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authorRemy Oukaour <remy.oukaour@gmail.com>2017-12-12 01:34:46 -0500
committerRemy Oukaour <remy.oukaour@gmail.com>2017-12-12 02:31:14 -0500
commit48e40a7f09fb026bdf2f49b7f8ffc812268b2695 (patch)
tree9c9ff78428348d6460aa9750d89951dbcb4bf2a8 /data
parent065de03646831b81b041d4ba7b479f2d8ec36bee (diff)
Identify some SPRITE_ANIM_FRAME_IDX_* constants
Diffstat (limited to 'data')
-rwxr-xr-xdata/sprite_anim_frames.asm110
-rw-r--r--data/sprite_anim_oam.asm517
-rw-r--r--data/sprite_anim_seqs.asm10
3 files changed, 316 insertions, 321 deletions
diff --git a/data/sprite_anim_frames.asm b/data/sprite_anim_frames.asm
index 0111a5bc2..e61c528dd 100755
--- a/data/sprite_anim_frames.asm
+++ b/data/sprite_anim_frames.asm
@@ -2,12 +2,12 @@ SpriteAnimFrameData: ; 8d6e6
; entries correspond to SPRITE_ANIM_FRAMESET_* constants
dw .Frameset_00
dw .Frameset_PartyMon
- dw .Frameset_02
- dw .Frameset_03
- dw .Frameset_04
- dw .Frameset_05
- dw .Frameset_06
- dw .Frameset_07
+ dw .Frameset_PartyMonWithMail
+ dw .Frameset_PartyMonWithItem
+ dw .Frameset_PartyMonFast
+ dw .Frameset_PartyMonWithMailFast
+ dw .Frameset_PartyMonWithItemFast
+ dw .Frameset_GSTitleTrail
dw .Frameset_TextEntryCursor
dw .Frameset_09
dw .Frameset_GameFreakLogo
@@ -69,51 +69,51 @@ SpriteAnimFrameData: ; 8d6e6
; 8d76a
.Frameset_00:
- frame SPRITE_ANIM_FRAME_IDX_00, 32
+ frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 32
endanim
.Frameset_PartyMon:
- frame SPRITE_ANIM_FRAME_IDX_00, 8
- frame SPRITE_ANIM_FRAME_IDX_01, 8
+ frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 8
+ frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 8
dorestart
-.Frameset_02:
- frame SPRITE_ANIM_FRAME_IDX_3D, 8
- frame SPRITE_ANIM_FRAME_IDX_3E, 8
+.Frameset_PartyMonWithMail:
+ frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_1, 8
+ frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_2, 8
dorestart
-.Frameset_03:
- frame SPRITE_ANIM_FRAME_IDX_3F, 8
- frame SPRITE_ANIM_FRAME_IDX_40, 8
+.Frameset_PartyMonWithItem:
+ frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_1, 8
+ frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_2, 8
dorestart
-.Frameset_04:
- frame SPRITE_ANIM_FRAME_IDX_00, 4
- frame SPRITE_ANIM_FRAME_IDX_01, 4
+.Frameset_PartyMonFast:
+ frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 4
+ frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 4
dorestart
-.Frameset_05:
- frame SPRITE_ANIM_FRAME_IDX_3D, 4
- frame SPRITE_ANIM_FRAME_IDX_3E, 4
+.Frameset_PartyMonWithMailFast:
+ frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_1, 4
+ frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_2, 4
dorestart
-.Frameset_06:
- frame SPRITE_ANIM_FRAME_IDX_3F, 4
- frame SPRITE_ANIM_FRAME_IDX_40, 4
+.Frameset_PartyMonWithItemFast:
+ frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_1, 4
+ frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_2, 4
dorestart
.Frameset_RedWalk:
- frame SPRITE_ANIM_FRAME_IDX_00, 8
- frame SPRITE_ANIM_FRAME_IDX_01, 8
- frame SPRITE_ANIM_FRAME_IDX_00, 8
- frame SPRITE_ANIM_FRAME_IDX_01, 8, OAM_X_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 8
+ frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 8
+ frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 8
+ frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 8, OAM_X_FLIP
dorestart
.Frameset_BlueWalk:
- frame SPRITE_ANIM_FRAME_IDX_63, 8
- frame SPRITE_ANIM_FRAME_IDX_64, 8
- frame SPRITE_ANIM_FRAME_IDX_63, 8
- frame SPRITE_ANIM_FRAME_IDX_64, 8, OAM_X_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_1, 8
+ frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_2, 8
+ frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_1, 8
+ frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_2, 8, OAM_X_FLIP
dorestart
.Frameset_MagnetTrainBlue:
@@ -123,9 +123,9 @@ SpriteAnimFrameData: ; 8d6e6
frame SPRITE_ANIM_FRAME_IDX_66, 8, OAM_X_FLIP
dorestart
-.Frameset_07:
- frame SPRITE_ANIM_FRAME_IDX_1E, 1
- frame SPRITE_ANIM_FRAME_IDX_1F, 1
+.Frameset_GSTitleTrail:
+ frame SPRITE_ANIM_FRAME_IDX_GS_TITLE_TRAIL_1, 1
+ frame SPRITE_ANIM_FRAME_IDX_GS_TITLE_TRAIL_2, 1
dorestart
.Frameset_TextEntryCursor:
@@ -134,7 +134,7 @@ SpriteAnimFrameData: ; 8d6e6
dorestart
.Frameset_09:
- frame SPRITE_ANIM_FRAME_IDX_21, 1
+ frame SPRITE_ANIM_FRAME_IDX_FOR_FRAMESET_09, 1
dorepeat 1
dorestart
@@ -195,7 +195,7 @@ SpriteAnimFrameData: ; 8d6e6
endanim
.Frameset_StillCursor:
- frame SPRITE_ANIM_FRAME_IDX_2F, 32
+ frame SPRITE_ANIM_FRAME_IDX_STILL_CURSOR, 32
endanim
.Frameset_TradePokeBall:
@@ -221,8 +221,8 @@ SpriteAnimFrameData: ; 8d6e6
dorestart
.Frameset_TrademonIcon:
- frame SPRITE_ANIM_FRAME_IDX_37, 7
- frame SPRITE_ANIM_FRAME_IDX_38, 7
+ frame SPRITE_ANIM_FRAME_IDX_TRADEMON_ICON_1, 7
+ frame SPRITE_ANIM_FRAME_IDX_TRADEMON_ICON_2, 7
dorestart
.Frameset_TrademonBubble:
@@ -236,7 +236,7 @@ SpriteAnimFrameData: ; 8d6e6
endanim
.Frameset_RadioTuningKnob:
- frame SPRITE_ANIM_FRAME_IDX_3C, 32
+ frame SPRITE_ANIM_FRAME_IDX_RADIO_TUNING_KNOB, 32
endanim
.Frameset_MagnetTrainRed:
@@ -294,20 +294,20 @@ SpriteAnimFrameData: ; 8d6e6
endanim
.Frameset_Leaf:
- frame SPRITE_ANIM_FRAME_IDX_4F, 32
+ frame SPRITE_ANIM_FRAME_IDX_LEAF, 32
endanim
.Frameset_CutTree:
- frame SPRITE_ANIM_FRAME_IDX_50, 2
- frame SPRITE_ANIM_FRAME_IDX_51, 16
+ frame SPRITE_ANIM_FRAME_IDX_TREE_1, 2
+ frame SPRITE_ANIM_FRAME_IDX_CUT_TREE_2, 16
dorepeat 1
- frame SPRITE_ANIM_FRAME_IDX_52, 1
+ frame SPRITE_ANIM_FRAME_IDX_CUT_TREE_3, 1
dorepeat 1
- frame SPRITE_ANIM_FRAME_IDX_53, 1
+ frame SPRITE_ANIM_FRAME_IDX_CUT_TREE_4, 1
delanim
.Frameset_EggCrack:
- frame SPRITE_ANIM_FRAME_IDX_54, 32
+ frame SPRITE_ANIM_FRAME_IDX_EGG_CRACK, 32
endanim
.Frameset_EggHatch:
@@ -336,10 +336,10 @@ SpriteAnimFrameData: ; 8d6e6
dorestart
.Frameset_HeadbuttTree:
- frame SPRITE_ANIM_FRAME_IDX_50, 2
- frame SPRITE_ANIM_FRAME_IDX_5B, 2
- frame SPRITE_ANIM_FRAME_IDX_50, 2
- frame SPRITE_ANIM_FRAME_IDX_5B, 2, OAM_X_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_TREE_1, 2
+ frame SPRITE_ANIM_FRAME_IDX_HEADBUTT_TREE_2, 2
+ frame SPRITE_ANIM_FRAME_IDX_TREE_1, 2
+ frame SPRITE_ANIM_FRAME_IDX_HEADBUTT_TREE_2, 2, OAM_X_FLIP
dorestart
.Frameset_26:
@@ -480,7 +480,7 @@ SpriteAnimFrameData: ; 8d6e6
endanim
.Frameset_IntroSuicuneAway:
- frame SPRITE_ANIM_FRAME_IDX_7E, 3
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_AWAY, 3
endanim
.Frameset_IntroUnownF:
@@ -488,12 +488,12 @@ SpriteAnimFrameData: ; 8d6e6
endanim
.Frameset_CelebiLeft:
- frame SPRITE_ANIM_FRAME_IDX_7F, 8
- frame SPRITE_ANIM_FRAME_IDX_80, 8
+ frame SPRITE_ANIM_FRAME_IDX_CELEBI_1, 8
+ frame SPRITE_ANIM_FRAME_IDX_CELEBI_2, 8
endanim
.Frameset_CelebiRight:
- frame SPRITE_ANIM_FRAME_IDX_7F, 8, OAM_X_FLIP
- frame SPRITE_ANIM_FRAME_IDX_80, 8, OAM_X_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_CELEBI_1, 8, OAM_X_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_CELEBI_2, 8, OAM_X_FLIP
endanim
; 8d94d
diff --git a/data/sprite_anim_oam.asm b/data/sprite_anim_oam.asm
index 304151e8c..d59c9d6ca 100644
--- a/data/sprite_anim_oam.asm
+++ b/data/sprite_anim_oam.asm
@@ -1,146 +1,146 @@
SpriteAnimOAMData: ; 8d94d
; entries correspond to SPRITE_ANIM_FRAME_IDX_* constants
; vtile offset, pointer
- dbw $00, .OAMData_00 ; 00
- dbw $04, .OAMData_00 ; 01
- dbw $4c, .OAMData_02 ; 02
- dbw $5c, .OAMData_02 ; 03
- dbw $6c, .OAMData_04 ; 04
- dbw $6e, .OAMData_04 ; 05
- dbw $2d, .OAMData_06 ; 06
- dbw $4d, .OAMData_06 ; 07
- dbw $60, .OAMData_08 ; 08
- dbw $00, .OAMData_08 ; 09
- dbw $00, .OAMData_08 ; 0a
- dbw $06, .OAMData_08 ; 0b
- dbw $0c, .OAMData_0c ; 0c
- dbw $0d, .OAMData_02 ; 0d
- dbw $00, .OAMData_0e ; 0e
- dbw $04, .OAMData_0e ; 0f
- dbw $08, .OAMData_0e ; 10
- dbw $40, .OAMData_0e ; 11
- dbw $44, .OAMData_0e ; 12
- dbw $48, .OAMData_0e ; 13
- dbw $4c, .OAMData_0e ; 14
- dbw $80, .OAMData_15 ; 15
- dbw $85, .OAMData_15 ; 16
- dbw $8a, .OAMData_15 ; 17
- dbw $00, .OAMData_18 ; 18
- dbw $01, .OAMData_19 ; 19
- dbw $09, .OAMData_1a ; 1a
- dbw $10, .OAMData_1b ; 1b
- dbw $29, .OAMData_1b ; 1c
- dbw $42, .OAMData_1b ; 1d
- dbw $f8, .OAMData_1e ; 1e
- dbw $fa, .OAMData_1e ; 1f
- dbw $00, .OAMData_20 ; 20
- dbw $00, .OAMData_21 ; 21
- dbw $00, .OAMData_22 ; 22
- dbw $0f, .OAMData_23 ; 23
- dbw $11, .OAMData_02 ; 24
- dbw $12, .OAMData_02 ; 25
- dbw $13, .OAMData_02 ; 26
- dbw $00, .OAMData_27 ; 27
- dbw $08, .OAMData_27 ; 28
- dbw $10, .OAMData_29 ; 29
- dbw $10, .OAMData_2a ; 2a
- dbw $10, .OAMData_2b ; 2b
- dbw $10, .OAMData_2c ; 2c
- dbw $10, .OAMData_2d ; 2d
- dbw $3a, .OAMData_02 ; 2e
- dbw $00, .OAMData_00 ; 2f
- dbw $00, .OAMData_30 ; 30
- dbw $02, .OAMData_31 ; 31
- dbw $06, .OAMData_19 ; 32
- dbw $0a, .OAMData_19 ; 33
- dbw $0e, .OAMData_19 ; 34
- dbw $12, .OAMData_35 ; 35
- dbw $13, .OAMData_35 ; 36
- dbw $00, .OAMData_00 ; 37
- dbw $04, .OAMData_00 ; 38
- dbw $10, .OAMData_19 ; 39
- dbw $00, .OAMData_31 ; 3a
- dbw $04, .OAMData_02 ; 3b
- dbw $00, .OAMData_3c ; 3c
- dbw $00, .OAMData_3d ; 3d
- dbw $00, .OAMData_3e ; 3e
- dbw $00, .OAMData_3f ; 3f
- dbw $00, .OAMData_40 ; 40
- dbw $00, .OAMData_31 ; 41
- dbw $04, .OAMData_31 ; 42
- dbw $00, .OAMData_43 ; 43
- dbw $30, .OAMData_43 ; 44
- dbw $03, .OAMData_43 ; 45
- dbw $33, .OAMData_43 ; 46
- dbw $06, .OAMData_43 ; 47
- dbw $36, .OAMData_43 ; 48
- dbw $09, .OAMData_43 ; 49
- dbw $39, .OAMData_43 ; 4a
- dbw $0c, .OAMData_4b ; 4b
- dbw $0c, .OAMData_4c ; 4c
- dbw $3c, .OAMData_02 ; 4d
- dbw $3e, .OAMData_02 ; 4e
- dbw $00, .OAMData_4f ; 4f
- dbw $00, .OAMData_50 ; 50
- dbw $00, .OAMData_51 ; 51
- dbw $00, .OAMData_52 ; 52
- dbw $00, .OAMData_53 ; 53
- dbw $00, .OAMData_02 ; 54
- dbw $01, .OAMData_02 ; 55
- dbw $00, .OAMData_56 ; 56
- dbw $00, .OAMData_57 ; 57
- dbw $00, .OAMData_58 ; 58
- dbw $00, .OAMData_59 ; 59
- dbw $00, .OAMData_5a ; 5a
- dbw $04, .OAMData_50 ; 5b
- dbw $00, .OAMData_5c ; 5c
- dbw $00, .OAMData_5d ; 5d
- dbw $00, .OAMData_5e ; 5e
- dbw $00, .OAMData_5f ; 5f
- dbw $00, .OAMData_60 ; 60
- dbw $00, .OAMData_61 ; 61
- dbw $00, .OAMData_62 ; 62
- dbw $00, .OAMData_63 ; 63
- dbw $04, .OAMData_63 ; 64
- dbw $00, .OAMData_65 ; 65
- dbw $04, .OAMData_65 ; 66
- dbw $20, .OAMData_67 ; 67
- dbw $21, .OAMData_67 ; 68
- dbw $22, .OAMData_69 ; 69
- dbw $23, .OAMData_6a ; 6a
- dbw $27, .OAMData_6b ; 6b
- dbw $2a, .OAMData_6c ; 6c
- dbw $2a, .OAMData_6d ; 6d
- dbw $00, .OAMData_6e ; 6e
- dbw $08, .OAMData_6f ; 6f
- dbw $60, .OAMData_70 ; 70
- dbw $68, .OAMData_71 ; 71
- dbw $00, .OAMData_72 ; 72
- dbw $05, .OAMData_72 ; 73
- dbw $0a, .OAMData_72 ; 74
- dbw $50, .OAMData_75 ; 75
- dbw $00, .OAMData_76 ; 76
- dbw $01, .OAMData_77 ; 77
- dbw $04, .OAMData_78 ; 78
- dbw $00, .OAMData_18 ; 79
- dbw $01, .OAMData_7a ; 7a
- dbw $03, .OAMData_7b ; 7b
- dbw $08, .OAMData_7c ; 7c
- dbw $1c, .OAMData_7c ; 7d
- dbw $80, .OAMData_7e ; 7e
- dbw $00, .OAMData_7f ; 7f
- dbw $04, .OAMData_7f ; 80
- dbw $d0, .OAMData_81 ; 81
- dbw $d3, .OAMData_81 ; 82
- dbw $d6, .OAMData_81 ; 83
- dbw $6c, .OAMData_84 ; 84
- dbw $68, .OAMData_84 ; 85
- dbw $64, .OAMData_84 ; 86
- dbw $60, .OAMData_84 ; 87
- dbw $0c, .OAMData_84 ; 88
- dbw $08, .OAMData_84 ; 89
- dbw $04, .OAMData_84 ; 8a
- dbw $00, .OAMData_84 ; 8b
+ dbw $00, .OAMData_RedWalk ; SPRITE_ANIM_FRAME_IDX_RED_WALK_1
+ dbw $04, .OAMData_RedWalk ; SPRITE_ANIM_FRAME_IDX_RED_WALK_2
+ dbw $4c, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_02
+ dbw $5c, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_03
+ dbw $6c, .OAMData_04 ; SPRITE_ANIM_FRAME_IDX_04
+ dbw $6e, .OAMData_04 ; SPRITE_ANIM_FRAME_IDX_05
+ dbw $2d, .OAMData_06 ; SPRITE_ANIM_FRAME_IDX_06
+ dbw $4d, .OAMData_06 ; SPRITE_ANIM_FRAME_IDX_07
+ dbw $60, .OAMData_08 ; SPRITE_ANIM_FRAME_IDX_08
+ dbw $00, .OAMData_08 ; SPRITE_ANIM_FRAME_IDX_09
+ dbw $00, .OAMData_08 ; SPRITE_ANIM_FRAME_IDX_0A
+ dbw $06, .OAMData_08 ; SPRITE_ANIM_FRAME_IDX_0B
+ dbw $0c, .OAMData_0c ; SPRITE_ANIM_FRAME_IDX_0C
+ dbw $0d, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_0D
+ dbw $00, .OAMData_0e ; SPRITE_ANIM_FRAME_IDX_0E
+ dbw $04, .OAMData_0e ; SPRITE_ANIM_FRAME_IDX_0F
+ dbw $08, .OAMData_0e ; SPRITE_ANIM_FRAME_IDX_10
+ dbw $40, .OAMData_0e ; SPRITE_ANIM_FRAME_IDX_11
+ dbw $44, .OAMData_0e ; SPRITE_ANIM_FRAME_IDX_12
+ dbw $48, .OAMData_0e ; SPRITE_ANIM_FRAME_IDX_13
+ dbw $4c, .OAMData_0e ; SPRITE_ANIM_FRAME_IDX_14
+ dbw $80, .OAMData_15 ; SPRITE_ANIM_FRAME_IDX_15
+ dbw $85, .OAMData_15 ; SPRITE_ANIM_FRAME_IDX_16
+ dbw $8a, .OAMData_15 ; SPRITE_ANIM_FRAME_IDX_17
+ dbw $00, .OAMData_18 ; SPRITE_ANIM_FRAME_IDX_18
+ dbw $01, .OAMData_19 ; SPRITE_ANIM_FRAME_IDX_19
+ dbw $09, .OAMData_1a ; SPRITE_ANIM_FRAME_IDX_1A
+ dbw $10, .OAMData_1b ; SPRITE_ANIM_FRAME_IDX_1B
+ dbw $29, .OAMData_1b ; SPRITE_ANIM_FRAME_IDX_1C
+ dbw $42, .OAMData_1b ; SPRITE_ANIM_FRAME_IDX_1D
+ dbw $f8, .OAMData_GSTitleTrail ; SPRITE_ANIM_FRAME_IDX_GS_TITLE_TRAIL_1
+ dbw $fa, .OAMData_GSTitleTrail ; SPRITE_ANIM_FRAME_IDX_GS_TITLE_TRAIL_2
+ dbw $00, .OAMData_20 ; SPRITE_ANIM_FRAME_IDX_20
+ dbw $00, .OAMData_ForFrameset09 ; SPRITE_ANIM_FRAME_IDX_FOR_FRAMESET_09
+ dbw $00, .OAMData_22 ; SPRITE_ANIM_FRAME_IDX_22
+ dbw $0f, .OAMData_23 ; SPRITE_ANIM_FRAME_IDX_23
+ dbw $11, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_24
+ dbw $12, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_25
+ dbw $13, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_26
+ dbw $00, .OAMData_27 ; SPRITE_ANIM_FRAME_IDX_27
+ dbw $08, .OAMData_27 ; SPRITE_ANIM_FRAME_IDX_28
+ dbw $10, .OAMData_29 ; SPRITE_ANIM_FRAME_IDX_29
+ dbw $10, .OAMData_2a ; SPRITE_ANIM_FRAME_IDX_2A
+ dbw $10, .OAMData_2b ; SPRITE_ANIM_FRAME_IDX_2B
+ dbw $10, .OAMData_2c ; SPRITE_ANIM_FRAME_IDX_2C
+ dbw $10, .OAMData_2d ; SPRITE_ANIM_FRAME_IDX_2D
+ dbw $3a, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_2E
+ dbw $00, .OAMData_RedWalk ; SPRITE_ANIM_FRAME_IDX_STILL_CURSOR
+ dbw $00, .OAMData_30 ; SPRITE_ANIM_FRAME_IDX_30
+ dbw $02, .OAMData_31 ; SPRITE_ANIM_FRAME_IDX_31
+ dbw $06, .OAMData_19 ; SPRITE_ANIM_FRAME_IDX_32
+ dbw $0a, .OAMData_19 ; SPRITE_ANIM_FRAME_IDX_33
+ dbw $0e, .OAMData_19 ; SPRITE_ANIM_FRAME_IDX_34
+ dbw $12, .OAMData_35 ; SPRITE_ANIM_FRAME_IDX_35
+ dbw $13, .OAMData_35 ; SPRITE_ANIM_FRAME_IDX_36
+ dbw $00, .OAMData_RedWalk ; SPRITE_ANIM_FRAME_IDX_TRADEMON_ICON_1
+ dbw $04, .OAMData_RedWalk ; SPRITE_ANIM_FRAME_IDX_TRADEMON_ICON_2
+ dbw $10, .OAMData_19 ; SPRITE_ANIM_FRAME_IDX_39
+ dbw $00, .OAMData_31 ; SPRITE_ANIM_FRAME_IDX_3A
+ dbw $04, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_3B
+ dbw $00, .OAMData_RadioTuningKnob ; SPRITE_ANIM_FRAME_IDX_RADIO_TUNING_KNOB
+ dbw $00, .OAMData_PartyMonWithMail1 ; SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_1
+ dbw $00, .OAMData_PartyMonWithMail2 ; SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_2
+ dbw $00, .OAMData_PartyMonWithItem1 ; SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_1
+ dbw $00, .OAMData_PartyMonWithItem2 ; SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_2
+ dbw $00, .OAMData_31 ; SPRITE_ANIM_FRAME_IDX_41
+ dbw $04, .OAMData_31 ; SPRITE_ANIM_FRAME_IDX_42
+ dbw $00, .OAMData_43 ; SPRITE_ANIM_FRAME_IDX_43
+ dbw $30, .OAMData_43 ; SPRITE_ANIM_FRAME_IDX_44
+ dbw $03, .OAMData_43 ; SPRITE_ANIM_FRAME_IDX_45
+ dbw $33, .OAMData_43 ; SPRITE_ANIM_FRAME_IDX_46
+ dbw $06, .OAMData_43 ; SPRITE_ANIM_FRAME_IDX_47
+ dbw $36, .OAMData_43 ; SPRITE_ANIM_FRAME_IDX_48
+ dbw $09, .OAMData_43 ; SPRITE_ANIM_FRAME_IDX_49
+ dbw $39, .OAMData_43 ; SPRITE_ANIM_FRAME_IDX_4A
+ dbw $0c, .OAMData_4b ; SPRITE_ANIM_FRAME_IDX_4B
+ dbw $0c, .OAMData_4c ; SPRITE_ANIM_FRAME_IDX_4C
+ dbw $3c, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_4D
+ dbw $3e, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_4E
+ dbw $00, .OAMData_Leaf ; SPRITE_ANIM_FRAME_IDX_LEAF
+ dbw $00, .OAMData_Tree ; SPRITE_ANIM_FRAME_IDX_TREE_1
+ dbw $00, .OAMData_CutTree2 ; SPRITE_ANIM_FRAME_IDX_CUT_TREE_2
+ dbw $00, .OAMData_CutTree3 ; SPRITE_ANIM_FRAME_IDX_CUT_TREE_3
+ dbw $00, .OAMData_CutTree4 ; SPRITE_ANIM_FRAME_IDX_CUT_TREE_4
+ dbw $00, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_EGG_CRACK
+ dbw $01, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_55
+ dbw $00, .OAMData_56 ; SPRITE_ANIM_FRAME_IDX_56
+ dbw $00, .OAMData_57 ; SPRITE_ANIM_FRAME_IDX_57
+ dbw $00, .OAMData_58 ; SPRITE_ANIM_FRAME_IDX_58
+ dbw $00, .OAMData_59 ; SPRITE_ANIM_FRAME_IDX_59
+ dbw $00, .OAMData_5a ; SPRITE_ANIM_FRAME_IDX_5A
+ dbw $04, .OAMData_Tree ; SPRITE_ANIM_FRAME_IDX_HEADBUTT_TREE_2
+ dbw $00, .OAMData_5c ; SPRITE_ANIM_FRAME_IDX_5C
+ dbw $00, .OAMData_5d ; SPRITE_ANIM_FRAME_IDX_5D
+ dbw $00, .OAMData_5e ; SPRITE_ANIM_FRAME_IDX_5E
+ dbw $00, .OAMData_5f ; SPRITE_ANIM_FRAME_IDX_5F
+ dbw $00, .OAMData_60 ; SPRITE_ANIM_FRAME_IDX_60
+ dbw $00, .OAMData_61 ; SPRITE_ANIM_FRAME_IDX_61
+ dbw $00, .OAMData_62 ; SPRITE_ANIM_FRAME_IDX_62
+ dbw $00, .OAMData_BlueWalk ; SPRITE_ANIM_FRAME_IDX_BLUE_WALK_1
+ dbw $04, .OAMData_BlueWalk ; SPRITE_ANIM_FRAME_IDX_BLUE_WALK_2
+ dbw $00, .OAMData_65 ; SPRITE_ANIM_FRAME_IDX_65
+ dbw $04, .OAMData_65 ; SPRITE_ANIM_FRAME_IDX_66
+ dbw $20, .OAMData_67 ; SPRITE_ANIM_FRAME_IDX_67
+ dbw $21, .OAMData_67 ; SPRITE_ANIM_FRAME_IDX_68
+ dbw $22, .OAMData_69 ; SPRITE_ANIM_FRAME_IDX_69
+ dbw $23, .OAMData_6a ; SPRITE_ANIM_FRAME_IDX_6A
+ dbw $27, .OAMData_6b ; SPRITE_ANIM_FRAME_IDX_6B
+ dbw $2a, .OAMData_6c ; SPRITE_ANIM_FRAME_IDX_6C
+ dbw $2a, .OAMData_6d ; SPRITE_ANIM_FRAME_IDX_6D
+ dbw $00, .OAMData_6e ; SPRITE_ANIM_FRAME_IDX_6E
+ dbw $08, .OAMData_6f ; SPRITE_ANIM_FRAME_IDX_6F
+ dbw $60, .OAMData_70 ; SPRITE_ANIM_FRAME_IDX_70
+ dbw $68, .OAMData_71 ; SPRITE_ANIM_FRAME_IDX_71
+ dbw $00, .OAMData_72 ; SPRITE_ANIM_FRAME_IDX_72
+ dbw $05, .OAMData_72 ; SPRITE_ANIM_FRAME_IDX_73
+ dbw $0a, .OAMData_72 ; SPRITE_ANIM_FRAME_IDX_74
+ dbw $50, .OAMData_75 ; SPRITE_ANIM_FRAME_IDX_75
+ dbw $00, .OAMData_76 ; SPRITE_ANIM_FRAME_IDX_76
+ dbw $01, .OAMData_77 ; SPRITE_ANIM_FRAME_IDX_77
+ dbw $04, .OAMData_78 ; SPRITE_ANIM_FRAME_IDX_78
+ dbw $00, .OAMData_18 ; SPRITE_ANIM_FRAME_IDX_79
+ dbw $01, .OAMData_7a ; SPRITE_ANIM_FRAME_IDX_7A
+ dbw $03, .OAMData_7b ; SPRITE_ANIM_FRAME_IDX_7B
+ dbw $08, .OAMData_7c ; SPRITE_ANIM_FRAME_IDX_7C
+ dbw $1c, .OAMData_7c ; SPRITE_ANIM_FRAME_IDX_7D
+ dbw $80, .OAMData_IntroSuicuneAway ; SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_AWAY
+ dbw $00, .OAMData_Celebi ; SPRITE_ANIM_FRAME_IDX_CELEBI_1
+ dbw $04, .OAMData_Celebi ; SPRITE_ANIM_FRAME_IDX_CELEBI_2
+ dbw $d0, .OAMData_81 ; SPRITE_ANIM_FRAME_IDX_81
+ dbw $d3, .OAMData_81 ; SPRITE_ANIM_FRAME_IDX_82
+ dbw $d6, .OAMData_81 ; SPRITE_ANIM_FRAME_IDX_83
+ dbw $6c, .OAMData_84 ; SPRITE_ANIM_FRAME_IDX_84
+ dbw $68, .OAMData_84 ; SPRITE_ANIM_FRAME_IDX_85
+ dbw $64, .OAMData_84 ; SPRITE_ANIM_FRAME_IDX_86
+ dbw $60, .OAMData_84 ; SPRITE_ANIM_FRAME_IDX_87
+ dbw $0c, .OAMData_84 ; SPRITE_ANIM_FRAME_IDX_88
+ dbw $08, .OAMData_84 ; SPRITE_ANIM_FRAME_IDX_89
+ dbw $04, .OAMData_84 ; SPRITE_ANIM_FRAME_IDX_8A
+ dbw $00, .OAMData_84 ; SPRITE_ANIM_FRAME_IDX_8B
.OAMData_02:
db 1
@@ -346,13 +346,12 @@ SpriteAnimOAMData: ; 8d94d
dsprite 2, 0, 1, 0, $22, $00
dsprite 2, 0, 2, 0, $23, $00
-.OAMData_00:
-; party menu icons
+.OAMData_RedWalk:
db 4
- dsprite -1, 0, -1, 0, $00, $00
- dsprite -1, 0, 0, 0, $01, $00
- dsprite 0, 0, -1, 0, $02, $00
- dsprite 0, 0, 0, 0, $03, $00
+ dsprite -1, 0, -1, 0, $00, PAL_OW_RED
+ dsprite -1, 0, 0, 0, $01, PAL_OW_RED
+ dsprite 0, 0, -1, 0, $02, PAL_OW_RED
+ dsprite 0, 0, 0, 0, $03, PAL_OW_RED
.OAMData_31:
db 4
@@ -361,37 +360,33 @@ SpriteAnimOAMData: ; 8d94d
dsprite 0, 0, -1, 0, $02, $80
dsprite 0, 0, 0, 0, $03, $80
-.OAMData_3d:
-; party menu icon with mail, frame 1
+.OAMData_PartyMonWithMail1:
db 4
- dsprite -1, 0, -1, 0, $00, $00
- dsprite -1, 0, 0, 0, $01, $00
- dsprite 0, 0, -1, 0, $08, $00
- dsprite 0, 0, 0, 0, $03, $00
+ dsprite -1, 0, -1, 0, $00, PAL_OW_RED
+ dsprite -1, 0, 0, 0, $01, PAL_OW_RED
+ dsprite 0, 0, -1, 0, $08, PAL_OW_RED
+ dsprite 0, 0, 0, 0, $03, PAL_OW_RED
-.OAMData_3e:
-; party menu icon with mail, frame 2
+.OAMData_PartyMonWithMail2:
db 4
- dsprite -1, 0, -1, 0, $04, $00
- dsprite -1, 0, 0, 0, $05, $00
- dsprite 0, 0, -1, 0, $08, $00
- dsprite 0, 0, 0, 0, $07, $00
+ dsprite -1, 0, -1, 0, $04, PAL_OW_RED
+ dsprite -1, 0, 0, 0, $05, PAL_OW_RED
+ dsprite 0, 0, -1, 0, $08, PAL_OW_RED
+ dsprite 0, 0, 0, 0, $07, PAL_OW_RED
-.OAMData_3f:
-; party menu icon with item, frame 1
+.OAMData_PartyMonWithItem1:
db 4
- dsprite -1, 0, -1, 0, $00, $00
- dsprite -1, 0, 0, 0, $01, $00
- dsprite 0, 0, -1, 0, $09, $00
- dsprite 0, 0, 0, 0, $03, $00
+ dsprite -1, 0, -1, 0, $00, PAL_OW_RED
+ dsprite -1, 0, 0, 0, $01, PAL_OW_RED
+ dsprite 0, 0, -1, 0, $09, PAL_OW_RED
+ dsprite 0, 0, 0, 0, $03, PAL_OW_RED
-.OAMData_40:
-; party menu icon with item, frame 2
+.OAMData_PartyMonWithItem2:
db 4
- dsprite -1, 0, -1, 0, $04, $00
- dsprite -1, 0, 0, 0, $05, $00
- dsprite 0, 0, -1, 0, $09, $00
- dsprite 0, 0, 0, 0, $07, $00
+ dsprite -1, 0, -1, 0, $04, PAL_OW_RED
+ dsprite -1, 0, 0, 0, $05, PAL_OW_RED
+ dsprite 0, 0, -1, 0, $09, PAL_OW_RED
+ dsprite 0, 0, 0, 0, $07, PAL_OW_RED
.OAMData_06:
db 6
@@ -447,16 +442,16 @@ SpriteAnimOAMData: ; 8d94d
dsprite -1, 0, 3, 0, $03, $00
dsprite 0, 0, 2, 0, $04, $00
-.OAMData_4f:
+.OAMData_Leaf:
db 1
- dsprite -1, 4, -1, 4, $00, $06
+ dsprite -1, 4, -1, 4, $00, PAL_OW_TREE
-.OAMData_50:
+.OAMData_Tree:
db 4
- dsprite -1, 0, -1, 0, $00, $06
- dsprite -1, 0, 0, 0, $01, $06
- dsprite 0, 0, -1, 0, $02, $06
- dsprite 0, 0, 0, 0, $03, $06
+ dsprite -1, 0, -1, 0, $00, PAL_OW_TREE
+ dsprite -1, 0, 0, 0, $01, PAL_OW_TREE
+ dsprite 0, 0, -1, 0, $02, PAL_OW_TREE
+ dsprite 0, 0, 0, 0, $03, PAL_OW_TREE
.OAMData_20:
db 4
@@ -465,18 +460,18 @@ SpriteAnimOAMData: ; 8d94d
dsprite 0, 0, -1, 7, $00, $40
dsprite 0, 0, 0, 0, $00, $60
-.OAMData_21:
+.OAMData_ForFrameset09:
db 10
- dsprite -1, 7, 0, 0, $00, $00
- dsprite -1, 7, 1, 0, $01, $00
- dsprite -1, 7, 2, 0, $01, $00
- dsprite -1, 7, 3, 0, $01, $00
- dsprite -1, 7, 4, 0, $00, $20
- dsprite 0, 0, 0, 0, $00, $40
- dsprite 0, 0, 1, 0, $01, $40
- dsprite 0, 0, 2, 0, $01, $40
- dsprite 0, 0, 3, 0, $01, $40
- dsprite 0, 0, 4, 0, $00, $60
+ dsprite -1, 7, 0, 0, $00, $0
+ dsprite -1, 7, 1, 0, $01, $0
+ dsprite -1, 7, 2, 0, $01, $0
+ dsprite -1, 7, 3, 0, $01, $0
+ dsprite -1, 7, 4, 0, $00, $0 | X_FLIP
+ dsprite 0, 0, 0, 0, $00, $0 | Y_FLIP
+ dsprite 0, 0, 1, 0, $01, $0 | Y_FLIP
+ dsprite 0, 0, 2, 0, $01, $0 | Y_FLIP
+ dsprite 0, 0, 3, 0, $01, $0 | Y_FLIP
+ dsprite 0, 0, 4, 0, $00, $0 | X_FLIP | Y_FLIP
.OAMData_22:
db 15
@@ -550,11 +545,11 @@ SpriteAnimOAMData: ; 8d94d
dsprite 0, 4, -1, 4, $26, $16
dsprite 0, 4, 0, 4, $28, $16
-.OAMData_3c:
+.OAMData_RadioTuningKnob:
db 3
- dsprite -2, 4, -1, 4, $00, $10
- dsprite -1, 4, -1, 4, $00, $10
- dsprite 0, 4, -1, 4, $00, $10
+ dsprite -2, 4, -1, 4, $00, $0 | OBP_NUM
+ dsprite -1, 4, -1, 4, $00, $0 | OBP_NUM
+ dsprite 0, 4, -1, 4, $00, $0 | OBP_NUM
.OAMData_4b:
db 6
@@ -572,26 +567,26 @@ SpriteAnimOAMData: ; 8d94d
dsprite 0, 0, 2, 0, $02, $00
dsprite 0, 0, 3, 0, $03, $00
-.OAMData_51:
+.OAMData_CutTree2:
db 4
- dsprite -1, 0, -2, 6, $00, $06
- dsprite -1, 0, 0, 2, $01, $06
- dsprite 0, 0, -2, 6, $02, $06
- dsprite 0, 0, 0, 2, $03, $06
+ dsprite -1, 0, -2, 6, $00, PAL_OW_TREE
+ dsprite -1, 0, 0, 2, $01, PAL_OW_TREE
+ dsprite 0, 0, -2, 6, $02, PAL_OW_TREE
+ dsprite 0, 0, 0, 2, $03, PAL_OW_TREE
-.OAMData_52:
+.OAMData_CutTree3:
db 4
- dsprite -1, 0, -2, 4, $00, $06
- dsprite -1, 0, 0, 4, $01, $06
- dsprite 0, 0, -2, 4, $02, $06
- dsprite 0, 0, 0, 4, $03, $06
+ dsprite -1, 0, -2, 4, $00, PAL_OW_TREE
+ dsprite -1, 0, 0, 4, $01, PAL_OW_TREE
+ dsprite 0, 0, -2, 4, $02, PAL_OW_TREE
+ dsprite 0, 0, 0, 4, $03, PAL_OW_TREE
-.OAMData_53:
+.OAMData_CutTree4:
db 4
- dsprite -1, 0, -2, 0, $00, $06
- dsprite -1, 0, 1, 0, $01, $06
- dsprite 0, 0, -2, 0, $02, $06
- dsprite 0, 0, 1, 0, $03, $06
+ dsprite -1, 0, -2, 0, $00, PAL_OW_TREE
+ dsprite -1, 0, 1, 0, $01, PAL_OW_TREE
+ dsprite 0, 0, -2, 0, $02, PAL_OW_TREE
+ dsprite 0, 0, 1, 0, $03, PAL_OW_TREE
.OAMData_56:
db 19
@@ -692,9 +687,9 @@ SpriteAnimOAMData: ; 8d94d
dsprite -2, 0, 3, 0, $22, $00
dsprite 0, 0, 3, 0, $24, $00
-.OAMData_1e:
+.OAMData_GSTitleTrail:
db 1
- dsprite -1, 4, -1, 4, $00, $11
+ dsprite -1, 4, -1, 4, $00, $1 | OBP_NUM
.OAMData_5c:
db 12
@@ -747,12 +742,12 @@ SpriteAnimOAMData: ; 8d94d
dsprite 0, 0, 0, 0, $32, $00
dsprite 1, 0, 0, 0, $35, $00
-.OAMData_63:
+.OAMData_BlueWalk:
db 4
- dsprite -1, 0, -1, 0, $00, $01
- dsprite -1, 0, 0, 0, $01, $01
- dsprite 0, 0, -1, 0, $02, $01
- dsprite 0, 0, 0, 0, $03, $01
+ dsprite -1, 0, -1, 0, $00, PAL_OW_BLUE
+ dsprite -1, 0, 0, 0, $01, PAL_OW_BLUE
+ dsprite 0, 0, -1, 0, $02, PAL_OW_BLUE
+ dsprite 0, 0, 0, 0, $03, PAL_OW_BLUE
.OAMData_65:
db 4
@@ -1018,29 +1013,29 @@ SpriteAnimOAMData: ; 8d94d
.OAMData_7a:
db 8
- dsprite -1, 0, -2, 0, $00, $00
- dsprite -1, 0, -1, 0, $01, $00
- dsprite -1, 0, 0, 0, $01, $20
- dsprite -1, 0, 1, 0, $00, $20
- dsprite 0, 0, -2, 0, $00, $40
- dsprite 0, 0, -1, 0, $01, $40
- dsprite 0, 0, 0, 0, $01, $60
- dsprite 0, 0, 1, 0, $00, $60
+ dsprite -1, 0, -2, 0, $00, $0
+ dsprite -1, 0, -1, 0, $01, $0
+ dsprite -1, 0, 0, 0, $01, $0 | X_FLIP
+ dsprite -1, 0, 1, 0, $00, $0 | X_FLIP
+ dsprite 0, 0, -2, 0, $00, $0 | Y_FLIP
+ dsprite 0, 0, -1, 0, $01, $0 | Y_FLIP
+ dsprite 0, 0, 0, 0, $01, $0 | X_FLIP | Y_FLIP
+ dsprite 0, 0, 1, 0, $00, $0 | X_FLIP | Y_FLIP
.OAMData_7b:
db 12
- dsprite -3, 0, -1, 0, $00, $00
- dsprite -2, 0, -1, 0, $01, $00
- dsprite -1, 0, -1, 0, $02, $00
- dsprite -3, 0, 0, 0, $00, $20
- dsprite -2, 0, 0, 0, $01, $20
- dsprite -1, 0, 0, 0, $02, $20
- dsprite 0, 0, -1, 0, $02, $40
- dsprite 1, 0, -1, 0, $01, $40
- dsprite 2, 0, -1, 0, $00, $40
- dsprite 0, 0, 0, 0, $02, $60
- dsprite 1, 0, 0, 0, $01, $60
- dsprite 2, 0, 0, 0, $00, $60
+ dsprite -3, 0, -1, 0, $00, $0
+ dsprite -2, 0, -1, 0, $01, $0
+ dsprite -1, 0, -1, 0, $02, $0
+ dsprite -3, 0, 0, 0, $00, $0 | X_FLIP
+ dsprite -2, 0, 0, 0, $01, $0 | X_FLIP
+ dsprite -1, 0, 0, 0, $02, $0 | X_FLIP
+ dsprite 0, 0, -1, 0, $02, $0 | Y_FLIP
+ dsprite 1, 0, -1, 0, $01, $0 | Y_FLIP
+ dsprite 2, 0, -1, 0, $00, $0 | Y_FLIP
+ dsprite 0, 0, 0, 0, $02, $0 | X_FLIP | Y_FLIP
+ dsprite 1, 0, 0, 0, $01, $0 | X_FLIP | Y_FLIP
+ dsprite 2, 0, 0, 0, $00, $0 | X_FLIP | Y_FLIP
.OAMData_7c:
db 20
@@ -1065,35 +1060,35 @@ SpriteAnimOAMData: ; 8d94d
dsprite 1, 4, 0, 0, $12, $00
dsprite 1, 4, 1, 0, $13, $00
-.OAMData_7e:
+.OAMData_IntroSuicuneAway:
db 20
- dsprite 0, 0, 1, 0, $00, $81
- dsprite 1, 0, 2, 0, $00, $81
- dsprite 2, 0, 3, 0, $00, $81
- dsprite 3, 0, 4, 0, $00, $81
- dsprite 4, 0, 5, 0, $00, $81
- dsprite 3, 0, 6, 0, $00, $81
- dsprite 2, 0, 7, 0, $00, $81
- dsprite 1, 0, 8, 0, $00, $81
- dsprite 0, 0, 9, 0, $00, $81
- dsprite 1, 0, 10, 0, $00, $81
- dsprite 2, 0, 11, 0, $00, $81
- dsprite 3, 0, 12, 0, $00, $81
- dsprite 4, 0, 13, 0, $00, $81
- dsprite 3, 0, 14, 0, $00, $81
- dsprite 2, 0, 15, 0, $00, $81
- dsprite 1, 0, 16, 0, $00, $81
- dsprite 0, 0, -15, 0, $00, $81
- dsprite 1, 0, -14, 0, $00, $81
- dsprite 2, 0, -13, 0, $00, $81
- dsprite 3, 0, -12, 0, $00, $81
-
-.OAMData_7f:
+ dsprite 0, 0, 1, 0, $00, $1 | BEHIND_BG
+ dsprite 1, 0, 2, 0, $00, $1 | BEHIND_BG
+ dsprite 2, 0, 3, 0, $00, $1 | BEHIND_BG
+ dsprite 3, 0, 4, 0, $00, $1 | BEHIND_BG
+ dsprite 4, 0, 5, 0, $00, $1 | BEHIND_BG
+ dsprite 3, 0, 6, 0, $00, $1 | BEHIND_BG
+ dsprite 2, 0, 7, 0, $00, $1 | BEHIND_BG
+ dsprite 1, 0, 8, 0, $00, $1 | BEHIND_BG
+ dsprite 0, 0, 9, 0, $00, $1 | BEHIND_BG
+ dsprite 1, 0, 10, 0, $00, $1 | BEHIND_BG
+ dsprite 2, 0, 11, 0, $00, $1 | BEHIND_BG
+ dsprite 3, 0, 12, 0, $00, $1 | BEHIND_BG
+ dsprite 4, 0, 13, 0, $00, $1 | BEHIND_BG
+ dsprite 3, 0, 14, 0, $00, $1 | BEHIND_BG
+ dsprite 2, 0, 15, 0, $00, $1 | BEHIND_BG
+ dsprite 1, 0, 16, 0, $00, $1 | BEHIND_BG
+ dsprite 0, 0, -15, 0, $00, $1 | BEHIND_BG
+ dsprite 1, 0, -14, 0, $00, $1 | BEHIND_BG
+ dsprite 2, 0, -13, 0, $00, $1 | BEHIND_BG
+ dsprite 3, 0, -12, 0, $00, $1 | BEHIND_BG
+
+.OAMData_Celebi:
db 4
- dsprite -1, 0, -1, 0, $00, $02
- dsprite -1, 0, 0, 0, $01, $02
- dsprite 0, 0, -1, 0, $02, $02
- dsprite 0, 0, 0, 0, $03, $02
+ dsprite -1, 0, -1, 0, $00, PAL_OW_GREEN
+ dsprite -1, 0, 0, 0, $01, PAL_OW_GREEN
+ dsprite 0, 0, -1, 0, $02, PAL_OW_GREEN
+ dsprite 0, 0, 0, 0, $03, PAL_OW_GREEN
.OAMData_81:
db 9
diff --git a/data/sprite_anim_seqs.asm b/data/sprite_anim_seqs.asm
index 8f8d89aaf..8cd8e5b72 100644
--- a/data/sprite_anim_seqs.asm
+++ b/data/sprite_anim_seqs.asm
@@ -3,8 +3,8 @@ SpriteAnimSeqData: ; 8d1c4
; frameset sequence, tile
; SPRITE_ANIM_INDEX_PARTY_MON
db SPRITE_ANIM_FRAMESET_PARTY_MON, SPRITE_ANIM_SEQ_PARTY_MON, $00
-; SPRITE_ANIM_INDEX_01
- db SPRITE_ANIM_FRAMESET_07, SPRITE_ANIM_SEQ_04, $00
+; SPRITE_ANIM_INDEX_GS_TITLE_TRAIL
+ db SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL, SPRITE_ANIM_SEQ_GS_TITLE_TRAIL, $00
; SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR
db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR, $05
; SPRITE_ANIM_INDEX_GAMEFREAK_LOGO
@@ -26,9 +26,9 @@ SpriteAnimSeqData: ; 8d1c4
; SPRITE_ANIM_INDEX_0B
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_0D, $08
; SPRITE_ANIM_INDEX_DUMMY_GAME
- db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_0E, $08
-; SPRITE_ANIM_INDEX_0D
- db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_0F, $08
+ db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR, $08
+; SPRITE_ANIM_INDEX_POKEGEAR_ARROW
+ db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_POKEGEAR_ARROW, $08
; SPRITE_ANIM_INDEX_TRADE_POKE_BALL
db SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL, SPRITE_ANIM_SEQ_TRADE_POKE_BALL, $00
; SPRITE_ANIM_INDEX_TRADE_POOF