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authorRemy Oukaour <remy.oukaour@gmail.com>2017-12-26 18:45:04 -0500
committerRemy Oukaour <remy.oukaour@gmail.com>2017-12-26 18:45:04 -0500
commit35a3a19fda87d95e829aa99bf1b6cf18a839c1a6 (patch)
tree7dd8a2dc82721b02b336740219fd3fb5f72274a8 /data/sprite_anims/sequences.asm
parentb5417fafec7dd37cb4be391f3bd3d4541a2a381e (diff)
Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
Diffstat (limited to 'data/sprite_anims/sequences.asm')
-rw-r--r--data/sprite_anims/sequences.asm49
1 files changed, 49 insertions, 0 deletions
diff --git a/data/sprite_anims/sequences.asm b/data/sprite_anims/sequences.asm
new file mode 100644
index 000000000..70544a60a
--- /dev/null
+++ b/data/sprite_anims/sequences.asm
@@ -0,0 +1,49 @@
+SpriteAnimSeqData: ; 8d1c4
+; entries correspond to SPRITE_ANIM_INDEX_* constants
+ ; frameset sequence, tile
+ db SPRITE_ANIM_FRAMESET_PARTY_MON, SPRITE_ANIM_SEQ_PARTY_MON, $00 ; SPRITE_ANIM_INDEX_PARTY_MON
+ db SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL, SPRITE_ANIM_SEQ_GS_TITLE_TRAIL, $00 ; SPRITE_ANIM_INDEX_GS_TITLE_TRAIL
+ db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR, $05 ; SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR
+ db SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO, SPRITE_ANIM_SEQ_GAMEFREAK_LOGO, $00 ; SPRITE_ANIM_INDEX_GAMEFREAK_LOGO
+ db SPRITE_ANIM_FRAMESET_GS_INTRO_STAR, SPRITE_ANIM_SEQ_GS_INTRO_STAR, $06 ; SPRITE_ANIM_INDEX_GS_INTRO_STAR
+ db SPRITE_ANIM_FRAMESET_GS_INTRO_SPARKLE, SPRITE_ANIM_SEQ_GS_INTRO_SPARKLE, $06 ; SPRITE_ANIM_INDEX_GS_INTRO_SPARKLE
+ db SPRITE_ANIM_FRAMESET_SLOTS_GOLEM, SPRITE_ANIM_SEQ_SLOTS_GOLEM, $07 ; SPRITE_ANIM_INDEX_SLOTS_GOLEM
+ db SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY, SPRITE_ANIM_SEQ_SLOTS_CHANSEY, $07 ; SPRITE_ANIM_INDEX_SLOTS_CHANSEY
+ db SPRITE_ANIM_FRAMESET_SLOTS_EGG, SPRITE_ANIM_SEQ_SLOTS_EGG, $07 ; SPRITE_ANIM_INDEX_SLOTS_EGG
+ db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_MAIL_CURSOR, $05 ; SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR
+ db SPRITE_ANIM_FRAMESET_RED_WALK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_RED_WALK
+ db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_FOR_UNUSED_CURSOR, $08 ; SPRITE_ANIM_INDEX_UNUSED_CURSOR
+ db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR, $08 ; SPRITE_ANIM_INDEX_DUMMY_GAME
+ db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_POKEGEAR_ARROW, $08 ; SPRITE_ANIM_INDEX_POKEGEAR_ARROW
+ db SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL, SPRITE_ANIM_SEQ_TRADE_POKE_BALL, $00 ; SPRITE_ANIM_INDEX_TRADE_POKE_BALL
+ db SPRITE_ANIM_FRAMESET_TRADE_POOF, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_TRADE_POOF
+ db SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE, SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE, $00 ; SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE
+ db SPRITE_ANIM_FRAMESET_TRADEMON_ICON, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 ; SPRITE_ANIM_INDEX_TRADEMON_ICON
+ db SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 ; SPRITE_ANIM_INDEX_TRADEMON_BUBBLE
+ db SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 ; SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT
+ db SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB, SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB, $00 ; SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB
+ db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED
+ db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_CUT_LEAVES, $00 ; SPRITE_ANIM_INDEX_LEAF
+ db SPRITE_ANIM_FRAMESET_CUT_TREE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_CUT_TREE
+ db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_FLY_LEAF, $00 ; SPRITE_ANIM_INDEX_FLY_LEAF
+ db SPRITE_ANIM_FRAMESET_EGG_CRACK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_EGG_CRACK
+ db SPRITE_ANIM_FRAMESET_24, SPRITE_ANIM_SEQ_19, $00 ; SPRITE_ANIM_INDEX_1A
+ db SPRITE_ANIM_FRAMESET_HEADBUTT, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_HEADBUTT
+ db SPRITE_ANIM_FRAMESET_EGG_HATCH, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 ; SPRITE_ANIM_INDEX_EGG_HATCH
+ db SPRITE_ANIM_FRAMESET_26, SPRITE_ANIM_SEQ_1A, $00 ; SPRITE_ANIM_INDEX_1D
+ db SPRITE_ANIM_FRAMESET_BLUE_WALK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_BLUE_WALK
+ db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE
+ db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL
+ db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL
+ db SPRITE_ANIM_FRAMESET_FOR_MOBILE_22, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_22
+ db SPRITE_ANIM_FRAMESET_FOR_MOBILE_23, SPRITE_ANIM_SEQ_FOR_MOBILE_23, $00 ; SPRITE_ANIM_INDEX_MOBILE_23
+ db SPRITE_ANIM_FRAMESET_FOR_MOBILE_24, SPRITE_ANIM_SEQ_FOR_MOBILE_24, $00 ; SPRITE_ANIM_INDEX_MOBILE_24
+ db SPRITE_ANIM_FRAMESET_FOR_MOBILE_25, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_25
+ db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE, SPRITE_ANIM_SEQ_INTRO_SUICUNE, $00 ; SPRITE_ANIM_INDEX_INTRO_SUICUNE
+ db SPRITE_ANIM_FRAMESET_INTRO_PICHU, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00 ; SPRITE_ANIM_INDEX_INTRO_PICHU
+ db SPRITE_ANIM_FRAMESET_INTRO_WOOPER, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00 ; SPRITE_ANIM_INDEX_INTRO_WOOPER
+ db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1, SPRITE_ANIM_SEQ_INTRO_UNOWN, $00 ; SPRITE_ANIM_INDEX_INTRO_UNOWN
+ db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F, SPRITE_ANIM_SEQ_INTRO_UNOWN_F, $00 ; SPRITE_ANIM_INDEX_INTRO_UNOWN_F
+ db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY, SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY, $00 ; SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY
+ db SPRITE_ANIM_FRAMESET_CELEBI_LEFT, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_CELEBI
+; 8d24b