diff options
author | Rangi <remy.oukaour+rangi42@gmail.com> | 2019-01-12 15:17:20 -0500 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2019-01-12 15:17:20 -0500 |
commit | 1853e3d127556103fe5828b8589305192106d27e (patch) | |
tree | e9b05ceef8526d5abf8e42f0e51f859ddaee0111 /engine/battle | |
parent | 07374f02cc4c61b7b6ea326715a1cb674c9faeb1 (diff) |
Say "BANK(Foo) ; aka BANK(Bar)" to clarify that Foo and Bar share a bank
Diffstat (limited to 'engine/battle')
-rw-r--r-- | engine/battle/battle_transition.asm | 2 | ||||
-rw-r--r-- | engine/battle/core.asm | 4 | ||||
-rw-r--r-- | engine/battle/move_effects/present.asm | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/engine/battle/battle_transition.asm b/engine/battle/battle_transition.asm index 499c21adb..654bc6da8 100644 --- a/engine/battle/battle_transition.asm +++ b/engine/battle/battle_transition.asm @@ -138,7 +138,7 @@ ConvertTrainerBattlePokeballTilesTo2bpp: pop hl ld de, wDecompressScratch - ld b, BANK(ConvertTrainerBattlePokeballTilesTo2bpp) ; BANK(@) + ld b, BANK(@) ld c, $28 call Request2bpp pop af diff --git a/engine/battle/core.asm b/engine/battle/core.asm index f3e300445..3241e5022 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -4157,7 +4157,7 @@ PursuitSwitch: ld a, [wLastPlayerMon] ld [wCurBattleMon], a .do_turn - ld a, BANK(DoPlayerTurn) ; and BANK(DoEnemyTurn) + ld a, BANK(DoPlayerTurn) ; aka BANK(DoEnemyTurn) rst FarCall ld a, BATTLE_VARS_MOVE @@ -4407,7 +4407,7 @@ UseHeldStatusHealingItem: .got_pointer call SwitchTurnCore - ld a, BANK(CalcPlayerStats) ; and BANK(CalcEnemyStats) + ld a, BANK(CalcPlayerStats) ; aka BANK(CalcEnemyStats) rst FarCall call SwitchTurnCore call ItemRecoveryAnim diff --git a/engine/battle/move_effects/present.asm b/engine/battle/move_effects/present.asm index 058bbad90..bfc334cc7 100644 --- a/engine/battle/move_effects/present.asm +++ b/engine/battle/move_effects/present.asm @@ -59,7 +59,7 @@ BattleCommand_Present: jr z, .got_hp_fn_pointer ld hl, AICheckEnemyMaxHP .got_hp_fn_pointer - ld a, BANK(AICheckPlayerMaxHP) ; and BANK(AICheckEnemyMaxHP) + ld a, BANK(AICheckPlayerMaxHP) ; aka BANK(AICheckEnemyMaxHP) rst FarCall jr c, .already_fully_healed |