summaryrefslogtreecommitdiff
path: root/data/sprite_anims
diff options
context:
space:
mode:
authormid-kid <esteve.varela@gmail.com>2019-02-15 02:54:35 +0100
committermid-kid <esteve.varela@gmail.com>2019-02-15 02:54:35 +0100
commit469c51d08637dc9951e4068ecb3700a363294b54 (patch)
tree96af2af998e3c149d1cbaedb9abd2937f8f30a4e /data/sprite_anims
parentd9d688df4e4cdce07991856b13e9cf579de45bd4 (diff)
dorepeat -> dowait for oam animations
Having the pic animation macros be the same as the oam animation macros isn't really turning out so well... I wonder if we should split them up eventually.
Diffstat (limited to 'data/sprite_anims')
-rw-r--r--data/sprite_anims/framesets.asm14
1 files changed, 7 insertions, 7 deletions
diff --git a/data/sprite_anims/framesets.asm b/data/sprite_anims/framesets.asm
index 666f2b2e2..549b4b637 100644
--- a/data/sprite_anims/framesets.asm
+++ b/data/sprite_anims/framesets.asm
@@ -129,12 +129,12 @@ SpriteAnimFrameData:
.Frameset_TextEntryCursor:
frame SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR, 1
- dorepeat 1
+ dowait 1
dorestart
.Frameset_TextEntryCursorBig:
frame SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR_BIG, 1
- dorepeat 1
+ dowait 1
dorestart
.Frameset_GameFreakLogo:
@@ -285,11 +285,11 @@ SpriteAnimFrameData:
; unused
frame SPRITE_ANIM_OAMSET_UNUSED_4E, 3
- dorepeat 3
+ dowait 3
dorestart
.Frameset_Unused1C:
- dorepeat 32
+ dowait 32
endanim
.Frameset_Leaf:
@@ -299,9 +299,9 @@ SpriteAnimFrameData:
.Frameset_CutTree:
frame SPRITE_ANIM_OAMSET_TREE_1, 2
frame SPRITE_ANIM_OAMSET_CUT_TREE_2, 16
- dorepeat 1
+ dowait 1
frame SPRITE_ANIM_OAMSET_CUT_TREE_3, 1
- dorepeat 1
+ dowait 1
frame SPRITE_ANIM_OAMSET_CUT_TREE_4, 1
delanim
@@ -483,7 +483,7 @@ SpriteAnimFrameData:
endanim
.Frameset_IntroUnownF:
- dorepeat 0
+ dowait 0
endanim
.Frameset_CelebiLeft: