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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2021-03-03 22:22:41 -0500 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2021-03-04 00:15:03 -0500 |
commit | 40902ffe244544d638567642e4e01b9c5801db23 (patch) | |
tree | 4abf9ac20786fdf66bb298b3ec7935cef2c71d07 /constants/battle_constants.asm | |
parent | 9c17fb14c8068d6662b9ca1cb048ed206b6770ee (diff) |
Verify data table sizes with table_width and assert_table_length macros
This was discussed in #706
It also uncovered some off-by-one issues with defining some constants.
A few structs now use rsreset/_RS to define their offset constants, as discussed in #739
Diffstat (limited to 'constants/battle_constants.asm')
-rw-r--r-- | constants/battle_constants.asm | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/constants/battle_constants.asm b/constants/battle_constants.asm index d66778a55..d8d1a3a84 100644 --- a/constants/battle_constants.asm +++ b/constants/battle_constants.asm @@ -120,6 +120,7 @@ SPDSPCDV_SHINY EQU $AA const BATTLE_VARS_LAST_COUNTER_MOVE_OPP const BATTLE_VARS_LAST_MOVE const BATTLE_VARS_LAST_MOVE_OPP +NUM_BATTLE_VARS EQU const_value ; BattleVarLocations indexes (see home/battle.asm) const_def @@ -149,6 +150,8 @@ SPDSPCDV_SHINY EQU $AA const ENEMY_COUNTER_MOVE const PLAYER_LAST_MOVE const ENEMY_LAST_MOVE +assert const_value % 2 == 0 +NUM_BATTLE_VAR_LOCATION_PAIRS EQU const_value / 2 ; status condition bit flags SLP EQU %111 ; 0-7 turns |