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authormid-kid <esteve.varela@gmail.com>2018-06-24 16:09:41 +0200
committermid-kid <esteve.varela@gmail.com>2018-06-24 16:13:22 +0200
commit1d9a68dbdd0132035f1fc7b7ea8f7fdc24741507 (patch)
tree3af0a92f5f7dc10f32eed04d9daae52749fc33c2 /data/battle
parent131875d3e37044ec995287af7c93decd86a0d659 (diff)
Remove all address comments
Diffstat (limited to 'data/battle')
-rw-r--r--data/battle/ai/constant_damage_effects.asm3
-rw-r--r--data/battle/ai/encore_moves.asm3
-rw-r--r--data/battle/ai/rain_dance_moves.asm3
-rw-r--r--data/battle/ai/reckless_moves.asm3
-rw-r--r--data/battle/ai/residual_moves.asm1
-rw-r--r--data/battle/ai/risky_effects.asm3
-rw-r--r--data/battle/ai/stall_moves.asm3
-rw-r--r--data/battle/ai/status_only_effects.asm3
-rw-r--r--data/battle/ai/sunny_day_moves.asm3
-rw-r--r--data/battle/ai/useful_moves.asm3
-rw-r--r--data/battle/effect_command_pointers.asm353
-rw-r--r--data/battle/held_consumables.asm3
-rw-r--r--data/battle/held_heal_status.asm3
-rw-r--r--data/battle/held_stat_up.asm1
-rw-r--r--data/battle/metronome_exception_moves.asm3
15 files changed, 188 insertions, 203 deletions
diff --git a/data/battle/ai/constant_damage_effects.asm b/data/battle/ai/constant_damage_effects.asm
index 0ce67c191..cd812d415 100644
--- a/data/battle/ai/constant_damage_effects.asm
+++ b/data/battle/ai/constant_damage_effects.asm
@@ -2,10 +2,9 @@
; to calculate damage for these instead of
; BattleCommand_DamageCalc and BattleCommand_Stab.
-ConstantDamageEffects: ; 39413
+ConstantDamageEffects:
db EFFECT_SUPER_FANG
db EFFECT_STATIC_DAMAGE
db EFFECT_LEVEL_DAMAGE
db EFFECT_PSYWAVE
db -1 ; end
-; 39418
diff --git a/data/battle/ai/encore_moves.asm b/data/battle/ai/encore_moves.asm
index b18f2419d..03e028bd1 100644
--- a/data/battle/ai/encore_moves.asm
+++ b/data/battle/ai/encore_moves.asm
@@ -1,6 +1,6 @@
; AI_SMART encourages these moves with Encore.
-EncoreMoves: ; 38c85
+EncoreMoves:
db SWORDS_DANCE
db WHIRLWIND
db LEER
@@ -32,4 +32,3 @@ EncoreMoves: ; 38c85
db COTTON_SPORE
db POWDER_SNOW
db -1 ; end
-; 38ca4
diff --git a/data/battle/ai/rain_dance_moves.asm b/data/battle/ai/rain_dance_moves.asm
index 05cf68670..c00e0b60a 100644
--- a/data/battle/ai/rain_dance_moves.asm
+++ b/data/battle/ai/rain_dance_moves.asm
@@ -1,6 +1,6 @@
; AI_SMART prefers these moves during rain.
-RainDanceMoves: ; 390e7
+RainDanceMoves:
db WATER_GUN
db HYDRO_PUMP
db SURF
@@ -13,4 +13,3 @@ RainDanceMoves: ; 390e7
db OCTAZOOKA
db WHIRLPOOL
db -1 ; end
-; 390f3
diff --git a/data/battle/ai/reckless_moves.asm b/data/battle/ai/reckless_moves.asm
index 40bc070d8..67252979b 100644
--- a/data/battle/ai/reckless_moves.asm
+++ b/data/battle/ai/reckless_moves.asm
@@ -1,10 +1,9 @@
; AI_AGGRESSIVE does not discourage these moves
; even if a stronger one is available.
-RecklessMoves: ; 393e2
+RecklessMoves:
db EFFECT_SELFDESTRUCT
db EFFECT_RAMPAGE
db EFFECT_MULTI_HIT
db EFFECT_DOUBLE_HIT
db -1 ; end
-; 393e7
diff --git a/data/battle/ai/residual_moves.asm b/data/battle/ai/residual_moves.asm
index 99407e238..c99ac0f5e 100644
--- a/data/battle/ai/residual_moves.asm
+++ b/data/battle/ai/residual_moves.asm
@@ -14,4 +14,3 @@ ResidualMoves:
db SUBSTITUTE
db SPIKES
db -1 ; end
-; 39453
diff --git a/data/battle/ai/risky_effects.asm b/data/battle/ai/risky_effects.asm
index 2ca0bc655..529436c48 100644
--- a/data/battle/ai/risky_effects.asm
+++ b/data/battle/ai/risky_effects.asm
@@ -1,8 +1,7 @@
; AI_RISKY will not use these effects at max HP
; even if they would KO the player.
-RiskyEffects: ; 394ff
+RiskyEffects:
db EFFECT_SELFDESTRUCT
db EFFECT_OHKO
db -1 ; end
-; 39502
diff --git a/data/battle/ai/stall_moves.asm b/data/battle/ai/stall_moves.asm
index 5a017dadf..65838e0f0 100644
--- a/data/battle/ai/stall_moves.asm
+++ b/data/battle/ai/stall_moves.asm
@@ -1,7 +1,7 @@
; AI_OPPORTUNIST discourages these moves
; when the player's HP is low.
-StallMoves: ; 39348
+StallMoves:
db SWORDS_DANCE
db TAIL_WHIP
db LEER
@@ -35,4 +35,3 @@ StallMoves: ; 39348
db SUBSTITUTE
db FLAME_WHEEL
db -1 ; end
-; 39369
diff --git a/data/battle/ai/status_only_effects.asm b/data/battle/ai/status_only_effects.asm
index daeadb46c..8748d93b3 100644
--- a/data/battle/ai/status_only_effects.asm
+++ b/data/battle/ai/status_only_effects.asm
@@ -1,10 +1,9 @@
; AI_BASIC discourages these effects if the player
; already has a status condition.
-StatusOnlyEffects: ; 385db
+StatusOnlyEffects:
db EFFECT_SLEEP
db EFFECT_TOXIC
db EFFECT_POISON
db EFFECT_PARALYZE
db -1 ; end
-; 385e0
diff --git a/data/battle/ai/sunny_day_moves.asm b/data/battle/ai/sunny_day_moves.asm
index 0ec59bc9e..38d6a8ee7 100644
--- a/data/battle/ai/sunny_day_moves.asm
+++ b/data/battle/ai/sunny_day_moves.asm
@@ -1,6 +1,6 @@
; AI_SMART prefers these moves during harsh sunlight.
-SunnyDayMoves: ; 39134
+SunnyDayMoves:
db FIRE_PUNCH
db EMBER
db FLAMETHROWER
@@ -10,4 +10,3 @@ SunnyDayMoves: ; 39134
db MORNING_SUN
db SYNTHESIS
db -1 ; end
-; 3913d
diff --git a/data/battle/ai/useful_moves.asm b/data/battle/ai/useful_moves.asm
index 3bab9e598..456bda2da 100644
--- a/data/battle/ai/useful_moves.asm
+++ b/data/battle/ai/useful_moves.asm
@@ -1,6 +1,6 @@
; AI_SMART knows these moves are usable all-around.
-UsefulMoves: ; 39301
+UsefulMoves:
db DOUBLE_EDGE
db SING
db FLAMETHROWER
@@ -21,4 +21,3 @@ UsefulMoves: ; 39301
db SOFTBOILED
db SUPER_FANG
db -1 ; end
-; 39315
diff --git a/data/battle/effect_command_pointers.asm b/data/battle/effect_command_pointers.asm
index f18e3c230..1b06eefe7 100644
--- a/data/battle/effect_command_pointers.asm
+++ b/data/battle/effect_command_pointers.asm
@@ -2,181 +2,180 @@
dw 0 ; padding
-BattleCommandPointers: ; 3fd28
+BattleCommandPointers:
; entries correspond to macros/scripts/battle_commands.asm
- dw BattleCommand_CheckTurn ; 34084
- dw BattleCommand_CheckObedience ; 343db
- dw BattleCommand_UsedMoveText ; 34541
- dw BattleCommand_DoTurn ; 34555
- dw BattleCommand_Critical ; 34631
- dw BattleCommand_DamageStats ; 352dc
- dw BattleCommand_Stab ; 346d2 - 07
- dw BattleCommand_DamageVariation ; 34cfd
- dw BattleCommand_CheckHit ; 34d32
- dw BattleCommand_LowerSub ; 34eee
- dw BattleCommand_MoveAnimNoSub ; 34f60
- dw BattleCommand_RaiseSub ; 35004
- dw BattleCommand_FailureText ; 35023
- dw BattleCommand_ApplyDamage ; 3505e
- dw BattleCommand_CriticalText ; 35175
- dw BattleCommand_SuperEffectiveText ; 351ad
- dw BattleCommand_CheckDestinyBond ; 351c0
- dw BattleCommand_BuildOpponentRage ; 35250
- dw BattleCommand_PoisonTarget ; 35eee
- dw BattleCommand_SleepTarget ; 35e5c
- dw BattleCommand_DrainTarget ; 35fff
- dw BattleCommand_EatDream ; 36008
- dw BattleCommand_BurnTarget ; 3608c
- dw BattleCommand_FreezeTarget ; 36102
- dw BattleCommand_ParalyzeTarget ; 36165
- dw BattleCommand_Selfdestruct ; 37380
- dw BattleCommand_MirrorMove ; 373c9
- dw BattleCommand_StatUp ; 361e4
- dw BattleCommand_StatDown ; 362e3
- dw BattleCommand_PayDay ; 3705c
- dw BattleCommand_Conversion ; 3707f
- dw BattleCommand_ResetStats ; 3710e
- dw BattleCommand_StoreEnergy ; 36671
- dw BattleCommand_UnleashEnergy ; 366e5
- dw BattleCommand_ForceSwitch ; 3680f
- dw BattleCommand_EndLoop ; 369b6
- dw BattleCommand_FlinchTarget ; 36aa0
- dw BattleCommand_OHKO ; 36af3
- dw BattleCommand_Recoil ; 36cb2
- dw BattleCommand_Mist ; 36c7e
- dw BattleCommand_FocusEnergy ; 36c98
- dw BattleCommand_Confuse ; 36d3b
- dw BattleCommand_ConfuseTarget ; 36d1d
- dw BattleCommand_Heal ; 3713e
- dw BattleCommand_Transform ; 371cd
- dw BattleCommand_Screen ; 372fc
- dw BattleCommand_Poison ; 35f2c
- dw BattleCommand_Paralyze ; 36dc7
- dw BattleCommand_Substitute ; 36e7c
- dw BattleCommand_RechargeNextTurn ; 36f0b
- dw BattleCommand_Mimic ; 36f46
- dw BattleCommand_Metronome ; 37418
- dw BattleCommand_LeechSeed ; 36f9d
- dw BattleCommand_Splash ; 36fe1
- dw BattleCommand_Disable ; 36fed
- dw BattleCommand_ClearText ; 37e85
- dw BattleCommand_Charge ; 36b4d
- dw BattleCommand_CheckCharge ; 36b3a
- dw BattleCommand_TrapTarget ; 36c2d
- dw BattleCommand3c ; 36c2c
- dw BattleCommand_Rampage ; 36751
- dw BattleCommand_CheckRampage ; 3671a
- dw BattleCommand_ConstantDamage ; 35726
- dw BattleCommand_Counter ; 35813
- dw BattleCommand_Encore ; 35864
- dw BattleCommand_PainSplit ; 35926
- dw BattleCommand_Snore ; 359d0
- dw BattleCommand_Conversion2 ; 359e6
- dw BattleCommand_LockOn ; 35a53
- dw BattleCommand_Sketch ; 35a74
- dw BattleCommand_DefrostOpponent ; 35b16
- dw BattleCommand_SleepTalk ; 35b33
- dw BattleCommand_DestinyBond ; 35bff
- dw BattleCommand_Spite ; 35c0f
- dw BattleCommand_FalseSwipe ; 35c94
- dw BattleCommand_HealBell ; 35cc9
- dw BattleCommand_HeldFlinch ; 36ac9
- dw BattleCommand_TripleKick ; 346b2
- dw BattleCommand_KickCounter ; 346cd
- dw BattleCommand_Thief ; 37492
- dw BattleCommand_ArenaTrap ; 37517
- dw BattleCommand_Nightmare ; 37536
- dw BattleCommand_Defrost ; 37563
- dw BattleCommand_Curse ; 37588
- dw BattleCommand_Protect ; 37618
- dw BattleCommand_Spikes ; 37683
- dw BattleCommand_Foresight ; 376a0
- dw BattleCommand_PerishSong ; 376c2
- dw BattleCommand_StartSandstorm ; 376f8
- dw BattleCommand_Endure ; 3766f
- dw BattleCommand_CheckCurl ; 37718
- dw BattleCommand_RolloutPower ; 37734
- dw BattleCommand5d ; 37791
- dw BattleCommand_FuryCutter ; 37792
- dw BattleCommand_Attract ; 377ce
- dw BattleCommand_HappinessPower ; 3784b
- dw BattleCommand_Present ; 37874
- dw BattleCommand_DamageCalc ; 35612 - 62
- dw BattleCommand_FrustrationPower ; 3790e
- dw BattleCommand_Safeguard ; 37939
- dw BattleCommand_CheckSafeguard ; 37972
- dw BattleCommand_GetMagnitude ; 37991
- dw BattleCommand_BatonPass ; 379c9
- dw BattleCommand_Pursuit ; 37b1d
- dw BattleCommand_ClearHazards ; 37b39
- dw BattleCommand_HealMorn ; 37b74
- dw BattleCommand_HealDay ; 37b78
- dw BattleCommand_HealNite ; 37b7c
- dw BattleCommand_HiddenPower ; 37be8
- dw BattleCommand_StartRain ; 37bf4
- dw BattleCommand_StartSun ; 37c07
- dw BattleCommand_AttackUp ; 361ac
- dw BattleCommand_DefenseUp ; 361b0
- dw BattleCommand_SpeedUp ; 361b4
- dw BattleCommand_SpecialAttackUp ; 361b8
- dw BattleCommand_SpecialDefenseUp ; 361bc
- dw BattleCommand_AccuracyUp ; 361c0
- dw BattleCommand_EvasionUp ; 361c4
- dw BattleCommand_AttackUp2 ; 361c8
- dw BattleCommand_DefenseUp2 ; 361cc
- dw BattleCommand_SpeedUp2 ; 361d0
- dw BattleCommand_SpecialAttackUp2 ; 361d4
- dw BattleCommand_SpecialDefenseUp2 ; 361d8
- dw BattleCommand_AccuracyUp2 ; 361dc
- dw BattleCommand_EvasionUp2 ; 361e0
- dw BattleCommand_AttackDown ; 362ad
- dw BattleCommand_DefenseDown ; 362b1
- dw BattleCommand_SpeedDown ; 362b5
- dw BattleCommand_SpecialAttackDown ; 362b9
- dw BattleCommand_SpecialDefenseDown ; 362bd
- dw BattleCommand_AccuracyDown ; 362c1
- dw BattleCommand_EvasionDown ; 362c5
- dw BattleCommand_AttackDown2 ; 362c9
- dw BattleCommand_DefenseDown2 ; 362cd
- dw BattleCommand_SpeedDown2 ; 362d1
- dw BattleCommand_SpecialAttackDown2 ; 362d5
- dw BattleCommand_SpecialDefenseDown2 ; 362d9
- dw BattleCommand_AccuracyDown2 ; 362dd
- dw BattleCommand_EvasionDown2 ; 362e1
- dw BattleCommand_StatUpMessage ; 363b8
- dw BattleCommand_StatDownMessage ; 363e9
- dw BattleCommand_StatUpFailText ; 3644c
- dw BattleCommand_StatDownFailText ; 3646a
- dw BattleCommand_EffectChance ; 34ecc
- dw BattleCommand_StatDownAnim ; 34fdb
- dw BattleCommand_StatUpAnim ; 34fd1
- dw BattleCommand_SwitchTurn ; 34ffd - 93
- dw BattleCommand_FakeOut ; 36a82
- dw BattleCommand_BellyDrum ; 37c1a
- dw BattleCommand_PsychUp ; 37c55
- dw BattleCommand_Rage ; 36f1d
- dw BattleCommand_DoubleFlyingDamage ; 36f25
- dw BattleCommand_DoubleUndergroundDamage ; 36f2f
- dw BattleCommand_MirrorCoat ; 37c95
- dw BattleCommand_CheckFutureSight ; 37d0d
- dw BattleCommand_FutureSight ; 37d34
- dw BattleCommand_DoubleMinimizeDamage ; 37ce6
- dw BattleCommand_SkipSunCharge ; 37d02
- dw BattleCommand_ThunderAccuracy ; 37d94
- dw BattleCommand_Teleport ; 36778
- dw BattleCommand_BeatUp ; 35461
- dw BattleCommand_RageDamage ; 3527b
- dw BattleCommand_ResetTypeMatchup ; 34833
- dw BattleCommand_AllStatsUp ; 36500
- dw BattleCommand_BideFailText ; 35165
- dw BattleCommand_RaiseSubNoAnim ; 365af
- dw BattleCommand_LowerSubNoAnim ; 365c3
- dw BattleCommand_BeatUpFailText ; 355b5
- dw BattleCommand_ClearMissDamage ; 355d5 - a9
- dw BattleCommand_MoveDelay ; 37e80
- dw BattleCommand_MoveAnim ; 34f57
- dw BattleCommand_TriStatusChance ; 3658f
- dw BattleCommand_SuperEffectiveLoopText ; 351a5
- dw BattleCommand_StartLoop ; 35197
- dw BattleCommand_Curl ; 365a7
-; 3fe86
+ dw BattleCommand_CheckTurn
+ dw BattleCommand_CheckObedience
+ dw BattleCommand_UsedMoveText
+ dw BattleCommand_DoTurn
+ dw BattleCommand_Critical
+ dw BattleCommand_DamageStats
+ dw BattleCommand_Stab
+ dw BattleCommand_DamageVariation
+ dw BattleCommand_CheckHit
+ dw BattleCommand_LowerSub
+ dw BattleCommand_MoveAnimNoSub
+ dw BattleCommand_RaiseSub
+ dw BattleCommand_FailureText
+ dw BattleCommand_ApplyDamage
+ dw BattleCommand_CriticalText
+ dw BattleCommand_SuperEffectiveText
+ dw BattleCommand_CheckDestinyBond
+ dw BattleCommand_BuildOpponentRage
+ dw BattleCommand_PoisonTarget
+ dw BattleCommand_SleepTarget
+ dw BattleCommand_DrainTarget
+ dw BattleCommand_EatDream
+ dw BattleCommand_BurnTarget
+ dw BattleCommand_FreezeTarget
+ dw BattleCommand_ParalyzeTarget
+ dw BattleCommand_Selfdestruct
+ dw BattleCommand_MirrorMove
+ dw BattleCommand_StatUp
+ dw BattleCommand_StatDown
+ dw BattleCommand_PayDay
+ dw BattleCommand_Conversion
+ dw BattleCommand_ResetStats
+ dw BattleCommand_StoreEnergy
+ dw BattleCommand_UnleashEnergy
+ dw BattleCommand_ForceSwitch
+ dw BattleCommand_EndLoop
+ dw BattleCommand_FlinchTarget
+ dw BattleCommand_OHKO
+ dw BattleCommand_Recoil
+ dw BattleCommand_Mist
+ dw BattleCommand_FocusEnergy
+ dw BattleCommand_Confuse
+ dw BattleCommand_ConfuseTarget
+ dw BattleCommand_Heal
+ dw BattleCommand_Transform
+ dw BattleCommand_Screen
+ dw BattleCommand_Poison
+ dw BattleCommand_Paralyze
+ dw BattleCommand_Substitute
+ dw BattleCommand_RechargeNextTurn
+ dw BattleCommand_Mimic
+ dw BattleCommand_Metronome
+ dw BattleCommand_LeechSeed
+ dw BattleCommand_Splash
+ dw BattleCommand_Disable
+ dw BattleCommand_ClearText
+ dw BattleCommand_Charge
+ dw BattleCommand_CheckCharge
+ dw BattleCommand_TrapTarget
+ dw BattleCommand3c
+ dw BattleCommand_Rampage
+ dw BattleCommand_CheckRampage
+ dw BattleCommand_ConstantDamage
+ dw BattleCommand_Counter
+ dw BattleCommand_Encore
+ dw BattleCommand_PainSplit
+ dw BattleCommand_Snore
+ dw BattleCommand_Conversion2
+ dw BattleCommand_LockOn
+ dw BattleCommand_Sketch
+ dw BattleCommand_DefrostOpponent
+ dw BattleCommand_SleepTalk
+ dw BattleCommand_DestinyBond
+ dw BattleCommand_Spite
+ dw BattleCommand_FalseSwipe
+ dw BattleCommand_HealBell
+ dw BattleCommand_HeldFlinch
+ dw BattleCommand_TripleKick
+ dw BattleCommand_KickCounter
+ dw BattleCommand_Thief
+ dw BattleCommand_ArenaTrap
+ dw BattleCommand_Nightmare
+ dw BattleCommand_Defrost
+ dw BattleCommand_Curse
+ dw BattleCommand_Protect
+ dw BattleCommand_Spikes
+ dw BattleCommand_Foresight
+ dw BattleCommand_PerishSong
+ dw BattleCommand_StartSandstorm
+ dw BattleCommand_Endure
+ dw BattleCommand_CheckCurl
+ dw BattleCommand_RolloutPower
+ dw BattleCommand5d
+ dw BattleCommand_FuryCutter
+ dw BattleCommand_Attract
+ dw BattleCommand_HappinessPower
+ dw BattleCommand_Present
+ dw BattleCommand_DamageCalc
+ dw BattleCommand_FrustrationPower
+ dw BattleCommand_Safeguard
+ dw BattleCommand_CheckSafeguard
+ dw BattleCommand_GetMagnitude
+ dw BattleCommand_BatonPass
+ dw BattleCommand_Pursuit
+ dw BattleCommand_ClearHazards
+ dw BattleCommand_HealMorn
+ dw BattleCommand_HealDay
+ dw BattleCommand_HealNite
+ dw BattleCommand_HiddenPower
+ dw BattleCommand_StartRain
+ dw BattleCommand_StartSun
+ dw BattleCommand_AttackUp
+ dw BattleCommand_DefenseUp
+ dw BattleCommand_SpeedUp
+ dw BattleCommand_SpecialAttackUp
+ dw BattleCommand_SpecialDefenseUp
+ dw BattleCommand_AccuracyUp
+ dw BattleCommand_EvasionUp
+ dw BattleCommand_AttackUp2
+ dw BattleCommand_DefenseUp2
+ dw BattleCommand_SpeedUp2
+ dw BattleCommand_SpecialAttackUp2
+ dw BattleCommand_SpecialDefenseUp2
+ dw BattleCommand_AccuracyUp2
+ dw BattleCommand_EvasionUp2
+ dw BattleCommand_AttackDown
+ dw BattleCommand_DefenseDown
+ dw BattleCommand_SpeedDown
+ dw BattleCommand_SpecialAttackDown
+ dw BattleCommand_SpecialDefenseDown
+ dw BattleCommand_AccuracyDown
+ dw BattleCommand_EvasionDown
+ dw BattleCommand_AttackDown2
+ dw BattleCommand_DefenseDown2
+ dw BattleCommand_SpeedDown2
+ dw BattleCommand_SpecialAttackDown2
+ dw BattleCommand_SpecialDefenseDown2
+ dw BattleCommand_AccuracyDown2
+ dw BattleCommand_EvasionDown2
+ dw BattleCommand_StatUpMessage
+ dw BattleCommand_StatDownMessage
+ dw BattleCommand_StatUpFailText
+ dw BattleCommand_StatDownFailText
+ dw BattleCommand_EffectChance
+ dw BattleCommand_StatDownAnim
+ dw BattleCommand_StatUpAnim
+ dw BattleCommand_SwitchTurn
+ dw BattleCommand_FakeOut
+ dw BattleCommand_BellyDrum
+ dw BattleCommand_PsychUp
+ dw BattleCommand_Rage
+ dw BattleCommand_DoubleFlyingDamage
+ dw BattleCommand_DoubleUndergroundDamage
+ dw BattleCommand_MirrorCoat
+ dw BattleCommand_CheckFutureSight
+ dw BattleCommand_FutureSight
+ dw BattleCommand_DoubleMinimizeDamage
+ dw BattleCommand_SkipSunCharge
+ dw BattleCommand_ThunderAccuracy
+ dw BattleCommand_Teleport
+ dw BattleCommand_BeatUp
+ dw BattleCommand_RageDamage
+ dw BattleCommand_ResetTypeMatchup
+ dw BattleCommand_AllStatsUp
+ dw BattleCommand_BideFailText
+ dw BattleCommand_RaiseSubNoAnim
+ dw BattleCommand_LowerSubNoAnim
+ dw BattleCommand_BeatUpFailText
+ dw BattleCommand_ClearMissDamage
+ dw BattleCommand_MoveDelay
+ dw BattleCommand_MoveAnim
+ dw BattleCommand_TriStatusChance
+ dw BattleCommand_SuperEffectiveLoopText
+ dw BattleCommand_StartLoop
+ dw BattleCommand_Curl
diff --git a/data/battle/held_consumables.asm b/data/battle/held_consumables.asm
index c1b28822c..bd47c1d83 100644
--- a/data/battle/held_consumables.asm
+++ b/data/battle/held_consumables.asm
@@ -1,6 +1,6 @@
; Held item effects that are consumed on use
-ConsumableEffects: ; 271de
+ConsumableEffects:
db HELD_BERRY
db HELD_2
db HELD_5
@@ -23,4 +23,3 @@ ConsumableEffects: ; 271de
db HELD_ESCAPE
db HELD_CRITICAL_UP
db -1
-; 271f4
diff --git a/data/battle/held_heal_status.asm b/data/battle/held_heal_status.asm
index b56335189..ac11b645b 100644
--- a/data/battle/held_heal_status.asm
+++ b/data/battle/held_heal_status.asm
@@ -1,6 +1,6 @@
; See also data/items/heal_status.asm
-HeldStatusHealingEffects: ; 3de44
+HeldStatusHealingEffects:
db HELD_HEAL_POISON, 1 << PSN
db HELD_HEAL_FREEZE, 1 << FRZ
db HELD_HEAL_BURN, 1 << BRN
@@ -8,4 +8,3 @@ HeldStatusHealingEffects: ; 3de44
db HELD_HEAL_PARALYZE, 1 << PAR
db HELD_HEAL_STATUS, ALL_STATUS
db -1 ; end
-; 3de51
diff --git a/data/battle/held_stat_up.asm b/data/battle/held_stat_up.asm
index a08aa1844..4f28c0d08 100644
--- a/data/battle/held_stat_up.asm
+++ b/data/battle/held_stat_up.asm
@@ -7,4 +7,3 @@ HeldStatUpItems:
dbw HELD_ACCURACY_UP, BattleCommand_AccuracyUp
dbw HELD_EVASION_UP, BattleCommand_EvasionUp
db -1 ; end
-; 3df12
diff --git a/data/battle/metronome_exception_moves.asm b/data/battle/metronome_exception_moves.asm
index e9cd7f860..a5aa44132 100644
--- a/data/battle/metronome_exception_moves.asm
+++ b/data/battle/metronome_exception_moves.asm
@@ -1,6 +1,6 @@
; Metronome cannot turn into these moves.
-MetronomeExcepts: ; 37454
+MetronomeExcepts:
db NO_MOVE
db METRONOME
db STRUGGLE
@@ -15,4 +15,3 @@ MetronomeExcepts: ; 37454
db SLEEP_TALK
db THIEF
db -1
-; 37462