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authorRangi <remy.oukaour+rangi42@gmail.com>2018-04-05 11:44:02 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2018-04-05 11:44:02 -0400
commit7307fc8dce605823fbdf8e5ec8530d7aaf675cfa (patch)
tree63a1d741812989026ac3a22806f7677525c3512c /engine/battle
parent99df17d57173cb82abc668714727c5dada6aac73 (diff)
Use constants for bit/set/res more
Diffstat (limited to 'engine/battle')
-rw-r--r--engine/battle/battle_transition.asm77
-rw-r--r--engine/battle/core.asm48
-rw-r--r--engine/battle/effect_commands.asm4
-rw-r--r--engine/battle/link_result.asm14
4 files changed, 85 insertions, 58 deletions
diff --git a/engine/battle/battle_transition.asm b/engine/battle/battle_transition.asm
index 1de84421d..42dd440ea 100644
--- a/engine/battle/battle_transition.asm
+++ b/engine/battle/battle_transition.asm
@@ -1,3 +1,11 @@
+; BattleTransitionJumptable.Jumptable indexes
+BATTLETRANSITION_CAVE EQU $01
+BATTLETRANSITION_CAVE_STRONGER EQU $09
+BATTLETRANSITION_NO_CAVE EQU $10
+BATTLETRANSITION_NO_CAVE_STRONGER EQU $18
+BATTLETRANSITION_FINISH EQU $20
+BATTLETRANSITION_END EQU $80
+
DoBattleTransition: ; 8c20f
call .InitGFX
ld a, [rBGP]
@@ -14,7 +22,7 @@ DoBattleTransition: ; 8c20f
.loop
ld a, [wJumptableIndex]
- bit 7, a
+ bit 7, a ; BATTLETRANSITION_END?
jr nz, .done
call BattleTransitionJumptable
call DelayFrame
@@ -145,13 +153,13 @@ INCBIN "gfx/overworld/trainer_battle_pokeball_tiles.2bpp"
BattleTransitionJumptable: ; 8c314
- jumptable .dw, wJumptableIndex
+ jumptable .Jumptable, wJumptableIndex
; 8c323
-.dw ; 8c323 (23:4323)
+.Jumptable ; 8c323 (23:4323)
dw StartTrainerBattle_DetermineWhichAnimation ; 00
- ; Animation 1: cave
+ ; BATTLETRANSITION_CAVE
dw StartTrainerBattle_LoadPokeBallGraphics ; 01
dw StartTrainerBattle_SetUpBGMap ; 02
dw StartTrainerBattle_Flash ; 03
@@ -161,7 +169,7 @@ BattleTransitionJumptable: ; 8c314
dw StartTrainerBattle_SetUpForWavyOutro ; 07
dw StartTrainerBattle_SineWave ; 08
- ; Animation 2: cave, stronger
+ ; BATTLETRANSITION_CAVE_STRONGER
dw StartTrainerBattle_LoadPokeBallGraphics ; 09
dw StartTrainerBattle_SetUpBGMap ; 0a
dw StartTrainerBattle_Flash ; 0b
@@ -171,7 +179,7 @@ BattleTransitionJumptable: ; 8c314
; There is no setup for this one
dw StartTrainerBattle_ZoomToBlack ; 0f
- ; Animation 3: no cave
+ ; BATTLETRANSITION_NO_CAVE
dw StartTrainerBattle_LoadPokeBallGraphics ; 10
dw StartTrainerBattle_SetUpBGMap ; 11
dw StartTrainerBattle_Flash ; 12
@@ -181,7 +189,7 @@ BattleTransitionJumptable: ; 8c314
dw StartTrainerBattle_SetUpForSpinOutro ; 16
dw StartTrainerBattle_SpinToBlack ; 17
- ; Animation 4: no cave, stronger
+ ; BATTLETRANSITION_NO_CAVE_STRONGER
dw StartTrainerBattle_LoadPokeBallGraphics ; 18
dw StartTrainerBattle_SetUpBGMap ; 19
dw StartTrainerBattle_Flash ; 1a
@@ -191,9 +199,19 @@ BattleTransitionJumptable: ; 8c314
dw StartTrainerBattle_SetUpForRandomScatterOutro ; 1e
dw StartTrainerBattle_SpeckleToBlack ; 1f
- ; All animations jump to here.
+ ; BATTLETRANSITION_FINISH
dw StartTrainerBattle_Finish ; 20
+; transition animations
+ const_def
+ const TRANS_CAVE
+ const TRANS_CAVE_STRONGER
+ const TRANS_NO_CAVE
+ const TRANS_NO_CAVE_STRONGER
+
+; transition animation bits
+TRANS_STRONGER_F EQU 0 ; bit set in TRANS_CAVE_STRONGER and TRANS_NO_CAVE_STRONGER
+TRANS_NO_CAVE_F EQU 1 ; bit set in TRANS_NO_CAVE and TRANS_NO_CAVE_STRONGER
StartTrainerBattle_DetermineWhichAnimation: ; 8c365 (23:4365)
; The screen flashes a different number of times depending on the level of
@@ -205,18 +223,18 @@ StartTrainerBattle_DetermineWhichAnimation: ; 8c365 (23:4365)
add 3
ld hl, wEnemyMonLevel
cp [hl]
- jr nc, .okay
- set 0, e
-.okay
+ jr nc, .not_stronger
+ set TRANS_STRONGER_F, e
+.not_stronger
ld a, [wEnvironment]
cp CAVE
- jr z, .okay2
+ jr z, .cave
cp ENVIRONMENT_5
- jr z, .okay2
+ jr z, .cave
cp DUNGEON
- jr z, .okay2
- set 1, e
-.okay2
+ jr z, .cave
+ set TRANS_NO_CAVE_F, e
+.cave
ld hl, .StartingPoints
add hl, de
ld a, [hl]
@@ -225,13 +243,16 @@ StartTrainerBattle_DetermineWhichAnimation: ; 8c365 (23:4365)
; 8c38f (23:438f)
.StartingPoints: ; 8c38f
- db 1, 9
- db 16, 24
+; entries correspond to TRANS_* constants
+ db BATTLETRANSITION_CAVE
+ db BATTLETRANSITION_CAVE_STRONGER
+ db BATTLETRANSITION_NO_CAVE
+ db BATTLETRANSITION_NO_CAVE_STRONGER
; 8c393
StartTrainerBattle_Finish: ; 8c393 (23:4393)
call ClearSprites
- ld a, $80
+ ld a, BATTLETRANSITION_END
ld [wJumptableIndex], a
ret
@@ -322,7 +343,7 @@ StartTrainerBattle_SineWave: ; 8c408 (23:4408)
ret
.end
- ld a, $20
+ ld a, BATTLETRANSITION_FINISH
ld [wJumptableIndex], a
ret
@@ -394,7 +415,7 @@ endr
call DelayFrame
xor a
ld [hBGMapMode], a
- ld a, $20
+ ld a, BATTLETRANSITION_FINISH
ld [wJumptableIndex], a
ret
; 8c490 (23:4490)
@@ -406,6 +427,10 @@ endr
const LOWER_LEFT
const LOWER_RIGHT
+; quadrant bits
+RIGHT_QUADRANT_F EQU 0 ; bit set in UPPER_RIGHT and LOWER_RIGHT
+LOWER_QUADRANT_F EQU 1 ; bit set in LOWER_LEFT and LOWER_RIGHT
+
.spintable ; 8c490
spintable_entry: MACRO
db \1
@@ -451,7 +476,7 @@ ENDM
.loop1
ld [hl], $ff
ld a, [wcf65]
- bit 0, a
+ bit RIGHT_QUADRANT_F, a
jr z, .leftside
inc hl
jr .okay1
@@ -462,7 +487,7 @@ ENDM
jr nz, .loop1
pop hl
ld a, [wcf65]
- bit 1, a
+ bit LOWER_QUADRANT_F, a
ld bc, SCREEN_WIDTH
jr z, .upper
ld bc, -SCREEN_WIDTH
@@ -477,7 +502,7 @@ ENDM
ld c, a
.loop2
ld a, [wcf65]
- bit 0, a
+ bit RIGHT_QUADRANT_F, a
jr z, .leftside2
dec hl
jr .okay2
@@ -530,7 +555,7 @@ StartTrainerBattle_SpeckleToBlack: ; 8c58f (23:458f)
call DelayFrame
xor a
ld [hBGMapMode], a
- ld a, $20
+ ld a, BATTLETRANSITION_FINISH
ld [wJumptableIndex], a
ret
@@ -778,7 +803,7 @@ StartTrainerBattle_ZoomToBlack: ; 8c768 (23:4768)
jr .loop
.done
- ld a, $20
+ ld a, BATTLETRANSITION_FINISH
ld [wJumptableIndex], a
ret
; 8c792 (23:4792)
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index fe20333b5..78dae4dd3 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -119,8 +119,8 @@ DoBattle: ; 3c000
WildFled_EnemyFled_LinkBattleCanceled: ; 3c0e5
call Call_LoadTempTileMapToTileMap
ld a, [wBattleResult]
- and $c0
- add $2
+ and BATTLERESULT_BITMASK
+ add DRAW
ld [wBattleResult], a
ld a, [wLinkMode]
and a
@@ -128,8 +128,8 @@ WildFled_EnemyFled_LinkBattleCanceled: ; 3c0e5
jr z, .print_text
ld a, [wBattleResult]
- and $c0
- ld [wBattleResult], a
+ and BATTLERESULT_BITMASK
+ ld [wBattleResult], a ; WIN
ld hl, BattleText_EnemyFled
call CheckMobileBattleError
jr nc, .print_text
@@ -575,8 +575,8 @@ CheckContestBattleOver: ; 3c3f5
and a
jr nz, .contest_not_over
ld a, [wBattleResult]
- and $c0
- add $2
+ and BATTLERESULT_BITMASK
+ add DRAW
ld [wBattleResult], a
scf
ret
@@ -2199,8 +2199,8 @@ UpdateBattleStateAndExperienceAfterEnemyFaint: ; 3ce01
call EmptyBattleTextBox
call LoadTileMapToTempTileMap
ld a, [wBattleResult]
- and $c0
- ld [wBattleResult], a
+ and BATTLERESULT_BITMASK
+ ld [wBattleResult], a ; WIN
call IsAnyMonHoldingExpShare
jr z, .skip_exp
ld hl, wEnemyMonBaseStats
@@ -2745,8 +2745,8 @@ PlayerMonFaintHappinessMod: ; 3d1aa
ld [wCurPartyMon], a
callfar ChangeHappiness
ld a, [wBattleResult]
- and %11000000
- add $1
+ and BATTLERESULT_BITMASK
+ add LOSE
ld [wBattleResult], a
ld a, [wWhichMonFaintedFirst]
and a
@@ -3050,8 +3050,8 @@ LostBattle: ; 3d38e
jr nz, .not_tied
ld hl, TiedAgainstText
ld a, [wBattleResult]
- and $c0
- add 2
+ and BATTLERESULT_BITMASK
+ add DRAW
ld [wBattleResult], a
jr .text
@@ -3928,11 +3928,11 @@ TryToRunAwayFromBattle: ; 3d8b3
cp BATTLEACTION_FORFEIT
ld a, DRAW
jr z, .fled
- dec a
+ dec a ; LOSE
.fled
ld b, a
ld a, [wBattleResult]
- and $c0
+ and BATTLERESULT_BITMASK
add b
ld [wBattleResult], a
call StopDangerSound
@@ -5180,8 +5180,8 @@ BattleMenu_Pack: ; 3e1c7
xor a
ld [wWildMon], a
ld a, [wBattleResult]
- and $c0
- ld [wBattleResult], a
+ and BATTLERESULT_BITMASK
+ ld [wBattleResult], a ; WIN
call ClearWindowData
call SetPalettes
scf
@@ -8607,9 +8607,10 @@ DisplayLinkBattleResult: ; 3f77c
.proceed
ld a, [wBattleResult]
and $f
- cp $1
- jr c, .victory
- jr z, .loss
+ cp LOSE
+ jr c, .victory ; WIN
+ jr z, .loss ; LOSE
+ ; DRAW
farcall StubbedTrainerRankings_ColosseumDraws
ld de, .Draw
jr .store_result
@@ -8841,7 +8842,7 @@ BattleEnd_HandleRoamMons: ; 3f998
jr nz, .not_roaming
ld a, [wBattleResult]
and $f
- jr z, .caught_or_defeated_roam_mon
+ jr z, .caught_or_defeated_roam_mon ; WIN
call GetRoamMonHP
ld a, [wEnemyMonHP + 1]
ld [hl], a
@@ -9001,11 +9002,12 @@ AddLastMobileBattleToLinkRecord: ; 3fa42
.StoreResult: ; 3faa0
ld a, [wBattleResult]
and $f
- cp $1
+ cp LOSE
ld bc, sLinkBattleWins + 1 - sLinkBattleResults
- jr c, .okay
+ jr c, .okay ; WIN
ld bc, sLinkBattleLosses + 1 - sLinkBattleResults
- jr z, .okay
+ jr z, .okay ; LOSE
+ ; DRAW
ld bc, sLinkBattleDraws + 1 - sLinkBattleResults
.okay
add hl, bc
diff --git a/engine/battle/effect_commands.asm b/engine/battle/effect_commands.asm
index ea6c22dda..580c25583 100644
--- a/engine/battle/effect_commands.asm
+++ b/engine/battle/effect_commands.asm
@@ -5390,8 +5390,8 @@ INCLUDE "engine/battle/move_effects/teleport.asm"
SetBattleDraw: ; 36804
ld a, [wBattleResult]
- and $c0
- or $2
+ and BATTLERESULT_BITMASK
+ or DRAW
ld [wBattleResult], a
ret
diff --git a/engine/battle/link_result.asm b/engine/battle/link_result.asm
index 8f456da9b..1dbc40aa9 100644
--- a/engine/battle/link_result.asm
+++ b/engine/battle/link_result.asm
@@ -41,20 +41,20 @@ DetermineLinkBattleResult: ; 2b930
.victory
ld a, [wBattleResult]
and $f0
- ld [wBattleResult], a
+ ld [wBattleResult], a ; WIN
ret
.defeat
ld a, [wBattleResult]
and $f0
- add $1
+ add LOSE
ld [wBattleResult], a
ret
.drawn
ld a, [wBattleResult]
and $f0
- add $2
+ add DRAW
ld [wBattleResult], a
ret
@@ -123,16 +123,16 @@ DetermineLinkBattleResult: ; 2b930
jr nz, .finish ; we have a pokemon that's neither fainted nor at full health
ld hl, wOTPartyMon1HP
call .CheckFaintedOrFullHealth
- ld e, $1
+ ld e, $1 ; victory
ret
.finish
ld hl, wOTPartyMon1HP
call .CheckFaintedOrFullHealth
- ld e, $0
+ ld e, $0 ; drawn
ret nz ; we both have pokemon that are neither fainted nor at full health
- ld e, $2
- ld a, $1
+ ld e, $2 ; defeat
+ ld a, $1 ; not drawn
and a
ret