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author | Nescientist <86188284+Nescientist@users.noreply.github.com> | 2021-06-20 16:56:11 +0200 |
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committer | GitHub <noreply@github.com> | 2021-06-20 10:56:11 -0400 |
commit | 80a3f7e1baea5a17ba039bdfe62d848f73288119 (patch) | |
tree | 895090374677d769f5a40ffaa96b1d5397ae9e53 /docs | |
parent | 72f3234e036a6fbff598858f2b8713268cf9fca0 (diff) |
Fixing comments in BattleCommand_Teleport
Diffstat (limited to 'docs')
-rw-r--r-- | docs/bugs_and_glitches.md | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/docs/bugs_and_glitches.md b/docs/bugs_and_glitches.md index 145f23403..60880d0f4 100644 --- a/docs/bugs_and_glitches.md +++ b/docs/bugs_and_glitches.md @@ -1250,11 +1250,13 @@ As Pryce's dialog ("That BADGE will raise the SPECIAL stats of POKéMON.") impli call BattleRandom cp c jr nc, .loop_enemy + ; b = player level / 4 srl b srl b - cp b -- ; This should be jr c, .failed +- ; This should be "jr c, .failed" - ; As written, it makes enemy use of Teleport always succeed if able ++ ; If the random number >= player level / 4, Teleport will succeed + cp b - jr nc, .run_away + jr c, .failed ``` |