diff options
| author | Rangi <remy.oukaour+rangi42@gmail.com> | 2021-05-30 15:51:49 -0400 |
|---|---|---|
| committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2021-05-30 15:51:49 -0400 |
| commit | ed0a0f71591dd802d6491d57a52040a360cfb406 (patch) | |
| tree | 451a66459fbf02d396ace8e7d88169b3dc59b491 /data/sprite_anims | |
| parent | b1dbadbdd397cb8c9e85fa48d9184949c921a8f3 (diff) | |
Move the dbbw, dbww, and dbwww macros to legacy
Diffstat (limited to 'data/sprite_anims')
| -rw-r--r-- | data/sprite_anims/unused_gfx.asm | 26 |
1 files changed, 17 insertions, 9 deletions
diff --git a/data/sprite_anims/unused_gfx.asm b/data/sprite_anims/unused_gfx.asm index 27925ff71..410d04fe1 100644 --- a/data/sprite_anims/unused_gfx.asm +++ b/data/sprite_anims/unused_gfx.asm @@ -1,15 +1,23 @@ +sprite_anim_obj_gfx: MACRO +; # tiles, gfx pointer + db \1 + dbw \2, \3 +ENDM + UnusedSpriteAnimGFX: ; entries correspond to SPRITE_ANIM_DICT_* constants + table_width 4, UnusedSpriteAnimGFX ; # tiles, gfx bank, gfx pointer ; (all pointers were dummied out to .DeletedGFX) - dbbw 128, $01, .DeletedGFX ; SPRITE_ANIM_DICT_DEFAULT - dbbw 128, $01, .DeletedGFX ; unused - dbbw 128, $01, .DeletedGFX ; unused - dbbw 128, $01, .DeletedGFX ; unused - dbbw 16, $37, .DeletedGFX ; unused - dbbw 16, $11, .DeletedGFX ; SPRITE_ANIM_DICT_TEXT_CURSOR - dbbw 16, $39, .DeletedGFX ; SPRITE_ANIM_DICT_GS_SPLASH (the bank includes engine/movie/splash.asm) - dbbw 16, $24, .DeletedGFX ; SPRITE_ANIM_DICT_SLOTS (the bank includes engine/games/slot_machine.asm) - dbbw 16, $21, .DeletedGFX ; SPRITE_ANIM_DICT_ARROW_CURSOR + sprite_anim_obj_gfx 128, $01, .DeletedGFX ; SPRITE_ANIM_DICT_DEFAULT + sprite_anim_obj_gfx 128, $01, .DeletedGFX ; unused + sprite_anim_obj_gfx 128, $01, .DeletedGFX ; unused + sprite_anim_obj_gfx 128, $01, .DeletedGFX ; unused + sprite_anim_obj_gfx 16, $37, .DeletedGFX ; unused + sprite_anim_obj_gfx 16, $11, .DeletedGFX ; SPRITE_ANIM_DICT_TEXT_CURSOR + sprite_anim_obj_gfx 16, $39, .DeletedGFX ; SPRITE_ANIM_DICT_GS_SPLASH (the bank includes engine/movie/splash.asm) + sprite_anim_obj_gfx 16, $24, .DeletedGFX ; SPRITE_ANIM_DICT_SLOTS (the bank includes engine/games/slot_machine.asm) + sprite_anim_obj_gfx 16, $21, .DeletedGFX ; SPRITE_ANIM_DICT_ARROW_CURSOR + assert_table_length NUM_SPRITE_ANIM_GFX .DeletedGFX |
