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authoryenatch <yenatch@gmail.com>2018-04-04 21:04:14 -0400
committerGitHub <noreply@github.com>2018-04-04 21:04:14 -0400
commitfe4377ce532d1fea1b28d2c52e4f62f0ca702a30 (patch)
tree6ce2635ce57ff2735839235e3061e7f3009cfe5d /docs/event_commands.md
parent0c446367ce79dfe2a26f4bd7668036477811a279 (diff)
parent38107209a6ad431b399cc36405c0af8b5babf5ef (diff)
Merge pull request #501 from mid-kid/reorg
Organize the engine/ directory
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# Event Commands
-Defined in [macros/scripts/events.asm](/macros/scripts/events.asm) and [engine/scripting.asm:ScriptCommandTable](/engine/scripting.asm).
+Defined in [macros/scripts/events.asm](/macros/scripts/events.asm) and [engine/overworld/scripting.asm:ScriptCommandTable](/engine/overworld/scripting.asm).
Until this document is filled out, the [G/S Scripting Compendium](https://hax.iimarckus.org/files/scriptingcodes_eng.htm) has descriptions for most of these commands. It was written for G/S binary hacking and not Crystal assembly hacking, so it's not 100% accurate for pokecrystal.