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authorRemy Oukaour <remy.oukaour@gmail.com>2018-01-14 19:26:55 -0500
committerRemy Oukaour <remy.oukaour@gmail.com>2018-01-14 19:26:55 -0500
commiteb3102200f66e3aa1688e4e52429fcac4b0272fa (patch)
treec2c3abc180d540833c749303aa4a7f26112d190e /engine/battle/core.asm
parent2ab60fa8a49dfe9e20ebb620471ba4c2ca64a4aa (diff)
More Battle Tower map script constants, fewer raw hex values
Diffstat (limited to 'engine/battle/core.asm')
-rw-r--r--engine/battle/core.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index 35d2098bc..a604bc37a 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -2452,7 +2452,7 @@ WinTrainerBattle: ; 3cfa4
ld c, 40
call DelayFrames
call EmptyBattleTextBox
- ld c, $3
+ ld c, BATTLETOWERTEXT_LOSS_TEXT
farcall BattleTowerText
call WaitPressAorB_BlinkCursor
ld hl, wPayDayMoney
@@ -3022,7 +3022,7 @@ LostBattle: ; 3d38e
call DelayFrames
call EmptyBattleTextBox
- ld c, 2
+ ld c, BATTLETOWERTEXT_WIN_TEXT
farcall BattleTowerText
call WaitPressAorB_BlinkCursor
call ClearTileMap