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authorRangi <remy.oukaour+rangi42@gmail.com>2018-01-26 12:06:33 -0500
committerRangi <remy.oukaour+rangi42@gmail.com>2018-01-26 12:06:33 -0500
commitf1366d615f2b5d9602fe94a2512a5b3804484f26 (patch)
treefea685cbd7d02a493990df25fd004d70e96886ac /constants/sprite_data_constants.asm
parent47e704b93163f0ae69d46425490426ad085643c7 (diff)
Separate map object constants for easier editing
Diffstat (limited to 'constants/sprite_data_constants.asm')
-rw-r--r--constants/sprite_data_constants.asm157
1 files changed, 0 insertions, 157 deletions
diff --git a/constants/sprite_data_constants.asm b/constants/sprite_data_constants.asm
index db53c3ca1..0ab039efa 100644
--- a/constants/sprite_data_constants.asm
+++ b/constants/sprite_data_constants.asm
@@ -36,160 +36,3 @@ const_value set (1 << 3)
const PAL_NPC_SILVER ; d
const PAL_NPC_TREE ; e
const PAL_NPC_ROCK ; f
-
-; SpriteMovementData indexes (see data/sprites/map_objects.asm)
- const_def
- const SPRITEMOVEDATA_00 ; 00
- const SPRITEMOVEDATA_ITEM_TREE ; 01
- const SPRITEMOVEDATA_WANDER ; 02
- const SPRITEMOVEDATA_SPINRANDOM_SLOW ; 03
- const SPRITEMOVEDATA_WALK_UP_DOWN ; 04
- const SPRITEMOVEDATA_WALK_LEFT_RIGHT ; 05
- const SPRITEMOVEDATA_STANDING_DOWN ; 06
- const SPRITEMOVEDATA_STANDING_UP ; 07
- const SPRITEMOVEDATA_STANDING_LEFT ; 08
- const SPRITEMOVEDATA_STANDING_RIGHT ; 09
- const SPRITEMOVEDATA_SPINRANDOM_FAST ; 0a
- const SPRITEMOVEDATA_PLAYER ; 0b
- const SPRITEMOVEDATA_0C ; 0c
- const SPRITEMOVEDATA_0D ; 0d
- const SPRITEMOVEDATA_0E ; 0e
- const SPRITEMOVEDATA_0F ; 0f
- const SPRITEMOVEDATA_10 ; 10
- const SPRITEMOVEDATA_11 ; 11
- const SPRITEMOVEDATA_12 ; 12
- const SPRITEMOVEDATA_FOLLOWING ; 13
- const SPRITEMOVEDATA_SCRIPTED ; 14
- const SPRITEMOVEDATA_SNORLAX ; 15
- const SPRITEMOVEDATA_POKEMON ; 16
- const SPRITEMOVEDATA_SUDOWOODO ; 17
- const SPRITEMOVEDATA_SMASHABLE_ROCK ; 18
- const SPRITEMOVEDATA_STRENGTH_BOULDER ; 19
- const SPRITEMOVEDATA_FOLLOWNOTEXACT ; 1a
- const SPRITEMOVEDATA_SHADOW ; 1b
- const SPRITEMOVEDATA_EMOTE ; 1c
- const SPRITEMOVEDATA_SCREENSHAKE ; 1d
- const SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE ; 1e
- const SPRITEMOVEDATA_SPINCLOCKWISE ; 1f
- const SPRITEMOVEDATA_20 ; 20
- const SPRITEMOVEDATA_BIGDOLL ; 21
- const SPRITEMOVEDATA_BOULDERDUST ; 22
- const SPRITEMOVEDATA_GRASS ; 23
- const SPRITEMOVEDATA_LAPRAS ; 24
-NUM_SPRITEMOVEDATA EQU const_value
-SPRITEMOVEDATA_FIELDS EQU 6
-
-; MapObjectMovementPattern.Pointers indexes (see engine/map_objects.asm)
- const_def
- const SPRITEMOVEFN_00 ; 00
- const SPRITEMOVEFN_RANDOM_WALK_Y ; 01
- const SPRITEMOVEFN_RANDOM_WALK_X ; 02
- const SPRITEMOVEFN_RANDOM_WALK_XY ; 03
- const SPRITEMOVEFN_SLOW_RANDOM_SPIN ; 04
- const SPRITEMOVEFN_FAST_RANDOM_SPIN ; 05
- const SPRITEMOVEFN_STANDING ; 06
- const SPRITEMOVEFN_OBEY_DPAD ; 07
- const SPRITEMOVEFN_08 ; 08
- const SPRITEMOVEFN_09 ; 09
- const SPRITEMOVEFN_0A ; 0a
- const SPRITEMOVEFN_0B ; 0b
- const SPRITEMOVEFN_0C ; 0c
- const SPRITEMOVEFN_0D ; 0d
- const SPRITEMOVEFN_0E ; 0e
- const SPRITEMOVEFN_FOLLOW ; 0f
- const SPRITEMOVEFN_SCRIPTED ; 10
- const SPRITEMOVEFN_STRENGTH ; 11
- const SPRITEMOVEFN_FOLLOWNOTEXACT ; 12
- const SPRITEMOVEFN_SHADOW ; 13
- const SPRITEMOVEFN_EMOTE ; 14
- const SPRITEMOVEFN_BIG_SNORLAX ; 15
- const SPRITEMOVEFN_BOUNCE ; 16
- const SPRITEMOVEFN_SCREENSHAKE ; 17
- const SPRITEMOVEFN_SPIN_CLOCKWISE ; 18
- const SPRITEMOVEFN_SPIN_COUNTERCLOCKWISE ; 19
- const SPRITEMOVEFN_BOULDERDUST ; 1a
- const SPRITEMOVEFN_GRASS ; 1b
-
-; StepTypesJumptable indexes (see engine/map_objects.asm)
- const_def
- const STEP_TYPE_00 ; 00
- const STEP_TYPE_SLEEP ; 01
- const STEP_TYPE_NPC_WALK ; 02
- const STEP_TYPE_03 ; 03
- const STEP_TYPE_04 ; 04
- const STEP_TYPE_05 ; 05
- const STEP_TYPE_PLAYER_WALK ; 06
- const STEP_TYPE_07 ; 07
- const STEP_TYPE_NPC_JUMP ; 08
- const STEP_TYPE_PLAYER_JUMP ; 09
- const STEP_TYPE_HALF_STEP ; 0a
- const STEP_TYPE_BUMP ; 0b
- const STEP_TYPE_TELEPORT_FROM ; 0c
- const STEP_TYPE_TELEPORT_TO ; 0d
- const STEP_TYPE_SKYFALL ; 0e
- const STEP_TYPE_0F ; 0f
- const STEP_TYPE_GOT_BITE ; 10
- const STEP_TYPE_ROCK_SMASH ; 11
- const STEP_TYPE_RETURN_DIG ; 12
- const STEP_TYPE_TRACKING_OBJECT ; 13
- const STEP_TYPE_14 ; 14
- const STEP_TYPE_15 ; 15
- const STEP_TYPE_16 ; 16
- const STEP_TYPE_17 ; 17
- const STEP_TYPE_18 ; 18
- const STEP_TYPE_SKYFALL_TOP ; 19
-
-; ObjectActionPairPointers indexes (see engine/map_object_action.asm)
- const_def
- const OBJECT_ACTION_00 ; 00
- const OBJECT_ACTION_STAND ; 01
- const OBJECT_ACTION_STEP ; 02
- const OBJECT_ACTION_BUMP ; 03
- const OBJECT_ACTION_SPIN ; 04
- const OBJECT_ACTION_SPIN_FLICKER ; 05
- const OBJECT_ACTION_FISHING ; 06
- const OBJECT_ACTION_SHADOW ; 07
- const OBJECT_ACTION_EMOTE ; 08
- const OBJECT_ACTION_BIG_SNORLAX ; 09
- const OBJECT_ACTION_BOUNCE ; 0a
- const OBJECT_ACTION_WEIRD_TREE ; 0b
- const OBJECT_ACTION_BIG_LAPRAS ; 0c
- const OBJECT_ACTION_BIG_DOLL ; 0d
- const OBJECT_ACTION_BOULDER_DUST ; 0e
- const OBJECT_ACTION_GRASS_SHAKE ; 0f
- const OBJECT_ACTION_SKYFALL ; 10
-
-; Facings indexes (see data/sprites/facings.asm)
- const_def
- const FACING_STEP_DOWN_0 ; 00
- const FACING_STEP_DOWN_1 ; 01
- const FACING_STEP_DOWN_2 ; 02
- const FACING_STEP_DOWN_3 ; 03
- const FACING_STEP_UP_0 ; 04
- const FACING_STEP_UP_1 ; 05
- const FACING_STEP_UP_2 ; 06
- const FACING_STEP_UP_3 ; 07
- const FACING_STEP_LEFT_0 ; 08
- const FACING_STEP_LEFT_1 ; 09
- const FACING_STEP_LEFT_2 ; 0a
- const FACING_STEP_LEFT_3 ; 0b
- const FACING_STEP_RIGHT_0 ; 0c
- const FACING_STEP_RIGHT_1 ; 0d
- const FACING_STEP_RIGHT_2 ; 0e
- const FACING_STEP_RIGHT_3 ; 0f
- const FACING_FISH_DOWN ; 10
- const FACING_FISH_UP ; 11
- const FACING_FISH_LEFT ; 12
- const FACING_FISH_RIGHT ; 13
- const FACING_EMOTE ; 14
- const FACING_SHADOW ; 15
- const FACING_BIG_DOLL_ASYM ; 16
- const FACING_BIG_DOLL_SYM ; 17
- const FACING_WEIRD_TREE_0 ; 18
- const FACING_WEIRD_TREE_1 ; 19
- const FACING_WEIRD_TREE_2 ; 1a
- const FACING_WEIRD_TREE_3 ; 1b
- const FACING_BOULDER_DUST_1 ; 1c
- const FACING_BOULDER_DUST_2 ; 1d
- const FACING_GRASS_1 ; 1e
- const FACING_GRASS_2 ; 1f