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authorRangi <remy.oukaour+rangi42@gmail.com>2018-07-27 18:45:33 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2018-07-27 21:32:14 -0400
commitcdfdfed17b2ae045be70b29675d722cc7ebe0e72 (patch)
treee5ba0f551f86459cf8c30ea5128e84a5165990ad /engine/battle/effect_commands.asm
parenta2f63043d49ee892f6c97b52bb7fe47ece71c6d6 (diff)
Crystal fixed TruncateHL_BC in single player
Diffstat (limited to 'engine/battle/effect_commands.asm')
-rw-r--r--engine/battle/effect_commands.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/battle/effect_commands.asm b/engine/battle/effect_commands.asm
index bc578ea6f..825ca9709 100644
--- a/engine/battle/effect_commands.asm
+++ b/engine/battle/effect_commands.asm
@@ -2679,7 +2679,7 @@ TruncateHL_BC:
.finish
ld a, [wLinkMode]
- cp 3
+ cp LINK_COLOSSEUM
jr z, .done
; If we go back to the loop point,
; it's the same as doing this exact