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authormid-kid <esteve.varela@gmail.com>2018-08-17 17:48:41 +0200
committermid-kid <esteve.varela@gmail.com>2018-08-17 17:48:41 +0200
commit79cf90ab5ec6069d2d27281e6602e85ba5310c87 (patch)
tree3206dfe49fc4d71ac17c1d243579930185c4d846 /engine/battle/effect_commands.asm
parent2e147d1128b024e970e81b1cb1e188fdd1fe6712 (diff)
Fix some StatUp-related labels
Diffstat (limited to 'engine/battle/effect_commands.asm')
-rw-r--r--engine/battle/effect_commands.asm10
1 files changed, 6 insertions, 4 deletions
diff --git a/engine/battle/effect_commands.asm b/engine/battle/effect_commands.asm
index 12021bc55..4f34b5be6 100644
--- a/engine/battle/effect_commands.asm
+++ b/engine/battle/effect_commands.asm
@@ -4181,13 +4181,13 @@ BattleCommand_EvasionUp2:
BattleCommand_StatUp:
; statup
- call CheckIfStatCanBeRaised
+ call RaiseStat
ld a, [wFailedMessage]
and a
ret nz
- jp StatUpAnimation
+ jp MinimizeDropSub
-CheckIfStatCanBeRaised:
+RaiseStat:
ld a, b
ld [wLoweredStat], a
ld hl, wPlayerStatLevels
@@ -4283,7 +4283,9 @@ CheckIfStatCanBeRaised:
ld [wFailedMessage], a
ret
-StatUpAnimation:
+MinimizeDropSub:
+; Lower the substitute if we're minimizing
+
ld bc, wPlayerMinimized
ld hl, DropPlayerSub
ld a, [hBattleTurn]