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authormid-kid <esteve.varela@gmail.com>2018-11-21 14:14:34 +0100
committermid-kid <esteve.varela@gmail.com>2018-11-21 14:14:34 +0100
commitc210f052a8097b1cef277d7cd008408ff6c21323 (patch)
treef71e27ac60b830b7f39e280175d7e5eb408b7694 /engine/battle/effect_commands.asm
parent725cee7371f1b1862225e940e5c7271dc9444a1c (diff)
Move BattleSideCopy to transform.asm
Diffstat (limited to 'engine/battle/effect_commands.asm')
-rw-r--r--engine/battle/effect_commands.asm15
1 files changed, 0 insertions, 15 deletions
diff --git a/engine/battle/effect_commands.asm b/engine/battle/effect_commands.asm
index 2dafc04ba..f257b025c 100644
--- a/engine/battle/effect_commands.asm
+++ b/engine/battle/effect_commands.asm
@@ -6220,21 +6220,6 @@ BattleCommand_Heal:
INCLUDE "engine/battle/move_effects/transform.asm"
-BattleSideCopy:
-; Copy bc bytes from hl to de if it's the player's turn.
-; Copy bc bytes from de to hl if it's the enemy's turn.
- ldh a, [hBattleTurn]
- and a
- jr z, .copy
-
-; Swap hl and de
- push hl
- ld h, d
- ld l, e
- pop de
-.copy
- jp CopyBytes
-
BattleEffect_ButItFailed:
call AnimateFailedMove
jp PrintButItFailed