diff options
author | Rangi <remy.oukaour+rangi42@gmail.com> | 2018-05-23 22:01:21 -0400 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2018-05-23 22:01:21 -0400 |
commit | 1840af8b4f02d6b8f748ea917344c64cb1c5ff2d (patch) | |
tree | 2e7d6719c20d82600bccec3bc394db9b6dd0854b /data | |
parent | 85f7328bf853d30c23149151718c2ccef337ced5 (diff) |
Identify more sprite move data flag bits
Diffstat (limited to 'data')
-rw-r--r-- | data/sprites/facings.asm | 100 | ||||
-rw-r--r-- | data/sprites/map_objects.asm | 32 |
2 files changed, 66 insertions, 66 deletions
diff --git a/data/sprites/facings.asm b/data/sprites/facings.asm index 166455707..c321ca462 100644 --- a/data/sprites/facings.asm +++ b/data/sprites/facings.asm @@ -50,24 +50,24 @@ FacingWeirdTree2: ; standing down db 4 ; # db 0, 0, 0, $00 db 0, 8, 0, $01 - db 8, 0, 2, $02 - db 8, 8, 2, $03 + db 8, 0, RELATIVE_ATTRIBUTES, $02 + db 8, 8, RELATIVE_ATTRIBUTES, $03 ; 409c FacingStepDown1: ; walking down 1 db 4 ; # db 0, 0, 0, $80 db 0, 8, 0, $81 - db 8, 0, 2, $82 - db 8, 8, 2, $83 + db 8, 0, RELATIVE_ATTRIBUTES, $82 + db 8, 8, RELATIVE_ATTRIBUTES, $83 ; 40ad FacingStepDown3: ; walking down 2 db 4 ; # db 0, 8, X_FLIP, $80 db 0, 0, X_FLIP, $81 - db 8, 8, 2 | X_FLIP, $82 - db 8, 0, 2 | X_FLIP, $83 + db 8, 8, RELATIVE_ATTRIBUTES | X_FLIP, $82 + db 8, 0, RELATIVE_ATTRIBUTES | X_FLIP, $83 ; 40be FacingStepUp0: @@ -75,24 +75,24 @@ FacingStepUp2: ; standing up db 4 ; # db 0, 0, 0, $04 db 0, 8, 0, $05 - db 8, 0, 2, $06 - db 8, 8, 2, $07 + db 8, 0, RELATIVE_ATTRIBUTES, $06 + db 8, 8, RELATIVE_ATTRIBUTES, $07 ; 40cf FacingStepUp1: ; walking up 1 db 4 ; # db 0, 0, 0, $84 db 0, 8, 0, $85 - db 8, 0, 2, $86 - db 8, 8, 2, $87 + db 8, 0, RELATIVE_ATTRIBUTES, $86 + db 8, 8, RELATIVE_ATTRIBUTES, $87 ; 40e0 FacingStepUp3: ; walking up 2 db 4 ; # db 0, 8, X_FLIP, $84 db 0, 0, X_FLIP, $85 - db 8, 8, 2 | X_FLIP, $86 - db 8, 0, 2 | X_FLIP, $87 + db 8, 8, RELATIVE_ATTRIBUTES | X_FLIP, $86 + db 8, 0, RELATIVE_ATTRIBUTES | X_FLIP, $87 ; 40f1 FacingStepLeft0: @@ -100,8 +100,8 @@ FacingStepLeft2: ; standing left db 4 ; # db 0, 0, 0, $08 db 0, 8, 0, $09 - db 8, 0, 2, $0a - db 8, 8, 2, $0b + db 8, 0, RELATIVE_ATTRIBUTES, $0a + db 8, 8, RELATIVE_ATTRIBUTES, $0b ; 4102 FacingStepRight0: @@ -109,8 +109,8 @@ FacingStepRight2: ; standing right db 4 ; # db 0, 8, X_FLIP, $08 db 0, 0, X_FLIP, $09 - db 8, 8, 2 | X_FLIP, $0a - db 8, 0, 2 | X_FLIP, $0b + db 8, 8, RELATIVE_ATTRIBUTES | X_FLIP, $0a + db 8, 0, RELATIVE_ATTRIBUTES | X_FLIP, $0b ; 4113 FacingStepLeft1: @@ -118,8 +118,8 @@ FacingStepLeft3: ; walking left db 4 ; # db 0, 0, 0, $88 db 0, 8, 0, $89 - db 8, 0, 2, $8a - db 8, 8, 2, $8b + db 8, 0, RELATIVE_ATTRIBUTES, $8a + db 8, 8, RELATIVE_ATTRIBUTES, $8b ; 4124 FacingStepRight1: @@ -127,58 +127,58 @@ FacingStepRight3: ; walking right db 4 ; # db 0, 8, X_FLIP, $88 db 0, 0, X_FLIP, $89 - db 8, 8, 2 | X_FLIP, $8a - db 8, 0, 2 | X_FLIP, $8b + db 8, 8, RELATIVE_ATTRIBUTES | X_FLIP, $8a + db 8, 0, RELATIVE_ATTRIBUTES | X_FLIP, $8b ; 4135 FacingFishDown: ; fishing down db 5 ; # db 0, 0, 0, $00 db 0, 8, 0, $01 - db 8, 0, 2, $02 - db 8, 8, 2, $03 - db 16, 0, 4, $fc + db 8, 0, RELATIVE_ATTRIBUTES, $02 + db 8, 8, RELATIVE_ATTRIBUTES, $03 + db 16, 0, ABSOLUTE_TILE_ID, $fc ; 414a FacingFishUp: ; fishing up db 5 ; # db 0, 0, 0, $04 db 0, 8, 0, $05 - db 8, 0, 2, $06 - db 8, 8, 2, $07 - db -8, 0, 4, $fc + db 8, 0, RELATIVE_ATTRIBUTES, $06 + db 8, 8, RELATIVE_ATTRIBUTES, $07 + db -8, 0, ABSOLUTE_TILE_ID, $fc ; 415f FacingFishLeft: ; fishing left db 5 ; # db 0, 0, 0, $08 db 0, 8, 0, $09 - db 8, 0, 2, $0a - db 8, 8, 2, $0b - db 5, -8, 4 | X_FLIP, $fd + db 8, 0, RELATIVE_ATTRIBUTES, $0a + db 8, 8, RELATIVE_ATTRIBUTES, $0b + db 5, -8, ABSOLUTE_TILE_ID | X_FLIP, $fd ; 4174 FacingFishRight: ; fishing right db 5 ; # db 0, 8, X_FLIP, $08 db 0, 0, X_FLIP, $09 - db 8, 8, 2 | X_FLIP, $0a - db 8, 0, 2 | X_FLIP, $0b - db 5, 16, 4, $fd + db 8, 8, RELATIVE_ATTRIBUTES | X_FLIP, $0a + db 8, 0, RELATIVE_ATTRIBUTES | X_FLIP, $0b + db 5, 16, ABSOLUTE_TILE_ID, $fd ; 4189 FacingEmote: ; emote db 4 ; # - db 0, 0, 4, $f8 - db 0, 8, 4, $f9 - db 8, 0, 4, $fa - db 8, 8, 4, $fb + db 0, 0, ABSOLUTE_TILE_ID, $f8 + db 0, 8, ABSOLUTE_TILE_ID, $f9 + db 8, 0, ABSOLUTE_TILE_ID, $fa + db 8, 8, ABSOLUTE_TILE_ID, $fb ; 419a FacingShadow: ; shadow db 2 ; # - db 0, 0, 4, $fc - db 0, 8, 4 | X_FLIP, $fc + db 0, 0, ABSOLUTE_TILE_ID, $fc + db 0, 8, ABSOLUTE_TILE_ID | X_FLIP, $fc ; 41a3 FacingBigDollSymmetric: ; big snorlax or lapras doll @@ -237,28 +237,28 @@ FacingBigDollAsymmetric: ; big doll other than snorlax or lapras FacingBoulderDust1: ; boulder dust 1 db 4 ; # - db 0, 0, 4, $fe - db 0, 8, 4, $fe - db 8, 0, 4, $fe - db 8, 8, 4, $fe + db 0, 0, ABSOLUTE_TILE_ID, $fe + db 0, 8, ABSOLUTE_TILE_ID, $fe + db 8, 0, ABSOLUTE_TILE_ID, $fe + db 8, 8, ABSOLUTE_TILE_ID, $fe ; 4250 FacingBoulderDust2: ; boulder dust 2 db 4 ; # - db 0, 0, 4, $ff - db 0, 8, 4, $ff - db 8, 0, 4, $ff - db 8, 8, 4, $ff + db 0, 0, ABSOLUTE_TILE_ID, $ff + db 0, 8, ABSOLUTE_TILE_ID, $ff + db 8, 0, ABSOLUTE_TILE_ID, $ff + db 8, 8, ABSOLUTE_TILE_ID, $ff ; 4261 FacingGrass1: ; 4261 db 2 ; # - db 8, 0, 4, $fe - db 8, 8, 4 | X_FLIP, $fe + db 8, 0, ABSOLUTE_TILE_ID, $fe + db 8, 8, ABSOLUTE_TILE_ID | X_FLIP, $fe ; 426a FacingGrass2: ; 426a db 2 ; # - db 9, -1, 4, $fe - db 9, 9, 4 | X_FLIP, $fe + db 9, -1, ABSOLUTE_TILE_ID, $fe + db 9, 9, ABSOLUTE_TILE_ID | X_FLIP, $fe ; 4273 diff --git a/data/sprites/map_objects.asm b/data/sprites/map_objects.asm index c6070272b..cf577869a 100644 --- a/data/sprites/map_objects.asm +++ b/data/sprites/map_objects.asm @@ -5,7 +5,7 @@ SpriteMovementData:: ; 4273 db SPRITEMOVEFN_00 ; movement function db DOWN ; facing db OBJECT_ACTION_STAND ; action - db 1 << 1 ; flags1 + db WONT_DELETE ; flags1 db 0 ; flags2 db 0 ; palette flags @@ -93,7 +93,7 @@ SpriteMovementData:: ; 4273 db SPRITEMOVEFN_OBEY_DPAD ; movement function db DOWN ; facing db OBJECT_ACTION_STAND ; action - db 1 << 1 ; flags1 + db WONT_DELETE ; flags1 db 0 ; flags2 db 0 ; palette flags @@ -157,7 +157,7 @@ SpriteMovementData:: ; 4273 db SPRITEMOVEFN_FOLLOW ; movement function db DOWN ; facing db OBJECT_ACTION_STAND ; action - db 1 << 1 ; flags1 + db WONT_DELETE ; flags1 db 0 ; flags2 db 0 ; palette flags @@ -165,7 +165,7 @@ SpriteMovementData:: ; 4273 db SPRITEMOVEFN_SCRIPTED ; movement function db DOWN ; facing db OBJECT_ACTION_STAND ; action - db 1 << 1 ; flags1 + db WONT_DELETE ; flags1 db 0 ; flags2 db 0 ; palette flags @@ -173,7 +173,7 @@ SpriteMovementData:: ; 4273 db SPRITEMOVEFN_BIG_SNORLAX ; movement function db DOWN ; facing db OBJECT_ACTION_BIG_DOLL_SYM ; action - db 1 << 1 | FIXED_FACING | SLIDING | 1 << 5 ; flags1 + db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1 db LOW_PRIORITY ; flags2 db STRENGTH_BOULDER | BIG_OBJECT ; palette flags @@ -181,7 +181,7 @@ SpriteMovementData:: ; 4273 db SPRITEMOVEFN_BOUNCE ; movement function db DOWN ; facing db OBJECT_ACTION_BOUNCE ; action - db 1 << 1 | FIXED_FACING | SLIDING | 1 << 5 ; flags1 + db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1 db 0 ; flags2 db 0 ; palette flags @@ -197,7 +197,7 @@ SpriteMovementData:: ; 4273 db SPRITEMOVEFN_STANDING ; movement function db DOWN ; facing db OBJECT_ACTION_STAND ; action - db 1 << 1 | FIXED_FACING | SLIDING | 1 << 5 ; flags1 + db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1 db USE_OBP1 ; flags2 db 0 ; palette flags @@ -205,7 +205,7 @@ SpriteMovementData:: ; 4273 db SPRITEMOVEFN_STRENGTH ; movement function db DOWN ; facing db OBJECT_ACTION_STAND ; action - db 1 << 1 | FIXED_FACING | SLIDING | 1 << 5 ; flags1 + db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1 db 0 ; flags2 db STRENGTH_BOULDER ; palette flags @@ -213,7 +213,7 @@ SpriteMovementData:: ; 4273 db SPRITEMOVEFN_FOLLOWNOTEXACT ; movement function db DOWN ; facing db OBJECT_ACTION_STAND ; action - db 1 << 1 ; flags1 + db WONT_DELETE ; flags1 db 0 ; flags2 db 0 ; palette flags @@ -221,7 +221,7 @@ SpriteMovementData:: ; 4273 db SPRITEMOVEFN_SHADOW ; movement function db DOWN ; facing db OBJECT_ACTION_00 ; action - db 1 << 1 | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1 + db WONT_DELETE | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1 db LOW_PRIORITY ; flags2 db 0 ; palette flags @@ -229,7 +229,7 @@ SpriteMovementData:: ; 4273 db SPRITEMOVEFN_EMOTE ; movement function db DOWN ; facing db OBJECT_ACTION_EMOTE ; action - db 1 << 1 | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1 + db WONT_DELETE | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1 db HIGH_PRIORITY ; flags2 db 0 ; palette flags @@ -237,7 +237,7 @@ SpriteMovementData:: ; 4273 db SPRITEMOVEFN_SCREENSHAKE ; movement function db DOWN ; facing db OBJECT_ACTION_00 ; action - db 1 << 1 | EMOTE_OBJECT ; flags1 + db WONT_DELETE | EMOTE_OBJECT ; flags1 db 0 ; flags2 db 0 ; palette flags @@ -261,7 +261,7 @@ SpriteMovementData:: ; 4273 db SPRITEMOVEFN_STRENGTH ; movement function db DOWN ; facing db OBJECT_ACTION_BIG_DOLL_ASYM ; action - db 1 << 1 | FIXED_FACING | SLIDING | 1 << 5 ; flags1 + db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1 db LOW_PRIORITY ; flags2 db STRENGTH_BOULDER | BIG_OBJECT ; palette flags @@ -269,7 +269,7 @@ SpriteMovementData:: ; 4273 db SPRITEMOVEFN_STRENGTH ; movement function db DOWN ; facing db OBJECT_ACTION_BIG_DOLL ; action - db 1 << 1 | FIXED_FACING | SLIDING | 1 << 5 ; flags1 + db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1 db LOW_PRIORITY ; flags2 db STRENGTH_BOULDER | BIG_OBJECT ; palette flags @@ -277,7 +277,7 @@ SpriteMovementData:: ; 4273 db SPRITEMOVEFN_BOULDERDUST ; movement function db DOWN ; facing db OBJECT_ACTION_BOULDER_DUST ; action - db 1 << 1 | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1 + db WONT_DELETE | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1 db LOW_PRIORITY ; flags2 db 0 ; palette flags @@ -285,7 +285,7 @@ SpriteMovementData:: ; 4273 db SPRITEMOVEFN_GRASS ; movement function db DOWN ; facing db OBJECT_ACTION_GRASS_SHAKE ; action - db 1 << 1 | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1 + db WONT_DELETE | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1 db HIGH_PRIORITY ; flags2 db 0 ; palette flags |