diff options
| author | mid-kid <esteve.varela@gmail.com> | 2018-06-24 16:09:41 +0200 |
|---|---|---|
| committer | mid-kid <esteve.varela@gmail.com> | 2018-06-24 16:13:22 +0200 |
| commit | 1d9a68dbdd0132035f1fc7b7ea8f7fdc24741507 (patch) | |
| tree | 3af0a92f5f7dc10f32eed04d9daae52749fc33c2 /data/battle | |
| parent | 131875d3e37044ec995287af7c93decd86a0d659 (diff) | |
Remove all address comments
Diffstat (limited to 'data/battle')
| -rw-r--r-- | data/battle/ai/constant_damage_effects.asm | 3 | ||||
| -rw-r--r-- | data/battle/ai/encore_moves.asm | 3 | ||||
| -rw-r--r-- | data/battle/ai/rain_dance_moves.asm | 3 | ||||
| -rw-r--r-- | data/battle/ai/reckless_moves.asm | 3 | ||||
| -rw-r--r-- | data/battle/ai/residual_moves.asm | 1 | ||||
| -rw-r--r-- | data/battle/ai/risky_effects.asm | 3 | ||||
| -rw-r--r-- | data/battle/ai/stall_moves.asm | 3 | ||||
| -rw-r--r-- | data/battle/ai/status_only_effects.asm | 3 | ||||
| -rw-r--r-- | data/battle/ai/sunny_day_moves.asm | 3 | ||||
| -rw-r--r-- | data/battle/ai/useful_moves.asm | 3 | ||||
| -rw-r--r-- | data/battle/effect_command_pointers.asm | 353 | ||||
| -rw-r--r-- | data/battle/held_consumables.asm | 3 | ||||
| -rw-r--r-- | data/battle/held_heal_status.asm | 3 | ||||
| -rw-r--r-- | data/battle/held_stat_up.asm | 1 | ||||
| -rw-r--r-- | data/battle/metronome_exception_moves.asm | 3 |
15 files changed, 188 insertions, 203 deletions
diff --git a/data/battle/ai/constant_damage_effects.asm b/data/battle/ai/constant_damage_effects.asm index 0ce67c191..cd812d415 100644 --- a/data/battle/ai/constant_damage_effects.asm +++ b/data/battle/ai/constant_damage_effects.asm @@ -2,10 +2,9 @@ ; to calculate damage for these instead of ; BattleCommand_DamageCalc and BattleCommand_Stab. -ConstantDamageEffects: ; 39413 +ConstantDamageEffects: db EFFECT_SUPER_FANG db EFFECT_STATIC_DAMAGE db EFFECT_LEVEL_DAMAGE db EFFECT_PSYWAVE db -1 ; end -; 39418 diff --git a/data/battle/ai/encore_moves.asm b/data/battle/ai/encore_moves.asm index b18f2419d..03e028bd1 100644 --- a/data/battle/ai/encore_moves.asm +++ b/data/battle/ai/encore_moves.asm @@ -1,6 +1,6 @@ ; AI_SMART encourages these moves with Encore. -EncoreMoves: ; 38c85 +EncoreMoves: db SWORDS_DANCE db WHIRLWIND db LEER @@ -32,4 +32,3 @@ EncoreMoves: ; 38c85 db COTTON_SPORE db POWDER_SNOW db -1 ; end -; 38ca4 diff --git a/data/battle/ai/rain_dance_moves.asm b/data/battle/ai/rain_dance_moves.asm index 05cf68670..c00e0b60a 100644 --- a/data/battle/ai/rain_dance_moves.asm +++ b/data/battle/ai/rain_dance_moves.asm @@ -1,6 +1,6 @@ ; AI_SMART prefers these moves during rain. -RainDanceMoves: ; 390e7 +RainDanceMoves: db WATER_GUN db HYDRO_PUMP db SURF @@ -13,4 +13,3 @@ RainDanceMoves: ; 390e7 db OCTAZOOKA db WHIRLPOOL db -1 ; end -; 390f3 diff --git a/data/battle/ai/reckless_moves.asm b/data/battle/ai/reckless_moves.asm index 40bc070d8..67252979b 100644 --- a/data/battle/ai/reckless_moves.asm +++ b/data/battle/ai/reckless_moves.asm @@ -1,10 +1,9 @@ ; AI_AGGRESSIVE does not discourage these moves ; even if a stronger one is available. -RecklessMoves: ; 393e2 +RecklessMoves: db EFFECT_SELFDESTRUCT db EFFECT_RAMPAGE db EFFECT_MULTI_HIT db EFFECT_DOUBLE_HIT db -1 ; end -; 393e7 diff --git a/data/battle/ai/residual_moves.asm b/data/battle/ai/residual_moves.asm index 99407e238..c99ac0f5e 100644 --- a/data/battle/ai/residual_moves.asm +++ b/data/battle/ai/residual_moves.asm @@ -14,4 +14,3 @@ ResidualMoves: db SUBSTITUTE db SPIKES db -1 ; end -; 39453 diff --git a/data/battle/ai/risky_effects.asm b/data/battle/ai/risky_effects.asm index 2ca0bc655..529436c48 100644 --- a/data/battle/ai/risky_effects.asm +++ b/data/battle/ai/risky_effects.asm @@ -1,8 +1,7 @@ ; AI_RISKY will not use these effects at max HP ; even if they would KO the player. -RiskyEffects: ; 394ff +RiskyEffects: db EFFECT_SELFDESTRUCT db EFFECT_OHKO db -1 ; end -; 39502 diff --git a/data/battle/ai/stall_moves.asm b/data/battle/ai/stall_moves.asm index 5a017dadf..65838e0f0 100644 --- a/data/battle/ai/stall_moves.asm +++ b/data/battle/ai/stall_moves.asm @@ -1,7 +1,7 @@ ; AI_OPPORTUNIST discourages these moves ; when the player's HP is low. -StallMoves: ; 39348 +StallMoves: db SWORDS_DANCE db TAIL_WHIP db LEER @@ -35,4 +35,3 @@ StallMoves: ; 39348 db SUBSTITUTE db FLAME_WHEEL db -1 ; end -; 39369 diff --git a/data/battle/ai/status_only_effects.asm b/data/battle/ai/status_only_effects.asm index daeadb46c..8748d93b3 100644 --- a/data/battle/ai/status_only_effects.asm +++ b/data/battle/ai/status_only_effects.asm @@ -1,10 +1,9 @@ ; AI_BASIC discourages these effects if the player ; already has a status condition. -StatusOnlyEffects: ; 385db +StatusOnlyEffects: db EFFECT_SLEEP db EFFECT_TOXIC db EFFECT_POISON db EFFECT_PARALYZE db -1 ; end -; 385e0 diff --git a/data/battle/ai/sunny_day_moves.asm b/data/battle/ai/sunny_day_moves.asm index 0ec59bc9e..38d6a8ee7 100644 --- a/data/battle/ai/sunny_day_moves.asm +++ b/data/battle/ai/sunny_day_moves.asm @@ -1,6 +1,6 @@ ; AI_SMART prefers these moves during harsh sunlight. -SunnyDayMoves: ; 39134 +SunnyDayMoves: db FIRE_PUNCH db EMBER db FLAMETHROWER @@ -10,4 +10,3 @@ SunnyDayMoves: ; 39134 db MORNING_SUN db SYNTHESIS db -1 ; end -; 3913d diff --git a/data/battle/ai/useful_moves.asm b/data/battle/ai/useful_moves.asm index 3bab9e598..456bda2da 100644 --- a/data/battle/ai/useful_moves.asm +++ b/data/battle/ai/useful_moves.asm @@ -1,6 +1,6 @@ ; AI_SMART knows these moves are usable all-around. -UsefulMoves: ; 39301 +UsefulMoves: db DOUBLE_EDGE db SING db FLAMETHROWER @@ -21,4 +21,3 @@ UsefulMoves: ; 39301 db SOFTBOILED db SUPER_FANG db -1 ; end -; 39315 diff --git a/data/battle/effect_command_pointers.asm b/data/battle/effect_command_pointers.asm index f18e3c230..1b06eefe7 100644 --- a/data/battle/effect_command_pointers.asm +++ b/data/battle/effect_command_pointers.asm @@ -2,181 +2,180 @@ dw 0 ; padding -BattleCommandPointers: ; 3fd28 +BattleCommandPointers: ; entries correspond to macros/scripts/battle_commands.asm - dw BattleCommand_CheckTurn ; 34084 - dw BattleCommand_CheckObedience ; 343db - dw BattleCommand_UsedMoveText ; 34541 - dw BattleCommand_DoTurn ; 34555 - dw BattleCommand_Critical ; 34631 - dw BattleCommand_DamageStats ; 352dc - dw BattleCommand_Stab ; 346d2 - 07 - dw BattleCommand_DamageVariation ; 34cfd - dw BattleCommand_CheckHit ; 34d32 - dw BattleCommand_LowerSub ; 34eee - dw BattleCommand_MoveAnimNoSub ; 34f60 - dw BattleCommand_RaiseSub ; 35004 - dw BattleCommand_FailureText ; 35023 - dw BattleCommand_ApplyDamage ; 3505e - dw BattleCommand_CriticalText ; 35175 - dw BattleCommand_SuperEffectiveText ; 351ad - dw BattleCommand_CheckDestinyBond ; 351c0 - dw BattleCommand_BuildOpponentRage ; 35250 - dw BattleCommand_PoisonTarget ; 35eee - dw BattleCommand_SleepTarget ; 35e5c - dw BattleCommand_DrainTarget ; 35fff - dw BattleCommand_EatDream ; 36008 - dw BattleCommand_BurnTarget ; 3608c - dw BattleCommand_FreezeTarget ; 36102 - dw BattleCommand_ParalyzeTarget ; 36165 - dw BattleCommand_Selfdestruct ; 37380 - dw BattleCommand_MirrorMove ; 373c9 - dw BattleCommand_StatUp ; 361e4 - dw BattleCommand_StatDown ; 362e3 - dw BattleCommand_PayDay ; 3705c - dw BattleCommand_Conversion ; 3707f - dw BattleCommand_ResetStats ; 3710e - dw BattleCommand_StoreEnergy ; 36671 - dw BattleCommand_UnleashEnergy ; 366e5 - dw BattleCommand_ForceSwitch ; 3680f - dw BattleCommand_EndLoop ; 369b6 - dw BattleCommand_FlinchTarget ; 36aa0 - dw BattleCommand_OHKO ; 36af3 - dw BattleCommand_Recoil ; 36cb2 - dw BattleCommand_Mist ; 36c7e - dw BattleCommand_FocusEnergy ; 36c98 - dw BattleCommand_Confuse ; 36d3b - dw BattleCommand_ConfuseTarget ; 36d1d - dw BattleCommand_Heal ; 3713e - dw BattleCommand_Transform ; 371cd - dw BattleCommand_Screen ; 372fc - dw BattleCommand_Poison ; 35f2c - dw BattleCommand_Paralyze ; 36dc7 - dw BattleCommand_Substitute ; 36e7c - dw BattleCommand_RechargeNextTurn ; 36f0b - dw BattleCommand_Mimic ; 36f46 - dw BattleCommand_Metronome ; 37418 - dw BattleCommand_LeechSeed ; 36f9d - dw BattleCommand_Splash ; 36fe1 - dw BattleCommand_Disable ; 36fed - dw BattleCommand_ClearText ; 37e85 - dw BattleCommand_Charge ; 36b4d - dw BattleCommand_CheckCharge ; 36b3a - dw BattleCommand_TrapTarget ; 36c2d - dw BattleCommand3c ; 36c2c - dw BattleCommand_Rampage ; 36751 - dw BattleCommand_CheckRampage ; 3671a - dw BattleCommand_ConstantDamage ; 35726 - dw BattleCommand_Counter ; 35813 - dw BattleCommand_Encore ; 35864 - dw BattleCommand_PainSplit ; 35926 - dw BattleCommand_Snore ; 359d0 - dw BattleCommand_Conversion2 ; 359e6 - dw BattleCommand_LockOn ; 35a53 - dw BattleCommand_Sketch ; 35a74 - dw BattleCommand_DefrostOpponent ; 35b16 - dw BattleCommand_SleepTalk ; 35b33 - dw BattleCommand_DestinyBond ; 35bff - dw BattleCommand_Spite ; 35c0f - dw BattleCommand_FalseSwipe ; 35c94 - dw BattleCommand_HealBell ; 35cc9 - dw BattleCommand_HeldFlinch ; 36ac9 - dw BattleCommand_TripleKick ; 346b2 - dw BattleCommand_KickCounter ; 346cd - dw BattleCommand_Thief ; 37492 - dw BattleCommand_ArenaTrap ; 37517 - dw BattleCommand_Nightmare ; 37536 - dw BattleCommand_Defrost ; 37563 - dw BattleCommand_Curse ; 37588 - dw BattleCommand_Protect ; 37618 - dw BattleCommand_Spikes ; 37683 - dw BattleCommand_Foresight ; 376a0 - dw BattleCommand_PerishSong ; 376c2 - dw BattleCommand_StartSandstorm ; 376f8 - dw BattleCommand_Endure ; 3766f - dw BattleCommand_CheckCurl ; 37718 - dw BattleCommand_RolloutPower ; 37734 - dw BattleCommand5d ; 37791 - dw BattleCommand_FuryCutter ; 37792 - dw BattleCommand_Attract ; 377ce - dw BattleCommand_HappinessPower ; 3784b - dw BattleCommand_Present ; 37874 - dw BattleCommand_DamageCalc ; 35612 - 62 - dw BattleCommand_FrustrationPower ; 3790e - dw BattleCommand_Safeguard ; 37939 - dw BattleCommand_CheckSafeguard ; 37972 - dw BattleCommand_GetMagnitude ; 37991 - dw BattleCommand_BatonPass ; 379c9 - dw BattleCommand_Pursuit ; 37b1d - dw BattleCommand_ClearHazards ; 37b39 - dw BattleCommand_HealMorn ; 37b74 - dw BattleCommand_HealDay ; 37b78 - dw BattleCommand_HealNite ; 37b7c - dw BattleCommand_HiddenPower ; 37be8 - dw BattleCommand_StartRain ; 37bf4 - dw BattleCommand_StartSun ; 37c07 - dw BattleCommand_AttackUp ; 361ac - dw BattleCommand_DefenseUp ; 361b0 - dw BattleCommand_SpeedUp ; 361b4 - dw BattleCommand_SpecialAttackUp ; 361b8 - dw BattleCommand_SpecialDefenseUp ; 361bc - dw BattleCommand_AccuracyUp ; 361c0 - dw BattleCommand_EvasionUp ; 361c4 - dw BattleCommand_AttackUp2 ; 361c8 - dw BattleCommand_DefenseUp2 ; 361cc - dw BattleCommand_SpeedUp2 ; 361d0 - dw BattleCommand_SpecialAttackUp2 ; 361d4 - dw BattleCommand_SpecialDefenseUp2 ; 361d8 - dw BattleCommand_AccuracyUp2 ; 361dc - dw BattleCommand_EvasionUp2 ; 361e0 - dw BattleCommand_AttackDown ; 362ad - dw BattleCommand_DefenseDown ; 362b1 - dw BattleCommand_SpeedDown ; 362b5 - dw BattleCommand_SpecialAttackDown ; 362b9 - dw BattleCommand_SpecialDefenseDown ; 362bd - dw BattleCommand_AccuracyDown ; 362c1 - dw BattleCommand_EvasionDown ; 362c5 - dw BattleCommand_AttackDown2 ; 362c9 - dw BattleCommand_DefenseDown2 ; 362cd - dw BattleCommand_SpeedDown2 ; 362d1 - dw BattleCommand_SpecialAttackDown2 ; 362d5 - dw BattleCommand_SpecialDefenseDown2 ; 362d9 - dw BattleCommand_AccuracyDown2 ; 362dd - dw BattleCommand_EvasionDown2 ; 362e1 - dw BattleCommand_StatUpMessage ; 363b8 - dw BattleCommand_StatDownMessage ; 363e9 - dw BattleCommand_StatUpFailText ; 3644c - dw BattleCommand_StatDownFailText ; 3646a - dw BattleCommand_EffectChance ; 34ecc - dw BattleCommand_StatDownAnim ; 34fdb - dw BattleCommand_StatUpAnim ; 34fd1 - dw BattleCommand_SwitchTurn ; 34ffd - 93 - dw BattleCommand_FakeOut ; 36a82 - dw BattleCommand_BellyDrum ; 37c1a - dw BattleCommand_PsychUp ; 37c55 - dw BattleCommand_Rage ; 36f1d - dw BattleCommand_DoubleFlyingDamage ; 36f25 - dw BattleCommand_DoubleUndergroundDamage ; 36f2f - dw BattleCommand_MirrorCoat ; 37c95 - dw BattleCommand_CheckFutureSight ; 37d0d - dw BattleCommand_FutureSight ; 37d34 - dw BattleCommand_DoubleMinimizeDamage ; 37ce6 - dw BattleCommand_SkipSunCharge ; 37d02 - dw BattleCommand_ThunderAccuracy ; 37d94 - dw BattleCommand_Teleport ; 36778 - dw BattleCommand_BeatUp ; 35461 - dw BattleCommand_RageDamage ; 3527b - dw BattleCommand_ResetTypeMatchup ; 34833 - dw BattleCommand_AllStatsUp ; 36500 - dw BattleCommand_BideFailText ; 35165 - dw BattleCommand_RaiseSubNoAnim ; 365af - dw BattleCommand_LowerSubNoAnim ; 365c3 - dw BattleCommand_BeatUpFailText ; 355b5 - dw BattleCommand_ClearMissDamage ; 355d5 - a9 - dw BattleCommand_MoveDelay ; 37e80 - dw BattleCommand_MoveAnim ; 34f57 - dw BattleCommand_TriStatusChance ; 3658f - dw BattleCommand_SuperEffectiveLoopText ; 351a5 - dw BattleCommand_StartLoop ; 35197 - dw BattleCommand_Curl ; 365a7 -; 3fe86 + dw BattleCommand_CheckTurn + dw BattleCommand_CheckObedience + dw BattleCommand_UsedMoveText + dw BattleCommand_DoTurn + dw BattleCommand_Critical + dw BattleCommand_DamageStats + dw BattleCommand_Stab + dw BattleCommand_DamageVariation + dw BattleCommand_CheckHit + dw BattleCommand_LowerSub + dw BattleCommand_MoveAnimNoSub + dw BattleCommand_RaiseSub + dw BattleCommand_FailureText + dw BattleCommand_ApplyDamage + dw BattleCommand_CriticalText + dw BattleCommand_SuperEffectiveText + dw BattleCommand_CheckDestinyBond + dw BattleCommand_BuildOpponentRage + dw BattleCommand_PoisonTarget + dw BattleCommand_SleepTarget + dw BattleCommand_DrainTarget + dw BattleCommand_EatDream + dw BattleCommand_BurnTarget + dw BattleCommand_FreezeTarget + dw BattleCommand_ParalyzeTarget + dw BattleCommand_Selfdestruct + dw BattleCommand_MirrorMove + dw BattleCommand_StatUp + dw BattleCommand_StatDown + dw BattleCommand_PayDay + dw BattleCommand_Conversion + dw BattleCommand_ResetStats + dw BattleCommand_StoreEnergy + dw BattleCommand_UnleashEnergy + dw BattleCommand_ForceSwitch + dw BattleCommand_EndLoop + dw BattleCommand_FlinchTarget + dw BattleCommand_OHKO + dw BattleCommand_Recoil + dw BattleCommand_Mist + dw BattleCommand_FocusEnergy + dw BattleCommand_Confuse + dw BattleCommand_ConfuseTarget + dw BattleCommand_Heal + dw BattleCommand_Transform + dw BattleCommand_Screen + dw BattleCommand_Poison + dw BattleCommand_Paralyze + dw BattleCommand_Substitute + dw BattleCommand_RechargeNextTurn + dw BattleCommand_Mimic + dw BattleCommand_Metronome + dw BattleCommand_LeechSeed + dw BattleCommand_Splash + dw BattleCommand_Disable + dw BattleCommand_ClearText + dw BattleCommand_Charge + dw BattleCommand_CheckCharge + dw BattleCommand_TrapTarget + dw BattleCommand3c + dw BattleCommand_Rampage + dw BattleCommand_CheckRampage + dw BattleCommand_ConstantDamage + dw BattleCommand_Counter + dw BattleCommand_Encore + dw BattleCommand_PainSplit + dw BattleCommand_Snore + dw BattleCommand_Conversion2 + dw BattleCommand_LockOn + dw BattleCommand_Sketch + dw BattleCommand_DefrostOpponent + dw BattleCommand_SleepTalk + dw BattleCommand_DestinyBond + dw BattleCommand_Spite + dw BattleCommand_FalseSwipe + dw BattleCommand_HealBell + dw BattleCommand_HeldFlinch + dw BattleCommand_TripleKick + dw BattleCommand_KickCounter + dw BattleCommand_Thief + dw BattleCommand_ArenaTrap + dw BattleCommand_Nightmare + dw BattleCommand_Defrost + dw BattleCommand_Curse + dw BattleCommand_Protect + dw BattleCommand_Spikes + dw BattleCommand_Foresight + dw BattleCommand_PerishSong + dw BattleCommand_StartSandstorm + dw BattleCommand_Endure + dw BattleCommand_CheckCurl + dw BattleCommand_RolloutPower + dw BattleCommand5d + dw BattleCommand_FuryCutter + dw BattleCommand_Attract + dw BattleCommand_HappinessPower + dw BattleCommand_Present + dw BattleCommand_DamageCalc + dw BattleCommand_FrustrationPower + dw BattleCommand_Safeguard + dw BattleCommand_CheckSafeguard + dw BattleCommand_GetMagnitude + dw BattleCommand_BatonPass + dw BattleCommand_Pursuit + dw BattleCommand_ClearHazards + dw BattleCommand_HealMorn + dw BattleCommand_HealDay + dw BattleCommand_HealNite + dw BattleCommand_HiddenPower + dw BattleCommand_StartRain + dw BattleCommand_StartSun + dw BattleCommand_AttackUp + dw BattleCommand_DefenseUp + dw BattleCommand_SpeedUp + dw BattleCommand_SpecialAttackUp + dw BattleCommand_SpecialDefenseUp + dw BattleCommand_AccuracyUp + dw BattleCommand_EvasionUp + dw BattleCommand_AttackUp2 + dw BattleCommand_DefenseUp2 + dw BattleCommand_SpeedUp2 + dw BattleCommand_SpecialAttackUp2 + dw BattleCommand_SpecialDefenseUp2 + dw BattleCommand_AccuracyUp2 + dw BattleCommand_EvasionUp2 + dw BattleCommand_AttackDown + dw BattleCommand_DefenseDown + dw BattleCommand_SpeedDown + dw BattleCommand_SpecialAttackDown + dw BattleCommand_SpecialDefenseDown + dw BattleCommand_AccuracyDown + dw BattleCommand_EvasionDown + dw BattleCommand_AttackDown2 + dw BattleCommand_DefenseDown2 + dw BattleCommand_SpeedDown2 + dw BattleCommand_SpecialAttackDown2 + dw BattleCommand_SpecialDefenseDown2 + dw BattleCommand_AccuracyDown2 + dw BattleCommand_EvasionDown2 + dw BattleCommand_StatUpMessage + dw BattleCommand_StatDownMessage + dw BattleCommand_StatUpFailText + dw BattleCommand_StatDownFailText + dw BattleCommand_EffectChance + dw BattleCommand_StatDownAnim + dw BattleCommand_StatUpAnim + dw BattleCommand_SwitchTurn + dw BattleCommand_FakeOut + dw BattleCommand_BellyDrum + dw BattleCommand_PsychUp + dw BattleCommand_Rage + dw BattleCommand_DoubleFlyingDamage + dw BattleCommand_DoubleUndergroundDamage + dw BattleCommand_MirrorCoat + dw BattleCommand_CheckFutureSight + dw BattleCommand_FutureSight + dw BattleCommand_DoubleMinimizeDamage + dw BattleCommand_SkipSunCharge + dw BattleCommand_ThunderAccuracy + dw BattleCommand_Teleport + dw BattleCommand_BeatUp + dw BattleCommand_RageDamage + dw BattleCommand_ResetTypeMatchup + dw BattleCommand_AllStatsUp + dw BattleCommand_BideFailText + dw BattleCommand_RaiseSubNoAnim + dw BattleCommand_LowerSubNoAnim + dw BattleCommand_BeatUpFailText + dw BattleCommand_ClearMissDamage + dw BattleCommand_MoveDelay + dw BattleCommand_MoveAnim + dw BattleCommand_TriStatusChance + dw BattleCommand_SuperEffectiveLoopText + dw BattleCommand_StartLoop + dw BattleCommand_Curl diff --git a/data/battle/held_consumables.asm b/data/battle/held_consumables.asm index c1b28822c..bd47c1d83 100644 --- a/data/battle/held_consumables.asm +++ b/data/battle/held_consumables.asm @@ -1,6 +1,6 @@ ; Held item effects that are consumed on use -ConsumableEffects: ; 271de +ConsumableEffects: db HELD_BERRY db HELD_2 db HELD_5 @@ -23,4 +23,3 @@ ConsumableEffects: ; 271de db HELD_ESCAPE db HELD_CRITICAL_UP db -1 -; 271f4 diff --git a/data/battle/held_heal_status.asm b/data/battle/held_heal_status.asm index b56335189..ac11b645b 100644 --- a/data/battle/held_heal_status.asm +++ b/data/battle/held_heal_status.asm @@ -1,6 +1,6 @@ ; See also data/items/heal_status.asm -HeldStatusHealingEffects: ; 3de44 +HeldStatusHealingEffects: db HELD_HEAL_POISON, 1 << PSN db HELD_HEAL_FREEZE, 1 << FRZ db HELD_HEAL_BURN, 1 << BRN @@ -8,4 +8,3 @@ HeldStatusHealingEffects: ; 3de44 db HELD_HEAL_PARALYZE, 1 << PAR db HELD_HEAL_STATUS, ALL_STATUS db -1 ; end -; 3de51 diff --git a/data/battle/held_stat_up.asm b/data/battle/held_stat_up.asm index a08aa1844..4f28c0d08 100644 --- a/data/battle/held_stat_up.asm +++ b/data/battle/held_stat_up.asm @@ -7,4 +7,3 @@ HeldStatUpItems: dbw HELD_ACCURACY_UP, BattleCommand_AccuracyUp dbw HELD_EVASION_UP, BattleCommand_EvasionUp db -1 ; end -; 3df12 diff --git a/data/battle/metronome_exception_moves.asm b/data/battle/metronome_exception_moves.asm index e9cd7f860..a5aa44132 100644 --- a/data/battle/metronome_exception_moves.asm +++ b/data/battle/metronome_exception_moves.asm @@ -1,6 +1,6 @@ ; Metronome cannot turn into these moves. -MetronomeExcepts: ; 37454 +MetronomeExcepts: db NO_MOVE db METRONOME db STRUGGLE @@ -15,4 +15,3 @@ MetronomeExcepts: ; 37454 db SLEEP_TALK db THIEF db -1 -; 37462 |
