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authorRemy Oukaour <remy.oukaour@gmail.com>2017-12-26 18:45:04 -0500
committerRemy Oukaour <remy.oukaour@gmail.com>2017-12-26 18:45:04 -0500
commit35a3a19fda87d95e829aa99bf1b6cf18a839c1a6 (patch)
tree7dd8a2dc82721b02b336740219fd3fb5f72274a8 /docs/event_commands.md
parentb5417fafec7dd37cb4be391f3bd3d4541a2a381e (diff)
Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
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@@ -1,6 +1,6 @@
# Event Commands
-Defined in [macros/scripts/event.asm](/macros/scripts/event.asm) and [engine/scripting.asm:ScriptCommandTable](/engine/scripting.asm).
+Defined in [macros/scripts/events.asm](/macros/scripts/events.asm) and [engine/scripting.asm:ScriptCommandTable](/engine/scripting.asm).
## `$00`: `scall` *script*