summaryrefslogtreecommitdiff
path: root/engine/battle/core.asm
diff options
context:
space:
mode:
authorRemy Oukaour <remy.oukaour@gmail.com>2018-01-16 14:30:10 -0500
committerRemy Oukaour <remy.oukaour@gmail.com>2018-01-16 14:39:28 -0500
commit80480821142d7a7b16dd2b1a98a213e7b389af0f (patch)
tree1e44bf0ba8f410e4debe309295dd389e3f418d8e /engine/battle/core.asm
parent2b823389208c7c3691109ad751ccc39aa2408387 (diff)
Remove Predef_ prefix from routines listed in PredefPointers
Diffstat (limited to 'engine/battle/core.asm')
-rw-r--r--engine/battle/core.asm148
1 files changed, 74 insertions, 74 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index cf9c821b7..5d79f5fd5 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -47,7 +47,7 @@ DoBattle: ; 3c000
.player_2
call LoadTileMapToTempTileMap
- call Predef_CheckPlayerPartyForFitPkmn
+ call CheckPlayerPartyForFitPkmn
ld a, d
and a
jp z, LostBattle
@@ -1278,7 +1278,7 @@ HandleWrap: ; 3c874
xor a
ld [wNumHits], a
ld [FXAnimID + 1], a
- predef Predef_PlayBattleAnim
+ predef PlayBattleAnim
call SwitchTurnCore
.skip_anim
@@ -2040,7 +2040,7 @@ UpdateHPBar: ; 3cd3c
.ok
push bc
ld [wWhichHPBar], a
- predef Predef_AnimateHPBar
+ predef AnimateHPBar
pop bc
ret
; 3cd55
@@ -2054,7 +2054,7 @@ HandleEnemyMonFaint: ; 3cd55
xor a
ld [wWhichMonFaintedFirst], a
call UpdateBattleStateAndExperienceAfterEnemyFaint
- call Predef_CheckPlayerPartyForFitPkmn
+ call CheckPlayerPartyForFitPkmn
ld a, d
and a
jp z, LostBattle
@@ -2062,7 +2062,7 @@ HandleEnemyMonFaint: ; 3cd55
ld hl, BattleMonHP
ld a, [hli]
or [hl]
- call nz, Predef_UpdatePlayerHUD
+ call nz, UpdatePlayerHUD
ld a, $1
ld [hBGMapMode], a
@@ -2186,7 +2186,7 @@ UpdateBattleStateAndExperienceAfterEnemyFaint: ; 3ce01
call PlayerMonFaintHappinessMod
.player_mon_did_not_faint
- call Predef_CheckPlayerPartyForFitPkmn
+ call CheckPlayerPartyForFitPkmn
ld a, d
and a
ret z
@@ -2670,7 +2670,7 @@ HandlePlayerMonFaint: ; 3d14e
ld a, $1
ld [wWhichMonFaintedFirst], a
call PlayerMonFaintHappinessMod
- call Predef_CheckPlayerPartyForFitPkmn
+ call CheckPlayerPartyForFitPkmn
ld a, d
and a
jp z, LostBattle
@@ -2716,7 +2716,7 @@ PlayerMonFaintHappinessMod: ; 3d1aa
ld c, a
ld hl, wBattleParticipantsNotFainted
ld b, RESET_FLAG
- predef Predef_SmallFarFlagAction
+ predef SmallFarFlagAction
ld hl, EnemySubStatus3
res SUBSTATUS_IN_LOOP, [hl]
xor a
@@ -3313,10 +3313,10 @@ AddBattleParticipant: ; 3d581
ld hl, wBattleParticipantsNotFainted
ld b, SET_FLAG
push bc
- predef Predef_SmallFarFlagAction
+ predef SmallFarFlagAction
pop bc
ld hl, wBattleParticipantsIncludingFainted
- predef_jump Predef_SmallFarFlagAction
+ predef_jump SmallFarFlagAction
; 3d599
FindPkmnInOTPartyToSwitchIntoBattle: ; 3d599
@@ -3534,7 +3534,7 @@ LoadEnemyPkmnToSwitchTo: ; 3d6ca
and a
jr nz, .skip_unown
ld hl, EnemyMonDVs
- predef Predef_GetUnownLetter
+ predef GetUnownLetter
ld a, [UnownLetter]
ld [wFirstUnownSeen], a
.skip_unown
@@ -3644,8 +3644,8 @@ Function_SetEnemyPkmnAndSendOutAnimation: ; 3d7c7
call GetBaseData
ld a, OTPARTYMON
ld [MonType], a
- predef Predef_CopyPkmnToTempMon
- call Predef_GetEnemyMonFrontpic
+ predef CopyPkmnToTempMon
+ call GetEnemyMonFrontpic
xor a
ld [wNumHits], a
@@ -3670,7 +3670,7 @@ Function_SetEnemyPkmnAndSendOutAnimation: ; 3d7c7
hlcoord 12, 0
ld d, $0
ld e, ANIM_MON_SLOW
- predef Predef_AnimateFrontpic
+ predef AnimateFrontpic
jr .skip_cry
.cry_no_anim
@@ -3680,7 +3680,7 @@ Function_SetEnemyPkmnAndSendOutAnimation: ; 3d7c7
call PlayStereoCry
.skip_cry
- call Predef_UpdateEnemyHUD
+ call UpdateEnemyHUD
ld a, $1
ld [hBGMapMode], a
ret
@@ -3721,7 +3721,7 @@ ResetEnemyStatLevels: ; 3d867
ret
; 3d873
-Predef_CheckPlayerPartyForFitPkmn: ; 3d873
+CheckPlayerPartyForFitPkmn: ; 3d873
; Has the player any Pkmn in his Party that can fight?
ld a, [PartyCount]
ld e, a
@@ -4124,7 +4124,7 @@ SwitchPlayerMon: ; 3db32
SendOutPlayerMon: ; 3db5f
ld hl, BattleMonDVs
- predef Predef_GetUnownLetter
+ predef GetUnownLetter
hlcoord 1, 5
ld b, 7
ld c, 8
@@ -4132,7 +4132,7 @@ SendOutPlayerMon: ; 3db5f
call WaitBGMap
xor a
ld [hBGMapMode], a
- call Predef_GetBattleMonBackpic
+ call GetBattleMonBackpic
xor a
ld [hGraphicStartTile], a
ld [wBattleMenuCursorBuffer], a
@@ -4172,7 +4172,7 @@ SendOutPlayerMon: ; 3db5f
call PlayStereoCry
.statused
- call Predef_UpdatePlayerHUD
+ call UpdatePlayerHUD
ld a, $1
ld [hBGMapMode], a
ret
@@ -4218,13 +4218,13 @@ BreakAttraction: ; 3dc18
SpikesDamage: ; 3dc23
ld hl, PlayerScreens
ld de, BattleMonType
- ld bc, Predef_UpdatePlayerHUD
+ ld bc, UpdatePlayerHUD
ld a, [hBattleTurn]
and a
jr z, .ok
ld hl, EnemyScreens
ld de, EnemyMonType
- ld bc, Predef_UpdateEnemyHUD
+ ld bc, UpdateEnemyHUD
.ok
bit SCREENS_SPIKES, [hl]
@@ -4306,7 +4306,7 @@ PursuitSwitch: ; 3dc5b
ld c, a
ld hl, wBattleParticipantsNotFainted
ld b, RESET_FLAG
- predef Predef_SmallFarFlagAction
+ predef SmallFarFlagAction
call PlayerMonFaintedAnimation
ld hl, BattleText_PkmnFainted
jr .done_fainted
@@ -4455,7 +4455,7 @@ HandleHPHealingItem: ; 3dd2f
.got_hp_bar_coords
ld [wWhichHPBar], a
- predef Predef_AnimateHPBar
+ predef AnimateHPBar
UseOpponentItem:
call RefreshBattleHuds
callfar GetOpponentItem
@@ -4478,7 +4478,7 @@ ItemRecoveryAnim: ; 3ddc8
xor a
ld [wNumHits], a
ld [FXAnimID + 1], a
- predef Predef_PlayBattleAnim
+ predef PlayBattleAnim
call SwitchTurnCore
pop bc
pop de
@@ -4708,7 +4708,7 @@ UpdateBattleHUDs: ; 3df2c
ret
; 3df48
-Predef_UpdatePlayerHUD:: ; 3df48
+UpdatePlayerHUD:: ; 3df48
push hl
push de
push bc
@@ -4741,7 +4741,7 @@ DrawPlayerHUD: ; 3df58
ld b, 1
xor a ; PARTYMON
ld [MonType], a
- predef Predef_DrawPlayerHP
+ predef DrawPlayerHP
; Exp bar
push de
@@ -4754,7 +4754,7 @@ DrawPlayerHUD: ; 3df58
hlcoord 10, 11
ld a, [TempMonLevel]
ld b, a
- call Predef_FillInExpBar
+ call FillInExpBar
pop de
ret
; 3df98
@@ -4823,7 +4823,7 @@ PrintPlayerHUD: ; 3dfbf
ld a, TEMPMON
ld [MonType], a
- callfar Predef_GetGender
+ callfar GetGender
ld a, " "
jr c, .got_gender_char
ld a, "♂"
@@ -4837,7 +4837,7 @@ PrintPlayerHUD: ; 3dfbf
push af ; back up gender
push hl
ld de, BattleMonStatus
- predef Predef_PlaceNonFaintStatus
+ predef PlaceNonFaintStatus
pop hl
pop bc
ret nz
@@ -4852,7 +4852,7 @@ PrintPlayerHUD: ; 3dfbf
jp PrintLevel
; 3e036
-Predef_UpdateEnemyHUD:: ; 3e036
+UpdateEnemyHUD:: ; 3e036
push hl
push de
push bc
@@ -4901,7 +4901,7 @@ DrawEnemyHUD: ; 3e043
ld a, TEMPMON
ld [MonType], a
- callfar Predef_GetGender
+ callfar GetGender
ld a, " "
jr c, .got_gender
ld a, "♂"
@@ -4916,7 +4916,7 @@ DrawEnemyHUD: ; 3e043
push af
push hl
ld de, EnemyMonStatus
- predef Predef_PlaceNonFaintStatus
+ predef PlaceNonFaintStatus
pop hl
pop bc
jr nz, .skip_level
@@ -5141,8 +5141,8 @@ BattleMenu_Pack: ; 3e1c7
call ClearPalettes
call DelayFrame
call _LoadBattleFontsHPBar
- call Predef_GetBattleMonBackpic
- call Predef_GetEnemyMonFrontpic
+ call GetBattleMonBackpic
+ call GetEnemyMonFrontpic
call ExitMenu
call WaitBGMap
call FinishBattleAnim
@@ -5174,10 +5174,10 @@ BattleMenu_Pack: ; 3e1c7
ld a, [BattleType]
cp BATTLETYPE_TUTORIAL
jr z, .tutorial2
- call Predef_GetBattleMonBackpic
+ call GetBattleMonBackpic
.tutorial2
- call Predef_GetEnemyMonFrontpic
+ call GetEnemyMonFrontpic
ld a, $1
ld [wMenuCursorY], a
call ExitMenu
@@ -5531,7 +5531,7 @@ MoveSelectionScreen: ; 3e4bc
.got_start_coord
ld a, SCREEN_WIDTH
ld [Buffer1], a
- predef Predef_ListMoves
+ predef ListMoves
ld b, 5
ld a, [wMoveSelectionMenuType]
@@ -5864,7 +5864,7 @@ MoveInfoBox: ; 3e6c8
ld a, [wPlayerMoveStruct + MOVE_ANIM]
ld b, a
hlcoord 2, 10
- predef Predef_PrintMoveType
+ predef PrintMoveType
.done
ret
@@ -6319,7 +6319,7 @@ LoadEnemyMon: ; 3e8eb
; Get letter based on DVs
ld hl, EnemyMonDVs
- predef Predef_GetUnownLetter
+ predef GetUnownLetter
; Can't use any letters that haven't been unlocked
; If combined with forced shiny battletype, causes an infinite loop
call CheckUnownLetter
@@ -6408,7 +6408,7 @@ LoadEnemyMon: ; 3e8eb
ld de, EnemyMonMaxHP
ld b, FALSE
ld hl, EnemyMonDVs - (MON_DVS - MON_STAT_EXP + 1) ; LinkBattleRNs + 7 ; ?
- predef Predef_CalcPkmnStats
+ predef CalcPkmnStats
; If we're in a trainer battle,
; get the rest of the parameters from the party struct
@@ -6523,7 +6523,7 @@ LoadEnemyMon: ; 3e8eb
; Make sure the predef knows this isn't a partymon
ld [wEvolutionOldSpecies], a
; Fill moves based on level
- predef Predef_FillMoves
+ predef FillMoves
.PP:
; Trainer battle?
@@ -6534,7 +6534,7 @@ LoadEnemyMon: ; 3e8eb
; Fill wild PP
ld hl, EnemyMonMoves
ld de, EnemyMonPP
- predef Predef_FillPP
+ predef FillPP
jr .Finish
.TrainerPP:
@@ -6587,7 +6587,7 @@ LoadEnemyMon: ; 3e8eb
ld c, a
ld b, SET_FLAG
ld hl, PokedexSeen
- predef Predef_SmallFarFlagAction
+ predef SmallFarFlagAction
ld hl, EnemyMonStats
ld de, EnemyStats
@@ -6715,7 +6715,7 @@ BattleWinSlideInEnemyTrainerFrontpic: ; 3ebd8
ld a, [OtherTrainerClass]
ld [TrainerClass], a
ld de, vTiles2
- callfar Predef_GetTrainerPic
+ callfar GetTrainerPic
hlcoord 19, 0
ld c, 0
@@ -7192,7 +7192,7 @@ Call_PlayBattleAnim: ; 3ee17
ld a, d
ld [FXAnimID + 1], a
call WaitBGMap
- predef_jump Predef_PlayBattleAnim
+ predef_jump PlayBattleAnim
; 3ee27
FinishBattleAnim: ; 3ee27
@@ -7240,7 +7240,7 @@ GiveExperiencePoints: ; 3ee3b
ld c, a
ld b, CHECK_FLAG
ld d, $0
- predef Predef_SmallFarFlagAction
+ predef SmallFarFlagAction
ld a, c
and a
pop bc
@@ -7418,7 +7418,7 @@ GiveExperiencePoints: ; 3ee3b
.not_max_exp
xor a ; PARTYMON
ld [MonType], a
- predef Predef_CopyPkmnToTempMon
+ predef CopyPkmnToTempMon
callfar CalcLevel
pop bc
ld hl, MON_LEVEL
@@ -7455,7 +7455,7 @@ GiveExperiencePoints: ; 3ee3b
add hl, bc
push bc
ld b, TRUE
- predef Predef_CalcPkmnStats
+ predef CalcPkmnStats
pop bc
pop de
ld hl, MON_MAXHP + 1
@@ -7508,7 +7508,7 @@ GiveExperiencePoints: ; 3ee3b
call ApplyStatLevelMultiplierOnAllStats
callfar ApplyStatusEffectOnPlayerStats
callfar BadgeStatBoosts
- callfar Predef_UpdatePlayerHUD
+ callfar UpdatePlayerHUD
call EmptyBattleTextBox
call LoadTileMapToTempTileMap
ld a, $1
@@ -7531,14 +7531,14 @@ GiveExperiencePoints: ; 3ee3b
.skip_animation2
xor a ; PARTYMON
ld [MonType], a
- predef Predef_CopyPkmnToTempMon
+ predef CopyPkmnToTempMon
hlcoord 9, 0
ld b, $a
ld c, $9
call TextBox
hlcoord 11, 1
ld bc, 4
- predef Predef_PrintTempMonStats
+ predef PrintTempMonStats
ld c, $1e
call DelayFrames
call WaitPressAorB_BlinkCursor
@@ -7558,7 +7558,7 @@ GiveExperiencePoints: ; 3ee3b
ld a, b
ld [CurPartyLevel], a
push bc
- predef Predef_LearnLevelMoves
+ predef LearnLevelMoves
pop bc
ld a, b
cp c
@@ -7569,7 +7569,7 @@ GiveExperiencePoints: ; 3ee3b
ld a, [CurPartyMon]
ld c, a
ld b, SET_FLAG
- predef Predef_SmallFarFlagAction
+ predef SmallFarFlagAction
pop af
ld [CurPartyLevel], a
@@ -7691,7 +7691,7 @@ AnimateExpBar: ; 3f136
ld [wd002], a
xor a ; PARTYMON
ld [MonType], a
- predef Predef_CopyPkmnToTempMon
+ predef CopyPkmnToTempMon
ld a, [TempMonLevel]
ld b, a
ld e, a
@@ -8062,7 +8062,7 @@ Unreferenced_HandleSafariAngerEatingStatus:
jp StdBattleTextBox
; 3f390
-Predef_FillInExpBar: ; 3f390
+FillInExpBar: ; 3f390
push hl
call CalcExpBar
pop hl
@@ -8204,7 +8204,7 @@ PlaceExpBar: ; 3f41c
ret
; 3f43d
-Predef_GetBattleMonBackpic: ; 3f43d
+GetBattleMonBackpic: ; 3f43d
ld a, [PlayerSubStatus4]
bit SUBSTATUS_SUBSTITUTE, a
ld hl, BattleAnimCmd_RaiseSub
@@ -8220,9 +8220,9 @@ DropPlayerSub: ; 3f447
ld a, [BattleMonSpecies]
ld [CurPartySpecies], a
ld hl, BattleMonDVs
- predef Predef_GetUnownLetter
+ predef GetUnownLetter
ld de, vTiles2 tile $31
- predef Predef_GetMonBackpic
+ predef GetMonBackpic
pop af
ld [CurPartySpecies], a
ret
@@ -8240,7 +8240,7 @@ GetBattleMonBackpic_DoAnim: ; 3f46f
ret
; 3f47c
-Predef_GetEnemyMonFrontpic: ; 3f47c
+GetEnemyMonFrontpic: ; 3f47c
ld a, [EnemySubStatus4]
bit SUBSTATUS_SUBSTITUTE, a
ld hl, BattleAnimCmd_RaiseSub
@@ -8259,9 +8259,9 @@ DropEnemySub: ; 3f486
ld [CurPartySpecies], a
call GetBaseData
ld hl, EnemyMonDVs
- predef Predef_GetUnownLetter
+ predef GetUnownLetter
ld de, vTiles2
- predef Predef_GetAnimatedFrontpic
+ predef GetAnimatedFrontpic
pop af
ld [CurPartySpecies], a
ret
@@ -8278,7 +8278,7 @@ GetEnemyMonFrontpic_DoAnim: ; 3f4b4
ret
; 3f4c1
-Predef_StartBattle: ; 3f4c1
+StartBattle: ; 3f4c1
; This check prevents you from entering a battle without any Pokemon.
; Those using walk-through-walls to bypass getting a Pokemon experience
; the effects of this check.
@@ -8337,7 +8337,7 @@ BattleIntro: ; 3f4dd
call ClearSprites
ld a, [wBattleMode]
cp WILD_BATTLE
- call z, Predef_UpdateEnemyHUD
+ call z, UpdateEnemyHUD
ld a, $1
ld [hBGMapMode], a
ret
@@ -8402,14 +8402,14 @@ InitEnemyTrainer: ; 3f594
.ok
ld de, vTiles2
- callfar Predef_GetTrainerPic
+ callfar GetTrainerPic
xor a
ld [hGraphicStartTile], a
dec a
ld [wEnemyItemState], a
hlcoord 12, 0
lb bc, 7, 7
- predef Predef_PlaceGraphic
+ predef PlaceGraphic
ld a, -1
ld [CurOTMon], a
ld a, TRAINER_BATTLE
@@ -8455,7 +8455,7 @@ InitEnemyWildmon: ; 3f607
ld bc, NUM_MOVES
call CopyBytes
ld hl, EnemyMonDVs
- predef Predef_GetUnownLetter
+ predef GetUnownLetter
ld a, [CurPartySpecies]
cp UNOWN
jr nz, .skip_unown
@@ -8466,13 +8466,13 @@ InitEnemyWildmon: ; 3f607
ld [wFirstUnownSeen], a
.skip_unown
ld de, vTiles2
- predef Predef_GetAnimatedFrontpic
+ predef GetAnimatedFrontpic
xor a
ld [TrainerClass], a
ld [hGraphicStartTile], a
hlcoord 12, 0
lb bc, 7, 7
- predef Predef_PlaceGraphic
+ predef PlaceGraphic
ret
; 3f662
@@ -8551,7 +8551,7 @@ ExitBattle: ; 3f69e
call CheckPayDay
xor a
ld [wForceEvolution], a
- predef Predef_EvolveAfterBattle
+ predef EvolveAfterBattle
farcall GivePokerusAndConvertBerries
ret
; 3f6d0
@@ -9225,7 +9225,7 @@ InitBattleDisplay: ; 3fb6c
ld [hGraphicStartTile], a
hlcoord 2, 6
lb bc, 6, 6
- predef Predef_PlaceGraphic
+ predef PlaceGraphic
xor a
ld [hWY], a
ld [rWY], a
@@ -9297,8 +9297,8 @@ GetTrainerBackpic: ; 3fbff
.Decompress:
ld de, vTiles2 tile $31
- ld c, $31
- predef Predef_Decompress
+ ld c, 7 * 7
+ predef DecompressGet2bpp
ret
; 3fc30
@@ -9320,7 +9320,7 @@ CopyBackpic: ; 3fc30
ld [hGraphicStartTile], a
hlcoord 2, 6
lb bc, 6, 6
- predef Predef_PlaceGraphic
+ predef PlaceGraphic
ret
; 3fc5b
@@ -9400,7 +9400,7 @@ BattleStartMessage: ; 3fc8b
hlcoord 12, 0
ld d, $0
ld e, ANIM_MON_NORMAL
- predef Predef_AnimateFrontpic
+ predef AnimateFrontpic
jr .skip_cry ; cry is played during the animation
.cry_no_anim