diff options
author | mid-kid <esteve.varela@gmail.com> | 2018-02-22 17:13:29 +0100 |
---|---|---|
committer | mid-kid <esteve.varela@gmail.com> | 2018-02-22 17:39:06 +0100 |
commit | e8bc86d1fedfc6be5a99d426ffc236c4fcf494f4 (patch) | |
tree | dabac449a3cf7bf08c6cb134701ce296a5403c61 /engine/battle/core.asm | |
parent | c3abe8f88b62b121ec7e76cac91467df7471223a (diff) |
Pkmn -> Mon
Since we're aiming for consistency across the codebase, I believe it
includes a uniform way to refer to the creatures this game consists of
in the labels of the code.
The only exceptions to this rule are labels referring to things named
through the use of the <PK><MN> or <PKMN> characters, in which case PKMN
is used.
Most of this was already consistent enough™, I just picked the
convention with the most occurences and fixed the outliers.
Diffstat (limited to 'engine/battle/core.asm')
-rw-r--r-- | engine/battle/core.asm | 142 |
1 files changed, 71 insertions, 71 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 0fe77df40..df9d4cbc5 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -47,7 +47,7 @@ DoBattle: ; 3c000 .player_2 call LoadTileMapToTempTileMap - call CheckPlayerPartyForFitPkmn + call CheckPlayerPartyForFitMon ld a, d and a jp z, LostBattle @@ -86,7 +86,7 @@ DoBattle: ; 3c000 call ResetBattleParticipants call InitBattleMon call ResetPlayerStatLevels - call SendOutPkmnText + call SendOutMonText call NewBattleMonStatus call BreakAttraction call SendOutPlayerMon @@ -1697,7 +1697,7 @@ HandleScreens: ; 3cb36 res SCREENS_LIGHT_SCREEN, [hl] push hl push de - ld hl, BattleText_PkmnLightScreenFell + ld hl, BattleText_MonsLightScreenFell call StdBattleTextBox pop de pop hl @@ -1711,7 +1711,7 @@ HandleScreens: ; 3cb36 ld [de], a ret nz res SCREENS_REFLECT, [hl] - ld hl, BattleText_PkmnReflectFaded + ld hl, BattleText_MonsReflectFaded jp StdBattleTextBox ; 3cb9e @@ -1822,7 +1822,7 @@ SubtractHPFromTarget: ; 3cc39 ; 3cc3f SubtractHPFromUser: ; 3cc3f -; Subtract HP from Pkmn +; Subtract HP from mon call SubtractHP jp UpdateHPBarBattleHuds ; 3cc45 @@ -2054,7 +2054,7 @@ HandleEnemyMonFaint: ; 3cd55 xor a ld [wWhichMonFaintedFirst], a call UpdateBattleStateAndExperienceAfterEnemyFaint - call CheckPlayerPartyForFitPkmn + call CheckPlayerPartyForFitMon ld a, d and a jp z, LostBattle @@ -2186,7 +2186,7 @@ UpdateBattleStateAndExperienceAfterEnemyFaint: ; 3ce01 call PlayerMonFaintHappinessMod .player_mon_did_not_faint - call CheckPlayerPartyForFitPkmn + call CheckPlayerPartyForFitMon ld a, d and a ret z @@ -2308,7 +2308,7 @@ FaintYourPokemon: ; 3cef1 hlcoord 9, 7 lb bc, 5, 11 call ClearBox - ld hl, BattleText_PkmnFainted + ld hl, BattleText_MonFainted jp StdBattleTextBox ; 3cf14 @@ -2322,7 +2322,7 @@ FaintEnemyPokemon: ; 3cf14 hlcoord 1, 0 lb bc, 4, 10 call ClearBox - ld hl, BattleText_EnemyPkmnFainted + ld hl, BattleText_EnemyMonFainted jp StdBattleTextBox ; 3cf35 @@ -2670,7 +2670,7 @@ HandlePlayerMonFaint: ; 3d14e ld a, $1 ld [wWhichMonFaintedFirst], a call PlayerMonFaintHappinessMod - call CheckPlayerPartyForFitPkmn + call CheckPlayerPartyForFitMon ld a, d and a jp z, LostBattle @@ -2829,7 +2829,7 @@ ForcePlayerMonChoice: ; 3d227 call CloseWindow call GetMemSGBLayout call SetPalettes - call SendOutPkmnText + call SendOutMonText call NewBattleMonStatus call BreakAttraction call SendOutPlayerMon @@ -2851,7 +2851,7 @@ PlayerPartyMonEntrance: ; 3d2b3 call AddBattleParticipant call InitBattleMon call ResetPlayerStatLevels - call SendOutPkmnText + call SendOutMonText call NewBattleMonStatus call BreakAttraction call SendOutPlayerMon @@ -2934,7 +2934,7 @@ SwitchMonAlreadyOut: ; 3d34f cp [hl] jr nz, .notout - ld hl, BattleText_PkmnIsAlreadyOut + ld hl, BattleText_MonIsAlreadyOut call StdBattleTextBox scf ret @@ -3197,11 +3197,11 @@ ForceEnemySwitch: ; 3d4c3 ld a, [wEnemySwitchMonIndex] dec a ld b, a - call LoadEnemyPkmnToSwitchTo + call LoadEnemyMonToSwitchTo call ClearEnemyMonBox call NewEnemyMonStatus call ResetEnemyStatLevels - call Function_SetEnemyPkmnAndSendOutAnimation + call Function_SetEnemyMonAndSendOutAnimation call BreakAttraction call ResetBattleParticipants ret @@ -3214,15 +3214,15 @@ EnemySwitch: ; 3d4e1 call ResetEnemyBattleVars call CheckWhetherSwitchmonIsPredetermined jr c, .skip - call FindPkmnInOTPartyToSwitchIntoBattle + call FindMonInOTPartyToSwitchIntoBattle .skip - ; 'b' contains the PartyNr of the Pkmn the AI will switch to - call LoadEnemyPkmnToSwitchTo + ; 'b' contains the PartyNr of the mon the AI will switch to + call LoadEnemyMonToSwitchTo call OfferSwitch push af call ClearEnemyMonBox call Function_BattleTextEnemySentOut - call Function_SetEnemyPkmnAndSendOutAnimation + call Function_SetEnemyMonAndSendOutAnimation pop af ret c ; If we're here, then we're switching too @@ -3240,15 +3240,15 @@ EnemySwitch_SetMode: ; 3d517 call ResetEnemyBattleVars call CheckWhetherSwitchmonIsPredetermined jr c, .skip - call FindPkmnInOTPartyToSwitchIntoBattle + call FindMonInOTPartyToSwitchIntoBattle .skip - ; 'b' contains the PartyNr of the Pkmn the AI will switch to - call LoadEnemyPkmnToSwitchTo + ; 'b' contains the PartyNr of the mon the AI will switch to + call LoadEnemyMonToSwitchTo ld a, 1 ld [wEnemyIsSwitching], a call ClearEnemyMonBox call Function_BattleTextEnemySentOut - jp Function_SetEnemyPkmnAndSendOutAnimation + jp Function_SetEnemyMonAndSendOutAnimation ; 3d533 CheckWhetherSwitchmonIsPredetermined: ; 3d533 @@ -3319,7 +3319,7 @@ AddBattleParticipant: ; 3d581 predef_jump SmallFarFlagAction ; 3d599 -FindPkmnInOTPartyToSwitchIntoBattle: ; 3d599 +FindMonInOTPartyToSwitchIntoBattle: ; 3d599 ld b, $ff ld a, $1 ld [wBuffer1], a @@ -3347,7 +3347,7 @@ FindPkmnInOTPartyToSwitchIntoBattle: ; 3d599 pop bc jr z, .discourage call LookUpTheEffectivenessOfEveryMove - call IsThePlayerPkmnTypesEffectiveAgainstOTPkmn + call IsThePlayerMonTypesEffectiveAgainstOTMon jr .loop .discourage @@ -3394,9 +3394,9 @@ LookUpTheEffectivenessOfEveryMove: ; 3d5d7 ret ; 3d618 -IsThePlayerPkmnTypesEffectiveAgainstOTPkmn: ; 3d618 -; Calculates the effectiveness of the types of the PlayerPkmn -; against the OTPkmn +IsThePlayerMonTypesEffectiveAgainstOTMon: ; 3d618 +; Calculates the effectiveness of the types of the PlayerMon +; against the OTMon push bc ld hl, wOTPartyCount ld a, b @@ -3508,8 +3508,8 @@ ScoreMonTypeMatchups: ; 3d672 ret ; 3d6ca -LoadEnemyPkmnToSwitchTo: ; 3d6ca - ; 'b' contains the PartyNr of the Pkmn the AI will switch to +LoadEnemyMonToSwitchTo: ; 3d6ca + ; 'b' contains the PartyNr of the mon the AI will switch to ld a, b ld [wCurPartyMon], a ld hl, wOTPartyMon1Level @@ -3581,7 +3581,7 @@ OfferSwitch: ; 3d74b ld a, [wCurPartyMon] push af callfar Battle_GetTrainerName - ld hl, BattleText_EnemyIsAboutToUseWillPlayerChangePkmn + ld hl, BattleText_EnemyIsAboutToUseWillPlayerChangeMon call StdBattleTextBox lb bc, 1, 7 call PlaceYesNoBox @@ -3637,14 +3637,14 @@ Function_BattleTextEnemySentOut: ; 3d7b8 jp WaitBGMap ; 3d7c7 -Function_SetEnemyPkmnAndSendOutAnimation: ; 3d7c7 +Function_SetEnemyMonAndSendOutAnimation: ; 3d7c7 ld a, [wTempEnemyMonSpecies] ld [wCurPartySpecies], a ld [wCurSpecies], a call GetBaseData ld a, OTPARTYMON ld [wMonType], a - predef CopyPkmnToTempMon + predef CopyMonToTempMon call GetEnemyMonFrontpic xor a @@ -3721,8 +3721,8 @@ ResetEnemyStatLevels: ; 3d867 ret ; 3d873 -CheckPlayerPartyForFitPkmn: ; 3d873 -; Has the player any Pkmn in his Party that can fight? +CheckPlayerPartyForFitMon: ; 3d873 +; Has the player any mon in his Party that can fight? ld a, [wPartyCount] ld e, a xor a @@ -4308,7 +4308,7 @@ PursuitSwitch: ; 3dc5b ld b, RESET_FLAG predef SmallFarFlagAction call PlayerMonFaintedAnimation - ld hl, BattleText_PkmnFainted + ld hl, BattleText_MonFainted jr .done_fainted .check_enemy_fainted @@ -4324,7 +4324,7 @@ PursuitSwitch: ; 3dc5b call PlaySFX call WaitSFX call EnemyMonFaintedAnimation - ld hl, BattleText_EnemyPkmnFainted + ld hl, BattleText_EnemyMonFainted .done_fainted call StdBattleTextBox @@ -5306,7 +5306,7 @@ TryPlayerSwitch: ; 3e358 ld a, [wCurPartyMon] cp d jr nz, .check_trapped - ld hl, BattleText_PkmnIsAlreadyOut + ld hl, BattleText_MonIsAlreadyOut call StdBattleTextBox jp BattleMenuPKMN_Loop @@ -5319,7 +5319,7 @@ TryPlayerSwitch: ; 3e358 jr z, .try_switch .trapped - ld hl, BattleText_PkmnCantBeRecalled + ld hl, BattleText_MonCantBeRecalled call StdBattleTextBox jp BattleMenuPKMN_Loop @@ -5396,7 +5396,7 @@ EnemyMonEntrance: ; 3e3ff ; 3e40b BattleMonEntrance: ; 3e40b - call WithdrawPkmnText + call WithdrawMonText ld c, 50 call DelayFrames @@ -5419,7 +5419,7 @@ BattleMonEntrance: ; 3e40b call AddBattleParticipant call InitBattleMon call ResetPlayerStatLevels - call SendOutPkmnText + call SendOutMonText call NewBattleMonStatus call BreakAttraction call SendOutPlayerMon @@ -5938,7 +5938,7 @@ CheckPlayerHasUsableMoves: ; 3e786 ret nz .force_struggle - ld hl, BattleText_PkmnHasNoMovesLeft + ld hl, BattleText_MonHasNoMovesLeft call StdBattleTextBox ld c, 60 call DelayFrames @@ -6408,7 +6408,7 @@ LoadEnemyMon: ; 3e8eb ld de, wEnemyMonMaxHP ld b, FALSE ld hl, wEnemyMonDVs - (MON_DVS - MON_STAT_EXP + 1) ; wLinkBattleRNs + 7 ; ? - predef CalcPkmnStats + predef CalcMonStats ; If we're in a trainer battle, ; get the rest of the parameters from the party struct @@ -7350,7 +7350,7 @@ GiveExperiencePoints: ; 3ee3b ld a, [wCurPartyMon] ld hl, wPartyMonNicknames call GetNick - ld hl, Text_PkmnGainedExpPoint + ld hl, Text_MonGainedExpPoint call BattleTextBox ld a, [wStringBuffer2 + 1] ld [hQuotient + 2], a @@ -7419,7 +7419,7 @@ GiveExperiencePoints: ; 3ee3b .not_max_exp xor a ; PARTYMON ld [wMonType], a - predef CopyPkmnToTempMon + predef CopyMonToTempMon callfar CalcLevel pop bc ld hl, MON_LEVEL @@ -7456,7 +7456,7 @@ GiveExperiencePoints: ; 3ee3b add hl, bc push bc ld b, TRUE - predef CalcPkmnStats + predef CalcMonStats pop bc pop de ld hl, MON_MAXHP + 1 @@ -7532,7 +7532,7 @@ GiveExperiencePoints: ; 3ee3b .skip_animation2 xor a ; PARTYMON ld [wMonType], a - predef CopyPkmnToTempMon + predef CopyMonToTempMon hlcoord 9, 0 ld b, $a ld c, $9 @@ -7648,7 +7648,7 @@ BoostExp: ; 3f106 ret ; 3f11b -Text_PkmnGainedExpPoint: ; 3f11b +Text_MonGainedExpPoint: ; 3f11b text_jump Text_Gained start_asm ld hl, TextJump_StringBuffer2ExpPoints @@ -7692,7 +7692,7 @@ AnimateExpBar: ; 3f136 ld [wd002], a xor a ; PARTYMON ld [wMonType], a - predef CopyPkmnToTempMon + predef CopyMonToTempMon ld a, [wTempMonLevel] ld b, a ld e, a @@ -7856,23 +7856,23 @@ AnimateExpBar: ; 3f136 ld [hBGMapMode], a ret -SendOutPkmnText: ; 3f26d +SendOutMonText: ; 3f26d ld a, [wLinkMode] and a jr z, .not_linked - ld hl, JumpText_GoPkmn ; If we're in a LinkBattle print just "Go <PlayerMon>" + ld hl, JumpText_GoMon ; If we're in a LinkBattle print just "Go <PlayerMon>" ld a, [wBattleHasJustStarted] ; unless this (unidentified) variable is set and a jr nz, .skip_to_textbox .not_linked -; Depending on the HP of the enemy Pkmn, the game prints a different text +; Depending on the HP of the enemy mon, the game prints a different text ld hl, wEnemyMonHP ld a, [hli] or [hl] - ld hl, JumpText_GoPkmn + ld hl, JumpText_GoMon jr z, .skip_to_textbox ; compute enemy helth remaining as a percentage @@ -7901,43 +7901,43 @@ SendOutPkmnText: ; 3f26d call Divide ld a, [hQuotient + 2] - ld hl, JumpText_GoPkmn + ld hl, JumpText_GoMon cp 70 jr nc, .skip_to_textbox - ld hl, JumpText_DoItPkmn + ld hl, JumpText_DoItMon cp 40 jr nc, .skip_to_textbox - ld hl, JumpText_GoForItPkmn + ld hl, JumpText_GoForItMon cp 10 jr nc, .skip_to_textbox - ld hl, JumpText_YourFoesWeakGetmPkmn + ld hl, JumpText_YourFoesWeakGetmMon .skip_to_textbox jp BattleTextBox ; 3f2d1 -JumpText_GoPkmn: ; 3f2d1 - text_jump Text_GoPkmn +JumpText_GoMon: ; 3f2d1 + text_jump Text_GoMon start_asm jr Function_TextJump_BattleMonNick01 ; 3f2d6 -JumpText_DoItPkmn: ; 3f2d8 - text_jump Text_DoItPkmn +JumpText_DoItMon: ; 3f2d8 + text_jump Text_DoItMon start_asm jr Function_TextJump_BattleMonNick01 ; 3f2dd -JumpText_GoForItPkmn: ; 3f2df - text_jump Text_GoForItPkmn +JumpText_GoForItMon: ; 3f2df + text_jump Text_GoForItMon start_asm jr Function_TextJump_BattleMonNick01 ; 3f2e4 -JumpText_YourFoesWeakGetmPkmn: ; 3f2e6 - text_jump Text_YourFoesWeakGetmPkmn +JumpText_YourFoesWeakGetmMon: ; 3f2e6 + text_jump Text_YourFoesWeakGetmMon start_asm Function_TextJump_BattleMonNick01: ; 3f2eb ld hl, TextJump_BattleMonNick01 @@ -7949,14 +7949,14 @@ TextJump_BattleMonNick01: ; 3f2ef db "@" ; 3f2f4 -WithdrawPkmnText: ; 3f2f4 - ld hl, .WithdrawPkmnText +WithdrawMonText: ; 3f2f4 + ld hl, .WithdrawMonText jp BattleTextBox -.WithdrawPkmnText: +.WithdrawMonText: text_jump Text_BattleMonNickComma start_asm -; Print text to withdraw Pkmn +; Print text to withdraw mon ; depending on HP the message is different push de push bc @@ -8037,7 +8037,7 @@ Unreferenced_HandleSafariAngerEatingStatus: and a jr z, .angry dec [hl] - ld hl, BattleText_WildPkmnIsEating + ld hl, BattleText_WildMonIsEating jr .finish .angry @@ -8046,7 +8046,7 @@ Unreferenced_HandleSafariAngerEatingStatus: and a ret z dec [hl] - ld hl, BattleText_WildPkmnIsAngry + ld hl, BattleText_WildMonIsAngry jr nz, .finish push hl ld a, [wEnemyMonSpecies] |