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authoryenatch <yenatch@gmail.com>2014-06-16 11:20:01 -0700
committeryenatch <yenatch@gmail.com>2014-06-16 11:20:01 -0700
commit8639fcd29b0e929ec6cc236a209d0e07a495db14 (patch)
treec5021a1842b931ff41b63a884739342fa31f0a9e /constants/misc_constants.asm
parent0b7dfeb9b208a16682e92de9cf15e19fb8cf8a94 (diff)
Use a predef macro that takes labels instead of juggling constants.
Besides making predefs convenient, naming a predef no longer requires adding or renaming a predef constant. This also lets predefs be rearranged at will.
Diffstat (limited to 'constants/misc_constants.asm')
-rw-r--r--constants/misc_constants.asm29
1 files changed, 0 insertions, 29 deletions
diff --git a/constants/misc_constants.asm b/constants/misc_constants.asm
index f2e5f2100..2e5c5573a 100644
--- a/constants/misc_constants.asm
+++ b/constants/misc_constants.asm
@@ -21,35 +21,6 @@ MONS_PER_BOX EQU 20
NUM_BOXES EQU 14
-; predefs
-PREDEF_LEARN_MOVE EQU $00
-PREDEF_FLAG EQU $03
-PREDEF_FILLPP EQU $05
-PREDEF_ADDPARTYMON EQU $06
-PREDEF_FILLSTATS EQU $0C
-PREDEF_PRINT_MOVE_DESCRIPTION EQU $11
-PREDEF_UPDATE_PLAYER_HUD EQU $12
-PREDEF_FILL_BOX EQU $13
-PREDEF_UPDATE_ENEMY_HUD EQU $15
-PREDEF_START_BATTLE EQU $16
-PREDEF_FILL_IN_EXP_BAR EQU $17
-PREDEF_FILLMOVES EQU $1B
-PREDEF_LIST_MOVES EQU $20
-PREDEF_GET_GENDER EQU $24
-PREDEF_STATS_SCREEN EQU $25
-PREDEF_DRAW_PLAYER_HP EQU $26
-PREDEF_DRAW_ENEMY_HP EQU $27
-PREDEF_GET_TYPE_NAME EQU $29
-PREDEF_PRINT_MOVE_TYPE EQU $2A
-PREDEF_PRINT_TYPE EQU $2B
-PREDEF_GET_UNOWN_LETTER EQU $2D
-PREDEF_LOAD_SGB_LAYOUT EQU $31
-PREDEF_CHECK_CONTEST_MON EQU $33
-PREDEF_BATTLE_TRANSITION EQU $34
-PREDEF_PARTYMON_ITEM_NAME EQU $3B
-PREDEF_DECOMPRESS EQU $40
-
-
; flag manipulation
RESET_FLAG EQU 0
SET_FLAG EQU 1