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authormid-kid <esteve.varela@gmail.com>2018-11-22 12:32:24 +0100
committermid-kid <esteve.varela@gmail.com>2018-11-22 12:32:24 +0100
commit41f39211ca3448ee79a6c65757bd703f247442fd (patch)
tree3a1fe8ca8b21d0284f91c60bd908104411538d54 /docs/move_effect_commands.md
parent2746288030ff3bd4febc43c1c9fe8a203272b927 (diff)
Identified another user of wBattleAnimTemp
QueueBattleAnimation loads an object using these wram addresses. Usually populated by the anim_obj command, but in a couple of cases also manually.
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