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authorRangi <35663410+Rangi42@users.noreply.github.com>2018-08-25 22:23:45 -0400
committerGitHub <noreply@github.com>2018-08-25 22:23:45 -0400
commit3eacab563d0e1ab5557c2443556a7a5e58d14cad (patch)
tree3d747166409fdc94f0fd1aa760693a7ee5bd2156 /engine/battle/move_effects/bide.asm
parent89681d231611938a791f4256e602c88c2f9aa3e1 (diff)
parentb2adcd6d6ff91efc764a6ecc65147be7b9cda9e8 (diff)
Merge pull request #555 from Rangi42/ldh
Use real labels for HRAM instead of constants, and the ldh instruction
Diffstat (limited to 'engine/battle/move_effects/bide.asm')
-rw-r--r--engine/battle/move_effects/bide.asm6
1 files changed, 3 insertions, 3 deletions
diff --git a/engine/battle/move_effects/bide.asm b/engine/battle/move_effects/bide.asm
index 871e0e7a8..cfb3f3ab2 100644
--- a/engine/battle/move_effects/bide.asm
+++ b/engine/battle/move_effects/bide.asm
@@ -7,7 +7,7 @@ BattleCommand_StoreEnergy:
ret z
ld hl, wPlayerRolloutCount
- ld a, [hBattleTurn]
+ ldh a, [hBattleTurn]
and a
jr z, .check_still_storing_energy
ld hl, wEnemyRolloutCount
@@ -28,7 +28,7 @@ BattleCommand_StoreEnergy:
ld [hl], a
ld hl, wPlayerDamageTaken + 1
ld de, wPlayerCharging ; player
- ld a, [hBattleTurn]
+ ldh a, [hBattleTurn]
and a
jr z, .player
ld hl, wEnemyDamageTaken + 1
@@ -74,7 +74,7 @@ BattleCommand_UnleashEnergy:
ld de, wPlayerDamageTaken
ld bc, wPlayerRolloutCount
- ld a, [hBattleTurn]
+ ldh a, [hBattleTurn]
and a
jr z, .got_damage
ld de, wEnemyDamageTaken