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author | yenatch <yenatch@gmail.com> | 2017-12-28 01:30:36 -0500 |
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committer | GitHub <noreply@github.com> | 2017-12-28 01:30:36 -0500 |
commit | da28d1a84b0499bead314e17ae2ff0d13eb03196 (patch) | |
tree | c212adfc53d1996c06f2e4be1d6e480e687a2ad8 /engine/battle/effect_commands/endure.asm | |
parent | bad9e33530af8cdc29ce5629df682fc7915bfff0 (diff) | |
parent | 2c4777f3363cd64d05fb00084fd83dff8ac31674 (diff) |
Merge pull request #437 from roukaour/master
Reorganize battle/; rename most "header" misnomers; gfx/pics → gfx/pokemon
Diffstat (limited to 'engine/battle/effect_commands/endure.asm')
-rw-r--r-- | engine/battle/effect_commands/endure.asm | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/engine/battle/effect_commands/endure.asm b/engine/battle/effect_commands/endure.asm new file mode 100644 index 000000000..ed4329ff5 --- /dev/null +++ b/engine/battle/effect_commands/endure.asm @@ -0,0 +1,17 @@ +BattleCommand_Endure: ; 3766f +; endure + +; Endure shares code with Protect. See protect.asm. + + call ProtectChance + ret c + + ld a, BATTLE_VARS_SUBSTATUS1 + call GetBattleVarAddr + set SUBSTATUS_ENDURE, [hl] + + call AnimateCurrentMove + + ld hl, BracedItselfText + jp StdBattleTextBox +; 37683 |