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author | mid-kid <esteve.varela@gmail.com> | 2018-10-28 17:16:55 +0100 |
---|---|---|
committer | mid-kid <esteve.varela@gmail.com> | 2018-11-05 22:26:18 +0100 |
commit | 940256569b84e71c5a448709d67964735ff4a5c9 (patch) | |
tree | 33e78661f5317aa93b54e501272bb5c5040a0574 /engine/battle/ai | |
parent | 0af682d38ae9e60095dc2a0e11830fc8fec15d02 (diff) |
text_jump → text_far
The previous name for this was rather misleading. It isn't an actual
jump like you'd expect the `jp` instruction to behave as. Instead, it
behaves more like a `farcall`.
This also makes it consistent with its current command ID name of
`TX_FAR`.
Diffstat (limited to 'engine/battle/ai')
-rw-r--r-- | engine/battle/ai/items.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/battle/ai/items.asm b/engine/battle/ai/items.asm index cccea4e00..2bc92c719 100644 --- a/engine/battle/ai/items.asm +++ b/engine/battle/ai/items.asm @@ -708,7 +708,7 @@ AI_Switch: ret TextJump_EnemyWithdrew: - text_jump Text_EnemyWithdrew + text_far Text_EnemyWithdrew db "@" Function384d5: ; This appears to be unused @@ -828,5 +828,5 @@ PrintText_UsedItemOn: jp PrintText TextJump_EnemyUsedOn: - text_jump Text_EnemyUsedOn + text_far Text_EnemyUsedOn db "@" |