diff options
author | mid-kid <esteve.varela@gmail.com> | 2018-11-21 14:14:34 +0100 |
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committer | mid-kid <esteve.varela@gmail.com> | 2018-11-21 14:14:34 +0100 |
commit | c210f052a8097b1cef277d7cd008408ff6c21323 (patch) | |
tree | f71e27ac60b830b7f39e280175d7e5eb408b7694 /engine/battle/effect_commands.asm | |
parent | 725cee7371f1b1862225e940e5c7271dc9444a1c (diff) |
Move BattleSideCopy to transform.asm
Diffstat (limited to 'engine/battle/effect_commands.asm')
-rw-r--r-- | engine/battle/effect_commands.asm | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/engine/battle/effect_commands.asm b/engine/battle/effect_commands.asm index 2dafc04ba..f257b025c 100644 --- a/engine/battle/effect_commands.asm +++ b/engine/battle/effect_commands.asm @@ -6220,21 +6220,6 @@ BattleCommand_Heal: INCLUDE "engine/battle/move_effects/transform.asm" -BattleSideCopy: -; Copy bc bytes from hl to de if it's the player's turn. -; Copy bc bytes from de to hl if it's the enemy's turn. - ldh a, [hBattleTurn] - and a - jr z, .copy - -; Swap hl and de - push hl - ld h, d - ld l, e - pop de -.copy - jp CopyBytes - BattleEffect_ButItFailed: call AnimateFailedMove jp PrintButItFailed |