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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2018-01-22 16:23:34 -0500 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2018-01-22 16:23:34 -0500 |
commit | cb5e3378de0582217cdb308d33cee7afb4d7cb89 (patch) | |
tree | da5c9f5da1d93265727b85ee3cb328d4a8f5e78b /data/types/type_matchups.asm | |
parent | efe6981a0db99aa2deeb7fbea5a51c9e40dd4138 (diff) |
Move type data to data/types/
Diffstat (limited to 'data/types/type_matchups.asm')
-rw-r--r-- | data/types/type_matchups.asm | 119 |
1 files changed, 119 insertions, 0 deletions
diff --git a/data/types/type_matchups.asm b/data/types/type_matchups.asm new file mode 100644 index 000000000..90e38ae2c --- /dev/null +++ b/data/types/type_matchups.asm @@ -0,0 +1,119 @@ +TypeMatchups: ; 34bb1 + ; attacker, defender, *= + db NORMAL, ROCK, NOT_VERY_EFFECTIVE + db NORMAL, STEEL, NOT_VERY_EFFECTIVE + db FIRE, FIRE, NOT_VERY_EFFECTIVE + db FIRE, WATER, NOT_VERY_EFFECTIVE + db FIRE, GRASS, SUPER_EFFECTIVE + db FIRE, ICE, SUPER_EFFECTIVE + db FIRE, BUG, SUPER_EFFECTIVE + db FIRE, ROCK, NOT_VERY_EFFECTIVE + db FIRE, DRAGON, NOT_VERY_EFFECTIVE + db FIRE, STEEL, SUPER_EFFECTIVE + db WATER, FIRE, SUPER_EFFECTIVE + db WATER, WATER, NOT_VERY_EFFECTIVE + db WATER, GRASS, NOT_VERY_EFFECTIVE + db WATER, GROUND, SUPER_EFFECTIVE + db WATER, ROCK, SUPER_EFFECTIVE + db WATER, DRAGON, NOT_VERY_EFFECTIVE + db ELECTRIC, WATER, SUPER_EFFECTIVE + db ELECTRIC, ELECTRIC, NOT_VERY_EFFECTIVE + db ELECTRIC, GRASS, NOT_VERY_EFFECTIVE + db ELECTRIC, GROUND, NO_EFFECT + db ELECTRIC, FLYING, SUPER_EFFECTIVE + db ELECTRIC, DRAGON, NOT_VERY_EFFECTIVE + db GRASS, FIRE, NOT_VERY_EFFECTIVE + db GRASS, WATER, SUPER_EFFECTIVE + db GRASS, GRASS, NOT_VERY_EFFECTIVE + db GRASS, POISON, NOT_VERY_EFFECTIVE + db GRASS, GROUND, SUPER_EFFECTIVE + db GRASS, FLYING, NOT_VERY_EFFECTIVE + db GRASS, BUG, NOT_VERY_EFFECTIVE + db GRASS, ROCK, SUPER_EFFECTIVE + db GRASS, DRAGON, NOT_VERY_EFFECTIVE + db GRASS, STEEL, NOT_VERY_EFFECTIVE + db ICE, WATER, NOT_VERY_EFFECTIVE + db ICE, GRASS, SUPER_EFFECTIVE + db ICE, ICE, NOT_VERY_EFFECTIVE + db ICE, GROUND, SUPER_EFFECTIVE + db ICE, FLYING, SUPER_EFFECTIVE + db ICE, DRAGON, SUPER_EFFECTIVE + db ICE, STEEL, NOT_VERY_EFFECTIVE + db ICE, FIRE, NOT_VERY_EFFECTIVE + db FIGHTING, NORMAL, SUPER_EFFECTIVE + db FIGHTING, ICE, SUPER_EFFECTIVE + db FIGHTING, POISON, NOT_VERY_EFFECTIVE + db FIGHTING, FLYING, NOT_VERY_EFFECTIVE + db FIGHTING, PSYCHIC, NOT_VERY_EFFECTIVE + db FIGHTING, BUG, NOT_VERY_EFFECTIVE + db FIGHTING, ROCK, SUPER_EFFECTIVE + db FIGHTING, DARK, SUPER_EFFECTIVE + db FIGHTING, STEEL, SUPER_EFFECTIVE + db POISON, GRASS, SUPER_EFFECTIVE + db POISON, POISON, NOT_VERY_EFFECTIVE + db POISON, GROUND, NOT_VERY_EFFECTIVE + db POISON, ROCK, NOT_VERY_EFFECTIVE + db POISON, GHOST, NOT_VERY_EFFECTIVE + db POISON, STEEL, NO_EFFECT + db GROUND, FIRE, SUPER_EFFECTIVE + db GROUND, ELECTRIC, SUPER_EFFECTIVE + db GROUND, GRASS, NOT_VERY_EFFECTIVE + db GROUND, POISON, SUPER_EFFECTIVE + db GROUND, FLYING, NO_EFFECT + db GROUND, BUG, NOT_VERY_EFFECTIVE + db GROUND, ROCK, SUPER_EFFECTIVE + db GROUND, STEEL, SUPER_EFFECTIVE + db FLYING, ELECTRIC, NOT_VERY_EFFECTIVE + db FLYING, GRASS, SUPER_EFFECTIVE + db FLYING, FIGHTING, SUPER_EFFECTIVE + db FLYING, BUG, SUPER_EFFECTIVE + db FLYING, ROCK, NOT_VERY_EFFECTIVE + db FLYING, STEEL, NOT_VERY_EFFECTIVE + db PSYCHIC, FIGHTING, SUPER_EFFECTIVE + db PSYCHIC, POISON, SUPER_EFFECTIVE + db PSYCHIC, PSYCHIC, NOT_VERY_EFFECTIVE + db PSYCHIC, DARK, NO_EFFECT + db PSYCHIC, STEEL, NOT_VERY_EFFECTIVE + db BUG, FIRE, NOT_VERY_EFFECTIVE + db BUG, GRASS, SUPER_EFFECTIVE + db BUG, FIGHTING, NOT_VERY_EFFECTIVE + db BUG, POISON, NOT_VERY_EFFECTIVE + db BUG, FLYING, NOT_VERY_EFFECTIVE + db BUG, PSYCHIC, SUPER_EFFECTIVE + db BUG, GHOST, NOT_VERY_EFFECTIVE + db BUG, DARK, SUPER_EFFECTIVE + db BUG, STEEL, NOT_VERY_EFFECTIVE + db ROCK, FIRE, SUPER_EFFECTIVE + db ROCK, ICE, SUPER_EFFECTIVE + db ROCK, FIGHTING, NOT_VERY_EFFECTIVE + db ROCK, GROUND, NOT_VERY_EFFECTIVE + db ROCK, FLYING, SUPER_EFFECTIVE + db ROCK, BUG, SUPER_EFFECTIVE + db ROCK, STEEL, NOT_VERY_EFFECTIVE + db GHOST, NORMAL, NO_EFFECT + db GHOST, PSYCHIC, SUPER_EFFECTIVE + db GHOST, DARK, NOT_VERY_EFFECTIVE + db GHOST, STEEL, NOT_VERY_EFFECTIVE + db GHOST, GHOST, SUPER_EFFECTIVE + db DRAGON, DRAGON, SUPER_EFFECTIVE + db DRAGON, STEEL, NOT_VERY_EFFECTIVE + db DARK, FIGHTING, NOT_VERY_EFFECTIVE + db DARK, PSYCHIC, SUPER_EFFECTIVE + db DARK, GHOST, SUPER_EFFECTIVE + db DARK, DARK, NOT_VERY_EFFECTIVE + db DARK, STEEL, NOT_VERY_EFFECTIVE + db STEEL, FIRE, NOT_VERY_EFFECTIVE + db STEEL, WATER, NOT_VERY_EFFECTIVE + db STEEL, ELECTRIC, NOT_VERY_EFFECTIVE + db STEEL, ICE, SUPER_EFFECTIVE + db STEEL, ROCK, SUPER_EFFECTIVE + db STEEL, STEEL, NOT_VERY_EFFECTIVE + + db -2 ; end + +; Foresight removes Ghost's immunities. + db NORMAL, GHOST, NO_EFFECT + db FIGHTING, GHOST, NO_EFFECT + + db -1 ; end (with Foresight) +; 34cfd |