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authoryenatch <yenatch@gmail.com>2017-12-28 01:30:36 -0500
committerGitHub <noreply@github.com>2017-12-28 01:30:36 -0500
commitda28d1a84b0499bead314e17ae2ff0d13eb03196 (patch)
treec212adfc53d1996c06f2e4be1d6e480e687a2ad8 /docs/music_commands.md
parentbad9e33530af8cdc29ce5629df682fc7915bfff0 (diff)
parent2c4777f3363cd64d05fb00084fd83dff8ac31674 (diff)
Merge pull request #437 from roukaour/master
Reorganize battle/; rename most "header" misnomers; gfx/pics → gfx/pokemon
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Defined in [macros/scripts/audio.asm](/macros/scripts/audio.asm) and [audio/engine.asm:MusicCommands](/audio/engine.asm).
-See also: [Sound Engine Commands](https://github.com/pret/pokecrystal/wiki/Sound-Engine-Commands)
+*See also: [Sound Engine Commands](https://github.com/pret/pokecrystal/wiki/Sound-Engine-Commands)*
## `musicheader` *n*, *index*, *address*
-## `cry_header` *n*, *index*, *address*
-
## `note` *pitch*, *length*
(Used on all channels)