBJ_BA const ANIM_OBJ_BB +; DoBattleAnimFrame arguments (see battle/objects/functions.asm) const_def const BATTLEANIMFUNC_00 const BATTLEANIMFUNC_01 @@ -297,6 +300,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value const BATTLEANIMFUNC_4E const BATTLEANIMFUNC_4F +; BattleAnimFrameData indexes (see battle/objects/framesets.asm) const_def const BATTLEANIMFRAMESET_00 const BATTLEANIMFRAMESET_01 @@ -484,6 +488,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value const BATTLEANIMFRAMESET_B7 const BATTLEANIMFRAMESET_B8 +; BattleAnimOAMData indexes (see battle/objects/oam.asm) const_def const BATTLEANIMOAMSET_00 const BATTLEANIMOAMSET_01 @@ -702,6 +707,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value const BATTLEANIMOAMSET_D6 const BATTLEANIMOAMSET_D7 +; BattleBGEffects indexes (see battle/bg_effects.asm) const_value SET 1 const ANIM_BG_FLASH_INVERTED const ANIM_BG_FLASH_WHITE @@ -757,17 +763,19 @@ const_value SET 1 const ANIM_BG_WOBBLE_MON const ANIM_BG_35 +; PokeAnims indexes (see gfx/pics/animation.asm) const_def - const ANIM_MON_SLOW ; 0 - const ANIM_MON_NORMAL ; 1 - const ANIM_MON_MENU ; 2 - const ANIM_MON_TRADE ; 3 - const ANIM_MON_EVOLVE ; 4 - const ANIM_MON_HATCH ; 5 - const ANIM_MON_UNUSED ; 6 - const ANIM_MON_EGG1 ; 7 - const ANIM_MON_EGG2 ; 8 + const ANIM_MON_SLOW + const ANIM_MON_NORMAL + const ANIM_MON_MENU + const ANIM_MON_TRADE + const ANIM_MON_EVOLVE + const ANIM_MON_HATCH + const ANIM_MON_UNUSED + const ANIM_MON_EGG1 + const ANIM_MON_EGG2 +; AnimObjGFX indexes (see battle/objects/gfx_headers.asm) const_value SET 1 const ANIM_GFX_HIT const ANIM_GFX_CUT @@ -809,8 +817,20 @@ const_value SET 1 const ANIM_GFX_WAVE const ANIM_GFX_AEROBLAST +; battle_bg_effect struct members (see macros/wram.asm) const_def const BG_EFFECT_STRUCT_FUNCTION const BG_EFFECT_STRUCT_JT_INDEX const BG_EFFECT_STRUCT_BATTLE_TURN const BG_EFFECT_STRUCT_03 + +; animation object palettes + const_def + const PAL_BATTLE_ENEMY ; 0 + const PAL_BATTLE_PLAYER ; 1 + const PAL_BATTLE_GRAY ; 2 + const PAL_BATTLE_YELLOW ; 3 + const PAL_BATTLE_RED ; 4 + const PAL_BATTLE_GREEN ; 5 + const PAL_BATTLE_BLUE ; 6 + const PAL_BATTLE_BROWN ; 7 |