diff options
author | mid-kid <esteve.varela@gmail.com> | 2018-03-13 10:54:07 +0100 |
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committer | mid-kid <esteve.varela@gmail.com> | 2018-04-05 07:54:20 +0200 |
commit | 2d8f3a0654a0baa6ab0c6e64b610d52b34c6e068 (patch) | |
tree | 338604176b9ca76c584621f210b9bad9b493288c /constants/pokemon_data_constants.asm | |
parent | 80d437d56562e3ec75f2b2fbc05443f4d2cbc0b4 (diff) |
Use Stadium 2 Egg Group names
Out of the current two most prevalent official conventions, this one was
chosen, because they're used in a direct counterpart to this game, and
thus feel more accurate.
Diffstat (limited to 'constants/pokemon_data_constants.asm')
-rw-r--r-- | constants/pokemon_data_constants.asm | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/constants/pokemon_data_constants.asm b/constants/pokemon_data_constants.asm index 31d8a522b..3d27e5877 100644 --- a/constants/pokemon_data_constants.asm +++ b/constants/pokemon_data_constants.asm @@ -46,21 +46,21 @@ GENDER_UNKNOWN EQU -1 ; wBaseEggGroups values const_def 1 - const EGG_MONSTER ; 1 - const EGG_AMPHIBIAN ; 2 (aka Water 1 in Stadium 2) - const EGG_BUG ; 3 - const EGG_FLYING ; 4 - const EGG_FIELD ; 5 (aka Ground in Stadium 2) - const EGG_FAIRY ; 6 - const EGG_GRASS ; 7 (aka Plant in Stadium 2) - const EGG_HUMANSHAPE ; 8 (aka Human-Like) - const EGG_INVERTEBRATE ; 9 (aka Water 3 in Stadium 2) - const EGG_MINERAL ; a - const EGG_AMORPHOUS ; b (aka Indeterminate in Stadium 2) - const EGG_FISH ; c (aka Water 2 in Stadium 2) - const EGG_DITTO ; d - const EGG_DRAGON ; e - const EGG_NONE ; f (aka Undiscovered, or No Eggs in Stadium 2) + const EGG_MONSTER ; 1 + const EGG_WATER_1 ; 2 (Amphibian) + const EGG_BUG ; 3 + const EGG_FLYING ; 4 + const EGG_GROUND ; 5 (Field) + const EGG_FAIRY ; 6 + const EGG_PLANT ; 7 (Grass) + const EGG_HUMANSHAPE ; 8 (Human-Like) + const EGG_WATER_3 ; 9 (Invertebrate) + const EGG_MINERAL ; a + const EGG_INDETERMINATE ; b (Amorphous) + const EGG_WATER_2 ; c (Fish) + const EGG_DITTO ; d + const EGG_DRAGON ; e + const EGG_NONE ; f (Undiscovered) ; pokedex entries (see data/pokemon/dex_entries.asm) |