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authorRemy Oukaour <remy.oukaour@gmail.com>2018-01-14 22:56:36 -0500
committerRemy Oukaour <remy.oukaour@gmail.com>2018-01-14 22:56:36 -0500
commit5c28d05bb40b47f084a34eb732da92c899e18db6 (patch)
treeb7e427bbb988bfdc51e347a87f6ab663c1f45a7b /engine/battle/ai
parent8e1e583640fcb82cb8d6327a0174a892b4ba0ad2 (diff)
parent2c789b64b1bfa9ec33d805d06ad3a7141e3871f1 (diff)
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts: # data/items/descriptions.asm # data/sprite_anims/framesets.asm # engine/crystal_colors.asm # engine/events/kurt.asm # engine/events/special.asm # engine/events/std_scripts.asm # engine/events_3.asm # engine/item_effects.asm # engine/namingscreen.asm # engine/scripting.asm # engine/stats_screen.asm # engine/trade_animation.asm # home/audio.asm # main.asm # maps/BattleTower1F.asm # maps/BattleTowerBattleRoom.asm # maps/BurnedTowerB1F.asm # maps/ElmsLab.asm # maps/GoldenrodDeptStore5F.asm # maps/GoldenrodUnderground.asm # maps/HallOfFame.asm # maps/MahoganyTown.asm # maps/ManiasHouse.asm # maps/MobileBattleRoom.asm # maps/MobileTradeRoomMobile.asm # maps/RadioTower2F.asm # maps/Route35NationalParkGate.asm # maps/Route36NationalParkGate.asm # maps/Route39Farmhouse.asm # tilesets/palette_maps.asm
Diffstat (limited to 'engine/battle/ai')
-rw-r--r--engine/battle/ai/items.asm4
-rwxr-xr-xengine/battle/ai/move.asm2
-rw-r--r--engine/battle/ai/scoring.asm2
-rwxr-xr-xengine/battle/ai/switch.asm16
4 files changed, 12 insertions, 12 deletions
diff --git a/engine/battle/ai/items.asm b/engine/battle/ai/items.asm
index d0867fb33..5bdc070ec 100644
--- a/engine/battle/ai/items.asm
+++ b/engine/battle/ai/items.asm
@@ -545,7 +545,7 @@ AI_Items: ; 39196
AIUpdateHUD: ; 38387
call UpdateEnemyMonInParty
- farcall UpdateEnemyHUD
+ farcall Predef_UpdateEnemyHUD
ld a, $1
ld [hBGMapMode], a
ld hl, wEnemyItemState
@@ -664,7 +664,7 @@ EnemyPotionFinish: ; 38436
xor a
ld [wWhichHPBar], a
call AIUsedItemSound
- predef AnimateHPBar
+ predef Predef_AnimateHPBar
jp AIUpdateHUD
diff --git a/engine/battle/ai/move.asm b/engine/battle/ai/move.asm
index 72ed6983b..d04fb9930 100755
--- a/engine/battle/ai/move.asm
+++ b/engine/battle/ai/move.asm
@@ -92,7 +92,7 @@ AIChooseMove: ; 440ce
push bc
ld d, BANK(TrainerClassAttributes)
- predef FlagPredef
+ predef Predef_SmallFarFlagAction
ld d, c
pop bc
diff --git a/engine/battle/ai/scoring.asm b/engine/battle/ai/scoring.asm
index 73284435a..c1d175c38 100644
--- a/engine/battle/ai/scoring.asm
+++ b/engine/battle/ai/scoring.asm
@@ -1488,7 +1488,7 @@ AI_Smart_Encore: ; 38c3b
push hl
ld a, [wEnemyMoveStruct + MOVE_TYPE]
ld hl, EnemyMonType1
- predef CheckTypeMatchup
+ predef Predef_CheckTypeMatchup
pop hl
ld a, [wd265]
diff --git a/engine/battle/ai/switch.asm b/engine/battle/ai/switch.asm
index c2f83fa1f..cb278676e 100755
--- a/engine/battle/ai/switch.asm
+++ b/engine/battle/ai/switch.asm
@@ -28,7 +28,7 @@ CheckPlayerMoveTypeMatchups: ; 3484e
inc hl
call GetMoveByte
ld hl, EnemyMonType
- call CheckTypeMatchup
+ call Predef_CheckTypeMatchup
ld a, [wTypeMatchup]
cp 10 + 1 ; 1.0 + 0.1
jr nc, .super_effective
@@ -73,7 +73,7 @@ CheckPlayerMoveTypeMatchups: ; 3484e
ld a, [BattleMonType1]
ld b, a
ld hl, EnemyMonType1
- call CheckTypeMatchup
+ call Predef_CheckTypeMatchup
ld a, [wTypeMatchup]
cp 10 + 1 ; 1.0 + 0.1
jr c, .ok
@@ -82,7 +82,7 @@ CheckPlayerMoveTypeMatchups: ; 3484e
ld a, [BattleMonType2]
cp b
jr z, .ok2
- call CheckTypeMatchup
+ call Predef_CheckTypeMatchup
ld a, [wTypeMatchup]
cp 10 + 1 ; 1.0 + 0.1
jr c, .ok2
@@ -123,7 +123,7 @@ CheckPlayerMoveTypeMatchups: ; 3484e
inc hl
call GetMoveByte
ld hl, BattleMonType1
- call CheckTypeMatchup
+ call Predef_CheckTypeMatchup
ld a, [wTypeMatchup]
; immune
@@ -390,7 +390,7 @@ FindEnemyMonsImmuneToLastCounterMove: ; 34a2a
inc hl
call GetMoveByte
ld hl, BaseType
- call CheckTypeMatchup
+ call Predef_CheckTypeMatchup
ld a, [wTypeMatchup]
and a
jr nz, .next
@@ -481,7 +481,7 @@ FindEnemyMonsWithASuperEffectiveMove: ; 34aa7
inc hl
call GetMoveByte
ld hl, BattleMonType1
- call CheckTypeMatchup
+ call Predef_CheckTypeMatchup
; if immune or not very effective: continue
ld a, [wTypeMatchup]
@@ -585,7 +585,7 @@ FindEnemyMonsThatResistPlayer: ; 34b20
.skip_move
ld a, [BattleMonType1]
ld hl, BaseType
- call CheckTypeMatchup
+ call Predef_CheckTypeMatchup
ld a, [wTypeMatchup]
cp 10 + 1
jr nc, .dont_choose_mon
@@ -593,7 +593,7 @@ FindEnemyMonsThatResistPlayer: ; 34b20
.check_type
ld hl, BaseType
- call CheckTypeMatchup
+ call Predef_CheckTypeMatchup
ld a, [wTypeMatchup]
cp 10 + 1
jr nc, .dont_choose_mon