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author | Remy Oukaour <remy.oukaour@gmail.com> | 2017-12-23 12:08:34 -0500 |
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committer | Remy Oukaour <remy.oukaour@gmail.com> | 2017-12-23 12:08:34 -0500 |
commit | 82a8228e67efa5949e58d8eb449477d46fb9669f (patch) | |
tree | 4bf56535aead52a7868cafb97e7e8f5627adb3fa /docs/bugs_and_glitches.md | |
parent | 2309396c886a89e5f26a3be5060fed34b344951b (diff) |
Keep images within repo
Diffstat (limited to 'docs/bugs_and_glitches.md')
-rw-r--r-- | docs/bugs_and_glitches.md | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/docs/bugs_and_glitches.md b/docs/bugs_and_glitches.md index 97f75f83f..b38ec12ee 100644 --- a/docs/bugs_and_glitches.md +++ b/docs/bugs_and_glitches.md @@ -949,22 +949,22 @@ The exact cause is unknown, but a workaround exists for `DexEntryScreen_MenuActi This is a mistake with the “`…`” tile in [gfx/battle/hp_exp_bar_border.png](/gfx/battle/hp_exp_bar_border.png): - + **Fix:** Lower the ellipsis by two pixels: - + ## Two tiles in the `port` tileset are drawn incorrectly This is a mistake with the left-hand warp carpet corner tiles in [gfx/tilesets/port.png](/gfx/tilesets/port.png): - + **Fix:** Adjust them to match the right-hand corner tiles: - + ## `LoadMetatiles` wraps around past 128 blocks |